Files
cluedo-hp-webapp/backend/app/models.py
nessi 4669d1f8c4 Refactor and enhance game management, user roles, and state handling
This commit introduces significant changes across the backend and frontend to improve game creation, joining, and member management. Key updates include adding a host role, structured handling of winners, and a New Game modal in the frontend. The refactor also simplifies join codes, improves persistence for user themes, and enhances overall user interaction with better UI feedback and logic.
2026-02-06 11:21:43 +01:00

92 lines
3.4 KiB
Python

import enum
import uuid
from sqlalchemy import (
String,
Boolean,
DateTime,
ForeignKey,
Integer,
SmallInteger,
UniqueConstraint,
)
from sqlalchemy.orm import Mapped, mapped_column
from sqlalchemy.sql import func
from .db import Base
class Role(str, enum.Enum):
admin = "admin"
user = "user"
class Category(str, enum.Enum):
suspect = "suspect"
item = "item"
location = "location"
class User(Base):
__tablename__ = "users"
id: Mapped[str] = mapped_column(String, primary_key=True, default=lambda: str(uuid.uuid4()))
email: Mapped[str] = mapped_column(String, unique=True, index=True)
password_hash: Mapped[str] = mapped_column(String)
role: Mapped[str] = mapped_column(String, default=Role.user.value)
disabled: Mapped[bool] = mapped_column(Boolean, default=False)
created_at: Mapped[str] = mapped_column(DateTime(timezone=True), server_default=func.now())
# NEW: Theme im Userprofil (damit es auf anderen Geräten mitkommt)
theme_key: Mapped[str] = mapped_column(String, default="default")
class Game(Base):
__tablename__ = "games"
id: Mapped[str] = mapped_column(String, primary_key=True, default=lambda: str(uuid.uuid4()))
# NEW: Host (nur Host darf Winner setzen)
host_user_id: Mapped[str] = mapped_column(String, ForeignKey("users.id"), index=True)
name: Mapped[str] = mapped_column(String)
seed: Mapped[int] = mapped_column(Integer)
created_at: Mapped[str] = mapped_column(DateTime(timezone=True), server_default=func.now())
# NEW: Join-Code (Kahoot-Style)
code: Mapped[str] = mapped_column(String, unique=True, index=True)
# NEW: Winner (aus Users, nicht Freitext)
winner_user_id: Mapped[str | None] = mapped_column(String, ForeignKey("users.id"), nullable=True)
class GameMember(Base):
__tablename__ = "game_members"
__table_args__ = (UniqueConstraint("game_id", "user_id", name="uq_game_member"),)
id: Mapped[str] = mapped_column(String, primary_key=True, default=lambda: str(uuid.uuid4()))
game_id: Mapped[str] = mapped_column(String, ForeignKey("games.id"), index=True)
user_id: Mapped[str] = mapped_column(String, ForeignKey("users.id"), index=True)
joined_at: Mapped[str] = mapped_column(DateTime(timezone=True), server_default=func.now())
class Entry(Base):
__tablename__ = "entries"
id: Mapped[str] = mapped_column(String, primary_key=True, default=lambda: str(uuid.uuid4()))
category: Mapped[str] = mapped_column(String, index=True)
label: Mapped[str] = mapped_column(String)
class SheetState(Base):
__tablename__ = "sheet_state"
__table_args__ = (
UniqueConstraint("game_id", "owner_user_id", "entry_id", name="uq_sheet"),
)
id: Mapped[str] = mapped_column(String, primary_key=True, default=lambda: str(uuid.uuid4()))
game_id: Mapped[str] = mapped_column(String, ForeignKey("games.id"), index=True)
owner_user_id: Mapped[str] = mapped_column(String, ForeignKey("users.id"), index=True)
entry_id: Mapped[str] = mapped_column(String, ForeignKey("entries.id"), index=True)
status: Mapped[int] = mapped_column(SmallInteger, default=0) # 0 unknown, 1 crossed, 2 confirmed, 3 maybe
note_tag: Mapped[str | None] = mapped_column(String, nullable=True) # null | 'i' | 'm' | 's'
# NEW: Chip persistieren (statt LocalStorage)
chip: Mapped[str | None] = mapped_column(String, nullable=True)