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@@ -0,0 +1,11 @@
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||||
POSTGRES_DB=cluedo
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||||
POSTGRES_USER=cluedo
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POSTGRES_PASSWORD=supersecret
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||||
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# Backend
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BACKEND_SECRET_KEY=please_change_me_to_a_long_random_string
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||||
BACKEND_BASE_URL=http://localhost:8080
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|
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# Admin initial user (wird beim Start angelegt, falls nicht existiert)
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ADMIN_EMAIL=admin@local
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ADMIN_PASSWORD=ChangeMeNow123!
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@@ -1,6 +0,0 @@
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# Required backend secret. Use a long, random value in your local .env file.
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BACKEND_SECRET_KEY=please_change_me_to_a_long_random_string
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# Optional cookie settings for local/internal deployments.
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COOKIE_SECURE=false
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COOKIE_SAMESITE=Lax
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||||
@@ -1,6 +0,0 @@
|
||||
.env
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backend/data/
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frontend/node_modules/
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frontend/dist/
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__pycache__/
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*.py[cod]
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@@ -1,222 +1,2 @@
|
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# Cluedo HP Webapp
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# cluedo-hp-webapp
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|
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A small multiplayer web app that acts as a digital note sheet for a Harry Potter-inspired Cluedo game. Several logged-in players can join the same game and manage their personal clues independently.
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||||
|
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## Features
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||||
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- Login with user and admin roles
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- Admin-managed user creation and deactivation
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- Multiple games per user
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- Join games using a short join code
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- Host-controlled game start with automatic player chips
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- Pre-game lobby with live player list, host status, and start confirmation
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- Player chips are generated from the first name initial and first two surname letters, e.g. `SNE` for Sascha Nesterovic
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- Automatic player list with host indication
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- Personal note sheet for each player and game
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- Categories for suspects, items, and locations
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- Entry status tracking: empty, ruled out, present, or maybe
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- Additional notes using `i`, `m`, and `s.<chip>`
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- Winner selection by the game host
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- Winner badge and confetti animation for all players
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- Live updates for new players and winner changes
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- Personal game statistics
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- Password change functionality
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- Harry Potter house themes: Default, Gryffindor, Slytherin, Ravenclaw, and Hufflepuff
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- Installable as a Progressive Web App
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||||
## Technology
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||||
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### Frontend
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- React 18
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- Vite
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- Nginx as the production web server
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- `canvas-confetti` for the winner animation
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- `vite-plugin-pwa` for PWA support
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### Backend
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- Python 3.12
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- FastAPI
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||||
- SQLAlchemy 2
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||||
- SQLite 3
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- Passlib and bcrypt for password hashing
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|
||||
### Deployment
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||||
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- Docker Compose
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- Frontend on port `8081`
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- Backend on port `8080`
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- SQLite database stored in a persistent Docker volume
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## Quick start with Docker
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Requirements:
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- Docker
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- Docker Compose
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||||
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||||
1. Copy `.env.example` to `.env` and set a strong secret:
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||||
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```env
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BACKEND_SECRET_KEY=use-a-long-random-secret-value
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```
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||||
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||||
2. Build and start the containers:
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||||
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||||
```bash
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||||
docker compose up --build
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||||
```
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||||
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||||
3. Open the application:
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||||
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||||
- Frontend: http://localhost:8081
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- Backend/API: http://localhost:8080
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|
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On the first startup, the application opens a setup screen where you create the first administrator with an email address, display name, and password. The default suspects, items, and locations are seeded automatically as well.
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||||
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The SQLite database is stored in the Docker volume `cluedo-data` and survives normal container restarts.
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||||
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||||
Start the containers in the background:
|
||||
|
||||
```bash
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||||
docker compose up -d --build
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||||
```
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||||
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||||
View logs:
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||||
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||||
```bash
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docker compose logs -f backend
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||||
```
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||||
Stop the containers:
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||||
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||||
```bash
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docker compose down
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||||
```
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||||
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||||
## Local development without Docker
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||||
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||||
### Backend
|
||||
|
||||
```bash
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||||
cd backend
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python -m venv .venv
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||||
source .venv/bin/activate
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||||
pip install -r requirements.txt
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||||
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||||
export DATABASE_URL=sqlite:///./data/cluedo.db
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export SECRET_KEY=use-a-long-random-secret-value
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uvicorn app.main:app --reload --port 8080
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||||
```
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||||
|
||||
On Windows PowerShell, set the environment variables like this:
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||||
|
||||
```powershell
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$env:DATABASE_URL = "sqlite:///./data/cluedo.db"
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||||
$env:SECRET_KEY = "use-a-long-random-secret-value"
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||||
uvicorn app.main:app --reload --port 8080
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||||
```
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||||
|
||||
### Frontend
|
||||
|
||||
```bash
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||||
cd frontend
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||||
npm install
|
||||
npm run dev
|
||||
```
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||||
|
||||
The frontend is normally available at http://localhost:5173. During development, the API must be reachable under `/api`; the production Docker setup provides this through Nginx.
|
||||
|
||||
Create a production build:
|
||||
|
||||
```bash
|
||||
npm run build
|
||||
```
|
||||
|
||||
## Project structure
|
||||
|
||||
```text
|
||||
.
|
||||
├── backend/
|
||||
│ ├── app/
|
||||
│ │ ├── main.py # FastAPI app, startup, seed data
|
||||
│ │ ├── models.py # SQLAlchemy models
|
||||
│ │ ├── db.py # SQLite engine and sessions
|
||||
│ │ ├── security.py # Password and cookie logic
|
||||
│ │ └── routes/ # Auth, admin, and game APIs
|
||||
│ ├── Dockerfile
|
||||
│ └── requirements.txt
|
||||
├── frontend/
|
||||
│ ├── src/
|
||||
│ │ ├── App.jsx # Main UI and game flow
|
||||
│ │ ├── api/client.js # API client
|
||||
│ │ ├── components/ # Pages, cards, and modals
|
||||
│ │ ├── styles/ # Themes and inline styles
|
||||
│ │ └── utils/ # Small helpers and storage utilities
|
||||
│ ├── Dockerfile
|
||||
│ └── nginx.conf
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||||
├── docker-compose.yml
|
||||
└── .env
|
||||
```
|
||||
|
||||
## Data model
|
||||
|
||||
- `users`: users, roles, status, display names, and themes
|
||||
- `games`: game name, join code, host, and winner
|
||||
- `game_members`: assignment of users to games
|
||||
- `entries`: seeded suspects, items, and locations
|
||||
- `sheet_state`: personal status and notes for an entry
|
||||
|
||||
Each player has their own set of `sheet_state` records for every game. A player's notes are therefore not visible to other players.
|
||||
|
||||
## API overview
|
||||
|
||||
### Authentication
|
||||
|
||||
- `POST /auth/login`
|
||||
- `POST /auth/logout`
|
||||
- `GET /auth/me`
|
||||
- `PATCH /auth/password`
|
||||
- `PATCH /auth/theme`
|
||||
- `GET /auth/me/stats`
|
||||
|
||||
### First-run setup
|
||||
|
||||
- `GET /setup/status`
|
||||
- `POST /setup/admin`
|
||||
|
||||
The setup endpoint is available only while no administrator exists. After the first administrator has been created, the setup screen is disabled automatically.
|
||||
|
||||
### Administration
|
||||
|
||||
- `GET /admin/users`
|
||||
- `POST /admin/users`
|
||||
- `DELETE /admin/users/{user_id}` – deactivates a user
|
||||
|
||||
### Games
|
||||
|
||||
- `GET /games`
|
||||
- `POST /games`
|
||||
- `POST /games/join`
|
||||
- `GET /games/{game_id}`
|
||||
- `GET /games/{game_id}/members`
|
||||
- `PATCH /games/{game_id}/winner`
|
||||
- `POST /games/{game_id}/start`
|
||||
- `GET /games/{game_id}/chips`
|
||||
- `GET /games/{game_id}/sheet`
|
||||
- `PATCH /games/{game_id}/sheet/{entry_id}`
|
||||
|
||||
## SQLite notes
|
||||
|
||||
SQLite is a good fit for this application: the data volume is small, the app is intended for internal use, and write operations are short. The database file is stored inside the container at `/app/data/cluedo.db` and persisted through the `cluedo-data` volume.
|
||||
|
||||
For larger deployments with many concurrent write operations, PostgreSQL would still be the more robust choice. For the intended private or small-group use case, SQLite is sufficient.
|
||||
|
||||
## Security notes
|
||||
|
||||
- The values in `.env` are examples and should be changed before production use.
|
||||
- When using HTTPS, set `COOKIE_SECURE` to `true`.
|
||||
- The application is intended for an internal or small user group.
|
||||
- The automatic database migration is intentionally pragmatic and does not replace a migration system such as Alembic.
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
FROM python:3.12-slim
|
||||
|
||||
WORKDIR /app
|
||||
RUN mkdir -p /app/data
|
||||
COPY requirements.txt .
|
||||
RUN pip install --no-cache-dir -r requirements.txt
|
||||
|
||||
|
||||
@@ -1,25 +1,10 @@
|
||||
import os
|
||||
from pathlib import Path
|
||||
|
||||
from sqlalchemy import create_engine
|
||||
from sqlalchemy.orm import sessionmaker, DeclarativeBase
|
||||
|
||||
DATABASE_URL = os.getenv("DATABASE_URL", "sqlite:///./data/cluedo.db")
|
||||
DATABASE_URL = os.environ["DATABASE_URL"]
|
||||
|
||||
engine_options = {"pool_pre_ping": True}
|
||||
|
||||
if DATABASE_URL.startswith("sqlite"):
|
||||
# SQLite does not allow connections to be used from another thread by
|
||||
# default. FastAPI/SQLAlchemy may use a connection across request threads.
|
||||
engine_options["connect_args"] = {"check_same_thread": False}
|
||||
|
||||
# Make the parent directory available for the default local database.
|
||||
if DATABASE_URL.startswith("sqlite:///"):
|
||||
sqlite_path = DATABASE_URL.removeprefix("sqlite:///")
|
||||
if sqlite_path not in (":memory:", ""):
|
||||
Path(sqlite_path).expanduser().parent.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
engine = create_engine(DATABASE_URL, **engine_options)
|
||||
engine = create_engine(DATABASE_URL, pool_pre_ping=True)
|
||||
SessionLocal = sessionmaker(bind=engine, autoflush=False, autocommit=False)
|
||||
|
||||
class Base(DeclarativeBase):
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import os
|
||||
import random
|
||||
import string
|
||||
|
||||
@@ -7,11 +8,11 @@ from sqlalchemy import text
|
||||
from sqlalchemy.orm import Session
|
||||
|
||||
from .db import Base, engine, SessionLocal
|
||||
from .models import User, Entry, Category, Game, GameMember
|
||||
from .models import User, Entry, Category, Role, Game, GameMember
|
||||
from .security import hash_password
|
||||
from .routes.auth import router as auth_router
|
||||
from .routes.admin import router as admin_router
|
||||
from .routes.games import router as games_router
|
||||
from .routes.setup import router as setup_router
|
||||
|
||||
app = FastAPI(title="Cluedo Sheet")
|
||||
|
||||
@@ -30,7 +31,6 @@ app.add_middleware(
|
||||
app.include_router(auth_router)
|
||||
app.include_router(admin_router)
|
||||
app.include_router(games_router)
|
||||
app.include_router(setup_router)
|
||||
|
||||
|
||||
def _rand_join_code(n: int = 6) -> str:
|
||||
@@ -136,14 +136,6 @@ Very small, pragmatic auto-migration (no alembic).
|
||||
except Exception:
|
||||
db.rollback()
|
||||
|
||||
# started_at: games are open for joining until the host starts them
|
||||
if not _has_column(db, "games", "started_at"):
|
||||
try:
|
||||
db.execute(text("ALTER TABLE games ADD COLUMN started_at DATETIME"))
|
||||
db.commit()
|
||||
except Exception:
|
||||
db.rollback()
|
||||
|
||||
# host_user_id (nice to have for "only host can set winner")
|
||||
if not _has_column(db, "games", "host_user_id"):
|
||||
try:
|
||||
@@ -284,6 +276,23 @@ def seed_entries(db: Session):
|
||||
db.commit()
|
||||
|
||||
|
||||
def ensure_admin(db: Session):
|
||||
admin_email = os.environ.get("ADMIN_EMAIL", "admin@local").lower().strip()
|
||||
admin_pw = os.environ.get("ADMIN_PASSWORD", "ChangeMeNow123!")
|
||||
u = db.query(User).filter(User.email == admin_email).first()
|
||||
if not u:
|
||||
db.add(
|
||||
User(
|
||||
email=admin_email,
|
||||
password_hash=hash_password(admin_pw),
|
||||
role=Role.admin.value,
|
||||
theme_key="default",
|
||||
display_name="Admin",
|
||||
)
|
||||
)
|
||||
db.commit()
|
||||
|
||||
|
||||
@app.on_event("startup")
|
||||
def on_startup():
|
||||
# create new tables
|
||||
@@ -292,6 +301,7 @@ def on_startup():
|
||||
db = SessionLocal()
|
||||
try:
|
||||
_auto_migrate(db)
|
||||
ensure_admin(db)
|
||||
seed_entries(db)
|
||||
finally:
|
||||
db.close()
|
||||
|
||||
@@ -54,17 +54,6 @@ class Game(Base):
|
||||
code: Mapped[str] = mapped_column(String, unique=True, index=True)
|
||||
|
||||
winner_user_id: Mapped[str | None] = mapped_column(String, ForeignKey("users.id"), nullable=True)
|
||||
started_at: Mapped[str | None] = mapped_column(DateTime(timezone=True), nullable=True)
|
||||
|
||||
|
||||
class GameChip(Base):
|
||||
__tablename__ = "game_chips"
|
||||
__table_args__ = (UniqueConstraint("game_id", "user_id", name="uq_game_chip_user"),)
|
||||
|
||||
id: Mapped[str] = mapped_column(String, primary_key=True, default=lambda: str(uuid.uuid4()))
|
||||
game_id: Mapped[str] = mapped_column(String, ForeignKey("games.id"), index=True)
|
||||
user_id: Mapped[str] = mapped_column(String, ForeignKey("users.id"), index=True)
|
||||
chip: Mapped[str] = mapped_column(String)
|
||||
|
||||
|
||||
class GameMember(Base):
|
||||
|
||||
@@ -61,48 +61,11 @@ def delete_user(req: Request, user_id: str, db: Session = Depends(get_db)):
|
||||
if not u:
|
||||
raise HTTPException(404, "not found")
|
||||
|
||||
if u.role == Role.admin.value:
|
||||
raise HTTPException(400, "cannot delete admin user")
|
||||
|
||||
# soft delete
|
||||
u.disabled = True
|
||||
db.add(u)
|
||||
db.commit()
|
||||
return {"ok": True}
|
||||
|
||||
|
||||
@router.patch("/users/{user_id}")
|
||||
def update_user(req: Request, user_id: str, data: dict, db: Session = Depends(get_db)):
|
||||
admin = require_admin(req, db)
|
||||
user = db.query(User).filter(User.id == user_id).first()
|
||||
if not user:
|
||||
raise HTTPException(404, "not found")
|
||||
|
||||
email = (data.get("email") or user.email).lower().strip()
|
||||
display_name = (data.get("display_name") if "display_name" in data else user.display_name or "").strip()
|
||||
role = data.get("role") or user.role
|
||||
password = data.get("password") or ""
|
||||
|
||||
if not email or "@" not in email:
|
||||
raise HTTPException(400, "valid email required")
|
||||
if role not in (Role.admin.value, Role.user.value):
|
||||
raise HTTPException(400, "invalid role")
|
||||
if password and len(password) < 8:
|
||||
raise HTTPException(400, "password too short (min 8)")
|
||||
if admin.id == user_id and role != Role.admin.value:
|
||||
raise HTTPException(400, "cannot demote yourself")
|
||||
if admin.id == user_id and data.get("disabled") is True:
|
||||
raise HTTPException(400, "cannot disable yourself")
|
||||
|
||||
duplicate = db.query(User).filter(User.email == email, User.id != user_id).first()
|
||||
if duplicate:
|
||||
raise HTTPException(409, "email exists")
|
||||
|
||||
user.email = email
|
||||
user.display_name = display_name
|
||||
user.role = role
|
||||
if password:
|
||||
user.password_hash = hash_password(password)
|
||||
if "disabled" in data:
|
||||
user.disabled = bool(data["disabled"])
|
||||
|
||||
db.add(user)
|
||||
db.commit()
|
||||
return {"ok": True}
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
import hashlib
|
||||
import random
|
||||
import re
|
||||
import unicodedata
|
||||
from datetime import datetime, timezone
|
||||
import hashlib, random
|
||||
from fastapi import APIRouter, Depends, HTTPException, Request
|
||||
from sqlalchemy.orm import Session
|
||||
from ..db import get_db
|
||||
from ..models import Game, GameChip, Entry, SheetState, Category, GameMember, User, Role
|
||||
from ..models import Game, Entry, SheetState, Category, GameMember, User, Role
|
||||
from ..security import get_session_user_id
|
||||
|
||||
router = APIRouter(prefix="/games", tags=["games"])
|
||||
@@ -31,25 +27,6 @@ def gen_code(n=6) -> str:
|
||||
return "".join(random.choice(CODE_ALPHABET) for _ in range(n))
|
||||
|
||||
|
||||
def make_user_chip(user: User) -> str:
|
||||
"""Create first-name initial + first two surname letters, e.g. SNE."""
|
||||
display_name = (user.display_name or "").strip()
|
||||
if not display_name:
|
||||
display_name = (user.email or "").split("@", 1)[0].replace(".", " ")
|
||||
|
||||
parts = re.split(r"\s+", display_name)
|
||||
first = parts[0] if parts else "X"
|
||||
last = parts[-1] if len(parts) > 1 else first
|
||||
|
||||
def letters(value: str) -> str:
|
||||
normalized = unicodedata.normalize("NFKD", value)
|
||||
return "".join(c for c in normalized if c.isalpha())
|
||||
|
||||
first_letters = letters(first).upper() or "X"
|
||||
last_letters = letters(last).upper() or "X"
|
||||
return (first_letters[0] + last_letters[:2]).ljust(3, "X")
|
||||
|
||||
|
||||
def ensure_member(db: Session, game_id: str, user_id: str):
|
||||
ex = db.query(GameMember).filter(GameMember.game_id == game_id, GameMember.user_id == user_id).first()
|
||||
if ex:
|
||||
@@ -101,8 +78,6 @@ def join_game(req: Request, data: dict, db: Session = Depends(get_db)):
|
||||
g = db.query(Game).filter(Game.code == code).first()
|
||||
if not g:
|
||||
raise HTTPException(404, "game not found")
|
||||
if g.started_at:
|
||||
raise HTTPException(400, "game already started")
|
||||
|
||||
ensure_member(db, g.id, uid)
|
||||
return {"ok": True, "id": g.id, "name": g.name, "code": g.code, "host_user_id": g.host_user_id}
|
||||
@@ -137,7 +112,6 @@ def list_games(req: Request, db: Session = Depends(get_db)):
|
||||
"host_user_id": g.host_user_id,
|
||||
"winner_user_id": g.winner_user_id,
|
||||
"winner_email": winner_email,
|
||||
"started": bool(g.started_at),
|
||||
}
|
||||
)
|
||||
return out
|
||||
@@ -165,63 +139,9 @@ def get_game_meta(req: Request, game_id: str, db: Session = Depends(get_db)):
|
||||
"winner_user_id": g.winner_user_id,
|
||||
"winner_email": winner_email,
|
||||
"winner_display_name": winner_display_name,
|
||||
"started": bool(g.started_at),
|
||||
"started_at": g.started_at,
|
||||
}
|
||||
|
||||
|
||||
@router.post("/{game_id}/start")
|
||||
def start_game(req: Request, game_id: str, db: Session = Depends(get_db)):
|
||||
uid = require_user(req, db)
|
||||
g = require_game_member(db, game_id, uid)
|
||||
|
||||
if g.host_user_id != uid:
|
||||
raise HTTPException(403, "only host can start the game")
|
||||
|
||||
if not g.started_at:
|
||||
members = (
|
||||
db.query(User)
|
||||
.join(GameMember, GameMember.user_id == User.id)
|
||||
.filter(GameMember.game_id == game_id, User.role == Role.user.value, User.disabled == False)
|
||||
.order_by(User.email.asc())
|
||||
.all()
|
||||
)
|
||||
|
||||
used = set()
|
||||
for member in members:
|
||||
base = make_user_chip(member)
|
||||
chip = base
|
||||
suffix = 2
|
||||
while chip in used:
|
||||
chip = f"{base[:2]}{suffix}"
|
||||
suffix += 1
|
||||
used.add(chip)
|
||||
db.add(GameChip(game_id=game_id, user_id=member.id, chip=chip))
|
||||
|
||||
g.started_at = datetime.now(timezone.utc)
|
||||
db.add(g)
|
||||
db.commit()
|
||||
|
||||
return {"ok": True, "started": True}
|
||||
|
||||
|
||||
@router.get("/{game_id}/chips")
|
||||
def list_game_chips(req: Request, game_id: str, db: Session = Depends(get_db)):
|
||||
uid = require_user(req, db)
|
||||
g = require_game_member(db, game_id, uid)
|
||||
if not g.started_at:
|
||||
return []
|
||||
|
||||
chips = (
|
||||
db.query(GameChip, User)
|
||||
.join(User, User.id == GameChip.user_id)
|
||||
.filter(GameChip.game_id == game_id)
|
||||
.order_by(User.display_name.asc(), User.email.asc())
|
||||
.all()
|
||||
)
|
||||
return [{"user_id": chip.user_id, "chip": chip.chip, "display_name": user.display_name, "email": user.email} for chip, user in chips]
|
||||
|
||||
|
||||
@router.get("/{game_id}/members")
|
||||
def list_members(req: Request, game_id: str, db: Session = Depends(get_db)):
|
||||
uid = require_user(req, db)
|
||||
@@ -308,9 +228,6 @@ def patch_sheet(req: Request, game_id: str, entry_id: str, data: dict, db: Sessi
|
||||
uid = require_user(req, db)
|
||||
g = require_game_member(db, game_id, uid)
|
||||
|
||||
if g.winner_user_id:
|
||||
raise HTTPException(403, "game finished; sheet is read-only")
|
||||
|
||||
status = data.get("status")
|
||||
note_tag = data.get("note_tag")
|
||||
chip = data.get("chip")
|
||||
|
||||
@@ -1,58 +0,0 @@
|
||||
import re
|
||||
|
||||
from fastapi import APIRouter, Depends, HTTPException, Response
|
||||
from sqlalchemy.orm import Session
|
||||
|
||||
from ..db import get_db
|
||||
from ..models import Role, User
|
||||
from ..security import hash_password, make_session_value, set_session
|
||||
|
||||
router = APIRouter(prefix="/setup", tags=["setup"])
|
||||
|
||||
|
||||
def _has_admin(db: Session) -> bool:
|
||||
return db.query(User).filter(User.role == Role.admin.value).first() is not None
|
||||
|
||||
|
||||
@router.get("/status")
|
||||
def setup_status(db: Session = Depends(get_db)):
|
||||
return {"setup_required": not _has_admin(db)}
|
||||
|
||||
|
||||
@router.post("/admin")
|
||||
def create_initial_admin(
|
||||
data: dict,
|
||||
resp: Response,
|
||||
db: Session = Depends(get_db),
|
||||
):
|
||||
# The setup endpoint is only open until the first admin exists.
|
||||
if _has_admin(db):
|
||||
raise HTTPException(status_code=409, detail="setup already completed")
|
||||
|
||||
email = (data.get("email") or "").lower().strip()
|
||||
display_name = (data.get("display_name") or "").strip()
|
||||
password = data.get("password") or ""
|
||||
|
||||
if not re.match(r"^[^@\s]+@[^@\s]+\.[^@\s]+$", email):
|
||||
raise HTTPException(status_code=400, detail="valid email required")
|
||||
if len(password) < 8:
|
||||
raise HTTPException(status_code=400, detail="password too short (min 8)")
|
||||
if not display_name:
|
||||
display_name = email.split("@", 1)[0]
|
||||
|
||||
if db.query(User).filter(User.email == email).first():
|
||||
raise HTTPException(status_code=409, detail="email exists")
|
||||
|
||||
user = User(
|
||||
email=email,
|
||||
password_hash=hash_password(password),
|
||||
role=Role.admin.value,
|
||||
display_name=display_name,
|
||||
)
|
||||
db.add(user)
|
||||
db.commit()
|
||||
db.refresh(user)
|
||||
|
||||
# Log the installer in immediately after successful setup.
|
||||
set_session(resp, make_session_value(user.id))
|
||||
return {"ok": True, "id": user.id, "email": user.email}
|
||||
@@ -1,6 +1,7 @@
|
||||
fastapi==0.115.0
|
||||
uvicorn[standard]==0.30.6
|
||||
SQLAlchemy==2.0.34
|
||||
psycopg[binary]==3.2.2
|
||||
python-multipart==0.0.9
|
||||
|
||||
passlib==1.7.4
|
||||
|
||||
@@ -1,13 +1,30 @@
|
||||
services:
|
||||
db:
|
||||
image: postgres:16
|
||||
environment:
|
||||
POSTGRES_DB: ${POSTGRES_DB}
|
||||
POSTGRES_USER: ${POSTGRES_USER}
|
||||
POSTGRES_PASSWORD: ${POSTGRES_PASSWORD}
|
||||
volumes:
|
||||
- pgdata:/var/lib/postgresql/data
|
||||
healthcheck:
|
||||
test: ["CMD-SHELL", "pg_isready -U ${POSTGRES_USER} -d ${POSTGRES_DB}"]
|
||||
interval: 5s
|
||||
timeout: 5s
|
||||
retries: 20
|
||||
|
||||
backend:
|
||||
build: ./backend
|
||||
environment:
|
||||
DATABASE_URL: sqlite:////app/data/cluedo.db
|
||||
DATABASE_URL: postgresql+psycopg://${POSTGRES_USER}:${POSTGRES_PASSWORD}@db:5432/${POSTGRES_DB}
|
||||
SECRET_KEY: ${BACKEND_SECRET_KEY}
|
||||
ADMIN_EMAIL: ${ADMIN_EMAIL}
|
||||
ADMIN_PASSWORD: ${ADMIN_PASSWORD}
|
||||
COOKIE_SECURE: "false" # intern ohne https; wenn du später https machst -> true
|
||||
COOKIE_SAMESITE: "Lax"
|
||||
volumes:
|
||||
- cluedo-data:/app/data
|
||||
depends_on:
|
||||
db:
|
||||
condition: service_healthy
|
||||
ports:
|
||||
- "8080:8080"
|
||||
|
||||
@@ -19,4 +36,4 @@ services:
|
||||
- "8081:80"
|
||||
|
||||
volumes:
|
||||
cluedo-data:
|
||||
pgdata:
|
||||
|
||||
@@ -94,36 +94,6 @@
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.splash-card::after {
|
||||
content: "";
|
||||
position: absolute;
|
||||
inset: 18% 28%;
|
||||
border: 1px solid rgba(233, 216, 166, 0.24);
|
||||
border-radius: 50%;
|
||||
transform: rotate(-18deg);
|
||||
animation: orbit 2.8s ease-in-out infinite;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.magic-orbit {
|
||||
position: relative;
|
||||
width: 74px;
|
||||
height: 42px;
|
||||
margin: 0 auto 4px;
|
||||
}
|
||||
|
||||
.magic-orbit::before,
|
||||
.magic-orbit::after {
|
||||
content: "✦";
|
||||
position: absolute;
|
||||
color: rgba(233, 216, 166, 0.92);
|
||||
font-size: 16px;
|
||||
animation: sparkle 1.4s ease-in-out infinite;
|
||||
}
|
||||
|
||||
.magic-orbit::before { left: 8px; top: 14px; }
|
||||
.magic-orbit::after { right: 8px; top: 3px; animation-delay: .55s; }
|
||||
|
||||
.splash-card::before {
|
||||
content: "";
|
||||
position: absolute;
|
||||
@@ -141,7 +111,6 @@
|
||||
color: rgba(245, 239, 220, 0.92);
|
||||
font-size: 18px;
|
||||
line-height: 1.25;
|
||||
animation: titleRise 700ms ease-out both;
|
||||
}
|
||||
|
||||
.splash-sub {
|
||||
@@ -187,21 +156,6 @@
|
||||
0%, 100% { opacity: 0.35; transform: scaleX(0.92); }
|
||||
50% { opacity: 0.85; transform: scaleX(1.02); }
|
||||
}
|
||||
|
||||
@keyframes orbit {
|
||||
0%, 100% { transform: rotate(-18deg) scale(.94); opacity: .45; }
|
||||
50% { transform: rotate(18deg) scale(1.06); opacity: .9; }
|
||||
}
|
||||
|
||||
@keyframes sparkle {
|
||||
0%, 100% { transform: translateY(3px) scale(.65); opacity: .25; }
|
||||
50% { transform: translateY(-4px) scale(1.2); opacity: 1; }
|
||||
}
|
||||
|
||||
@keyframes titleRise {
|
||||
from { opacity: 0; transform: translateY(8px); letter-spacing: .18em; }
|
||||
to { opacity: 1; transform: translateY(0); letter-spacing: .06em; }
|
||||
}
|
||||
</style>
|
||||
|
||||
<!-- Theme-Key sofort setzen -->
|
||||
@@ -216,7 +170,6 @@
|
||||
<body>
|
||||
<div id="app-splash" aria-hidden="true">
|
||||
<div class="splash-card">
|
||||
<div class="magic-orbit" aria-hidden="true"></div>
|
||||
<div class="splash-title">Zauber-Detektiv Notizbogen</div>
|
||||
<div class="splash-sub">Magie wird vorbereitet…</div>
|
||||
<div class="loader" aria-label="Laden"></div>
|
||||
|
||||
@@ -7,12 +7,7 @@ server {
|
||||
}
|
||||
|
||||
location /api/ {
|
||||
# Resolve the Docker service at request time. This prevents Nginx from
|
||||
# exiting when the Docker DNS entry is not ready during container startup.
|
||||
resolver 127.0.0.11 ipv6=off valid=10s;
|
||||
set $backend_upstream http://backend:8080;
|
||||
rewrite ^/api/(.*)$ /$1 break;
|
||||
proxy_pass $backend_upstream;
|
||||
proxy_pass http://backend:8080/;
|
||||
proxy_http_version 1.1;
|
||||
|
||||
proxy_set_header Host $host;
|
||||
|
||||
|
After Width: | Height: | Size: 265 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 3.5 KiB |
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 2.8 KiB |
|
After Width: | Height: | Size: 14 KiB |
@@ -0,0 +1,379 @@
|
||||
/* frontend/src/AppLayout.css */
|
||||
html, body, #root {
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
body {
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.appRoot {
|
||||
height: 100vh;
|
||||
display: grid;
|
||||
|
||||
/* Links: flexibel | Rechts: Notes clamp */
|
||||
grid-template-columns: minmax(900px, 1fr) clamp(380px, 32vw, 520px);
|
||||
|
||||
gap: 14px;
|
||||
padding: 14px;
|
||||
box-sizing: border-box;
|
||||
overflow: visible;
|
||||
}
|
||||
|
||||
/* LEFT COLUMN */
|
||||
.leftPane {
|
||||
overflow: visible;
|
||||
min-width: 0;
|
||||
display: grid;
|
||||
|
||||
/* Top | Main | HUD */
|
||||
grid-template-rows: 68px minmax(360px, 1fr) minmax(160px, 190px);
|
||||
|
||||
gap: 14px;
|
||||
}
|
||||
|
||||
.topBarRow {
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr;
|
||||
gap: 14px;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
/* MAIN: Tools | Board | PlayerRail */
|
||||
.mainRow {
|
||||
min-height: 0;
|
||||
overflow: visible;
|
||||
display: grid;
|
||||
|
||||
/* Tools bewusst schmaler, Board bekommt Bühne */
|
||||
grid-template-columns: 260px minmax(560px, 1fr) 92px;
|
||||
|
||||
gap: 14px;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
/* Tools left of board */
|
||||
.leftTools {
|
||||
min-width: 0;
|
||||
overflow: hidden;
|
||||
display: grid;
|
||||
align-content: start;
|
||||
}
|
||||
|
||||
.leftToolsRow {
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
gap: 14px;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
/* Board */
|
||||
.boardWrap {
|
||||
min-height: 0;
|
||||
overflow: hidden;
|
||||
border-radius: 22px;
|
||||
min-width: 0;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
/* Dice overlay: under board slightly right */
|
||||
.diceOverlay {
|
||||
position: absolute;
|
||||
overflow: visible;
|
||||
bottom: 14px;
|
||||
right: 18px;
|
||||
width: 220px;
|
||||
pointer-events: auto;
|
||||
opacity: 0.98;
|
||||
}
|
||||
|
||||
/* Player rail: right of board, before notes (tight) */
|
||||
.playerRail {
|
||||
min-height: 0;
|
||||
border-radius: 22px;
|
||||
border: 1px solid rgba(255,255,255,0.08);
|
||||
background: rgba(0,0,0,0.18);
|
||||
backdrop-filter: blur(10px);
|
||||
box-shadow: 0 16px 50px rgba(0,0,0,0.35);
|
||||
padding: 10px 8px;
|
||||
|
||||
display: grid;
|
||||
grid-template-rows: auto 1fr;
|
||||
justify-items: center;
|
||||
gap: 10px;
|
||||
|
||||
overflow: visible;
|
||||
}
|
||||
|
||||
.playerRailInner {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
overflow: visible;
|
||||
border-radius: 18px;
|
||||
display: grid;
|
||||
justify-items: center;
|
||||
}
|
||||
|
||||
.playerRailTitle {
|
||||
font-weight: 900;
|
||||
font-size: 12px;
|
||||
opacity: 0.9;
|
||||
}
|
||||
|
||||
.playerRailList {
|
||||
min-height: 0;
|
||||
overflow: visible;
|
||||
display: grid;
|
||||
gap: 10px;
|
||||
align-content: start;
|
||||
justify-items: center;
|
||||
padding-top: 4px;
|
||||
}
|
||||
|
||||
/* HUD */
|
||||
.playerHud {
|
||||
align-items: stretch;
|
||||
overflow: visible;
|
||||
display: grid;
|
||||
grid-template-columns: 1.1fr 1.7fr 1.1fr;
|
||||
gap: 14px;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.playerHudMiddle {
|
||||
height: 100%;
|
||||
min-width: 0;
|
||||
min-height: 0;
|
||||
overflow: visible;
|
||||
display: grid;
|
||||
|
||||
/* Geheimkarten groß, Hilfkarte etwas kleiner */
|
||||
grid-template-columns: 1fr 0.78fr;
|
||||
|
||||
gap: 14px;
|
||||
}
|
||||
|
||||
/* RIGHT COLUMN */
|
||||
.notesPane {
|
||||
overflow: hidden;
|
||||
min-width: 0;
|
||||
display: grid;
|
||||
grid-template-rows: auto 1fr;
|
||||
}
|
||||
|
||||
.notesScroll {
|
||||
min-height: 0;
|
||||
overflow-y: auto;
|
||||
overflow-x: hidden;
|
||||
padding-right: 4px;
|
||||
}
|
||||
|
||||
.diceOverlay {
|
||||
position: absolute;
|
||||
bottom: 14px;
|
||||
right: 18px;
|
||||
width: 220px;
|
||||
pointer-events: auto; /* ✅ damit Hover/Clicks für Würfel gehen */
|
||||
opacity: 0.98;
|
||||
}
|
||||
|
||||
/* ===== True 3D Cube Dice (transition-based roll) ===== */
|
||||
.die3d {
|
||||
transform-style: preserve-3d;
|
||||
will-change: transform;
|
||||
}
|
||||
|
||||
.die3d:hover:not(:disabled) {
|
||||
transform: translateY(-3px) rotateX(8deg) rotateY(-10deg);
|
||||
}
|
||||
|
||||
.dieCubeWrap {
|
||||
width: 44px;
|
||||
height: 44px;
|
||||
position: relative;
|
||||
transform-style: preserve-3d;
|
||||
}
|
||||
|
||||
.dieCube {
|
||||
width: 44px;
|
||||
height: 44px;
|
||||
position: absolute;
|
||||
inset: 0;
|
||||
transform-style: preserve-3d;
|
||||
|
||||
/* absolute angles (numbers are set in JS) */
|
||||
transform: rotateX(calc(var(--rx, 0) * 1deg)) rotateY(calc(var(--ry, 0) * 1deg));
|
||||
|
||||
/* default: snappy */
|
||||
transition: transform 260ms cubic-bezier(0.22, 1.0, 0.25, 1);
|
||||
}
|
||||
|
||||
.dieCube.rolling {
|
||||
/* roll duration */
|
||||
transition: transform 820ms cubic-bezier(0.18, 0.88, 0.22, 1);
|
||||
}
|
||||
|
||||
/* Faces: remove hard borders / inner rings */
|
||||
.dieFace {
|
||||
position: absolute;
|
||||
inset: 0;
|
||||
border-radius: 12px;
|
||||
border: none; /* ✅ no face border */
|
||||
background:
|
||||
radial-gradient(120% 120% at 25% 18%, rgba(255,255,255,0.14), rgba(0,0,0,0.40) 60%, rgba(0,0,0,0.72));
|
||||
box-shadow:
|
||||
inset 0 0 0 1px rgba(255,255,255,0.05), /* very subtle */
|
||||
inset 0 14px 24px rgba(255,255,255,0.04);
|
||||
display: grid;
|
||||
place-items: center;
|
||||
backface-visibility: hidden;
|
||||
}
|
||||
|
||||
/* face positions */
|
||||
.dieFace.front { transform: rotateY( 0deg) translateZ(22px); }
|
||||
.dieFace.back { transform: rotateY(180deg) translateZ(22px); }
|
||||
.dieFace.right { transform: rotateY( 90deg) translateZ(22px); }
|
||||
.dieFace.left { transform: rotateY(-90deg) translateZ(22px); }
|
||||
.dieFace.top { transform: rotateX( 90deg) translateZ(22px); }
|
||||
.dieFace.bottom { transform: rotateX(-90deg) translateZ(22px); }
|
||||
|
||||
/* pips */
|
||||
.pipGrid {
|
||||
width: 70%;
|
||||
height: 70%;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.pip {
|
||||
position: absolute;
|
||||
width: 7px;
|
||||
height: 7px;
|
||||
border-radius: 999px;
|
||||
background: rgba(245,245,245,0.92);
|
||||
box-shadow: 0 3px 10px rgba(0,0,0,0.35), inset 0 1px 2px rgba(0,0,0,0.20);
|
||||
}
|
||||
|
||||
.specialIcon {
|
||||
font-size: 20px;
|
||||
line-height: 1;
|
||||
filter: drop-shadow(0 10px 18px rgba(0,0,0,0.55));
|
||||
}
|
||||
|
||||
/* Prevent clipping */
|
||||
.diceRow3d { overflow: visible; }
|
||||
|
||||
.dieCube.snap {
|
||||
transition: none !important;
|
||||
}
|
||||
|
||||
/* one face */
|
||||
.dieFace {
|
||||
position: absolute;
|
||||
inset: 0;
|
||||
border-radius: 12px;
|
||||
border: 1px solid rgba(255,255,255,0.10);
|
||||
background:
|
||||
radial-gradient(120% 120% at 25% 18%, rgba(255,255,255,0.14), rgba(0,0,0,0.40) 60%, rgba(0,0,0,0.72));
|
||||
box-shadow:
|
||||
inset 0 0 0 1px rgba(255,255,255,0.06),
|
||||
inset 0 12px 20px rgba(255,255,255,0.05);
|
||||
display: grid;
|
||||
place-items: center;
|
||||
backface-visibility: hidden;
|
||||
}
|
||||
|
||||
/* face positions */
|
||||
.dieFace.front { transform: rotateY( 0deg) translateZ(22px); }
|
||||
.dieFace.back { transform: rotateY(180deg) translateZ(22px); }
|
||||
.dieFace.right { transform: rotateY( 90deg) translateZ(22px); }
|
||||
.dieFace.left { transform: rotateY(-90deg) translateZ(22px); }
|
||||
.dieFace.top { transform: rotateX( 90deg) translateZ(22px); }
|
||||
.dieFace.bottom { transform: rotateX(-90deg) translateZ(22px); }
|
||||
|
||||
/* pips */
|
||||
.pipGrid {
|
||||
width: 70%;
|
||||
height: 70%;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.pip {
|
||||
position: absolute;
|
||||
width: 7px;
|
||||
height: 7px;
|
||||
border-radius: 999px;
|
||||
background: rgba(245,245,245,0.92);
|
||||
box-shadow: 0 3px 10px rgba(0,0,0,0.35), inset 0 1px 2px rgba(0,0,0,0.20);
|
||||
}
|
||||
|
||||
/* special icon */
|
||||
.specialIcon {
|
||||
font-size: 20px;
|
||||
line-height: 1;
|
||||
filter: drop-shadow(0 10px 18px rgba(0,0,0,0.55));
|
||||
}
|
||||
|
||||
/* optional: subtle face ring tint via CSS var */
|
||||
.dieFace {
|
||||
box-shadow:
|
||||
inset 0 0 0 1px rgba(255,255,255,0.06),
|
||||
inset 0 0 0 2px var(--ring, rgba(255,255,255,0.00)),
|
||||
inset 0 12px 20px rgba(255,255,255,0.05);
|
||||
}
|
||||
|
||||
/* Roll animation */
|
||||
@keyframes dieRoll {
|
||||
0% {
|
||||
transform: translateY(0) rotateX(0deg) rotateY(0deg) rotateZ(0deg);
|
||||
}
|
||||
25% {
|
||||
transform: translateY(-6px) rotateX(220deg) rotateY(160deg) rotateZ(90deg);
|
||||
}
|
||||
55% {
|
||||
transform: translateY(0px) rotateX(520deg) rotateY(460deg) rotateZ(240deg);
|
||||
}
|
||||
100% {
|
||||
transform: translateY(-2px) rotateX(720deg) rotateY(720deg) rotateZ(360deg);
|
||||
}
|
||||
}
|
||||
|
||||
.die3dRolling {
|
||||
animation: dieRoll 820ms cubic-bezier(0.2, 0.9, 0.25, 1) both;
|
||||
}
|
||||
|
||||
/* --- Responsive: shrink gracefully (no scroll outside notes) --- */
|
||||
@media (max-height: 860px) {
|
||||
.leftPane {
|
||||
grid-template-rows: 64px minmax(300px, 1fr) 150px;
|
||||
}
|
||||
.diceOverlay {
|
||||
bottom: 10px;
|
||||
right: 12px;
|
||||
width: 200px;
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 1440px) {
|
||||
.appRoot {
|
||||
grid-template-columns: minmax(820px, 1fr) clamp(360px, 34vw, 480px);
|
||||
}
|
||||
.mainRow {
|
||||
grid-template-columns: 240px minmax(520px, 1fr) 88px;
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 1280px) {
|
||||
.appRoot {
|
||||
grid-template-columns: 1fr clamp(340px, 36vw, 460px);
|
||||
}
|
||||
.mainRow {
|
||||
grid-template-columns: 220px minmax(480px, 1fr) 84px;
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 1180px) {
|
||||
/* ab hier wird’s eng: tools noch schmäler */
|
||||
.mainRow {
|
||||
grid-template-columns: 200px minmax(440px, 1fr) 82px;
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,6 @@ import { API_BASE } from "../constants";
|
||||
export async function api(path, opts = {}) {
|
||||
const res = await fetch(API_BASE + path, {
|
||||
credentials: "include",
|
||||
cache: "no-store",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
...opts,
|
||||
});
|
||||
|
||||
@@ -1,166 +1,204 @@
|
||||
import React, { useEffect, useState } from "react";
|
||||
import { createPortal } from "react-dom";
|
||||
import { api } from "../api/client";
|
||||
import { styles } from "../styles/styles";
|
||||
import { stylesTokens } from "../styles/theme";
|
||||
import { createPortal } from "react-dom";
|
||||
|
||||
const emptyForm = { displayName: "", email: "", password: "", role: "user", disabled: false };
|
||||
|
||||
export default function AdminPanel({ open: dashboardOpen = false, onClose, currentUserId }) {
|
||||
export default function AdminPanel() {
|
||||
const [users, setUsers] = useState([]);
|
||||
const [editorOpen, setEditorOpen] = useState(false);
|
||||
const [editingUser, setEditingUser] = useState(null);
|
||||
const [form, setForm] = useState(emptyForm);
|
||||
|
||||
const [open, setOpen] = useState(false);
|
||||
const [displayName, setDisplayName] = useState("");
|
||||
const [email, setEmail] = useState("");
|
||||
const [password, setPassword] = useState("");
|
||||
const [role, setRole] = useState("user");
|
||||
const [msg, setMsg] = useState("");
|
||||
const [saving, setSaving] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
if (!dashboardOpen && !editorOpen) return;
|
||||
const previous = document.body.style.overflow;
|
||||
if (!open) return;
|
||||
|
||||
const prev = document.body.style.overflow;
|
||||
document.body.style.overflow = "hidden";
|
||||
return () => { document.body.style.overflow = previous; };
|
||||
}, [dashboardOpen, editorOpen]);
|
||||
|
||||
return () => {
|
||||
document.body.style.overflow = prev;
|
||||
};
|
||||
}, [open]);
|
||||
|
||||
const loadUsers = async () => {
|
||||
const u = await api("/admin/users");
|
||||
setUsers(u);
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
if (!dashboardOpen) {
|
||||
setEditorOpen(false);
|
||||
setMsg("");
|
||||
}
|
||||
}, [dashboardOpen]);
|
||||
loadUsers().catch(() => {});
|
||||
}, []);
|
||||
|
||||
const loadUsers = async () => setUsers(await api("/admin/users"));
|
||||
|
||||
useEffect(() => { loadUsers().catch(() => {}); }, []);
|
||||
|
||||
const setField = (key, value) => setForm((current) => ({ ...current, [key]: value }));
|
||||
|
||||
const openCreate = () => {
|
||||
setEditingUser(null);
|
||||
setForm({ ...emptyForm });
|
||||
setMsg("");
|
||||
setEditorOpen(true);
|
||||
const resetForm = () => {
|
||||
setDisplayName("");
|
||||
setEmail("");
|
||||
setPassword("");
|
||||
setRole("user");
|
||||
};
|
||||
|
||||
const openEdit = (user) => {
|
||||
setEditingUser(user);
|
||||
setForm({
|
||||
displayName: user.display_name || "",
|
||||
email: user.email || "",
|
||||
password: "",
|
||||
role: user.role || "user",
|
||||
disabled: !!user.disabled,
|
||||
});
|
||||
const createUser = async () => {
|
||||
setMsg("");
|
||||
setEditorOpen(true);
|
||||
};
|
||||
|
||||
const closeEditor = () => {
|
||||
setEditorOpen(false);
|
||||
setEditingUser(null);
|
||||
setMsg("");
|
||||
};
|
||||
|
||||
const saveUser = async () => {
|
||||
setMsg("");
|
||||
if (!form.email.trim()) return setMsg("❌ E-Mail ist erforderlich.");
|
||||
if (!editingUser && form.password.length < 8) return setMsg("❌ Passwort muss mindestens 8 Zeichen haben.");
|
||||
if (editingUser && form.password && form.password.length < 8) return setMsg("❌ Neues Passwort muss mindestens 8 Zeichen haben.");
|
||||
|
||||
setSaving(true);
|
||||
try {
|
||||
const payload = {
|
||||
display_name: form.displayName,
|
||||
email: form.email,
|
||||
role: form.role,
|
||||
disabled: form.disabled,
|
||||
};
|
||||
if (form.password) payload.password = form.password;
|
||||
|
||||
await api(editingUser ? `/admin/users/${editingUser.id}` : "/admin/users", {
|
||||
method: editingUser ? "PATCH" : "POST",
|
||||
body: JSON.stringify(payload),
|
||||
await api("/admin/users", {
|
||||
method: "POST",
|
||||
body: JSON.stringify({ display_name: displayName, email, password, role }),
|
||||
});
|
||||
setMsg("✅ User erstellt.");
|
||||
await loadUsers();
|
||||
closeEditor();
|
||||
resetForm();
|
||||
setOpen(false);
|
||||
} catch (e) {
|
||||
setMsg("❌ " + (e?.message || "Speichern fehlgeschlagen."));
|
||||
} finally {
|
||||
setSaving(false);
|
||||
setMsg("❌ Fehler: " + (e?.message || "unknown"));
|
||||
}
|
||||
};
|
||||
|
||||
const disableUser = async (user) => {
|
||||
if (user.id === currentUserId) return;
|
||||
if (!window.confirm(`User wirklich deaktivieren?\n\n${user.display_name || user.email}`)) return;
|
||||
const deleteUser = async (u) => {
|
||||
if (!window.confirm(`User wirklich löschen (deaktivieren)?\n\n${u.display_name || u.email}`)) return;
|
||||
try {
|
||||
await api(`/admin/users/${user.id}`, { method: "DELETE" });
|
||||
await api(`/admin/users/${u.id}`, { method: "DELETE" });
|
||||
await loadUsers();
|
||||
} catch (e) {
|
||||
alert("Fehler: " + (e?.message || "unknown"));
|
||||
}
|
||||
};
|
||||
|
||||
if (!dashboardOpen) return null;
|
||||
const closeModal = () => {
|
||||
setOpen(false);
|
||||
setMsg("");
|
||||
};
|
||||
|
||||
return createPortal(
|
||||
<div style={styles.modalOverlay} onMouseDown={onClose}>
|
||||
<div className="hp-admin-dashboard-card" style={{ ...styles.modalCard, width: "min(780px, 100%)", padding: 0 }} onMouseDown={(e) => e.stopPropagation()}>
|
||||
<div style={{ padding: "18px 18px 16px" }}>
|
||||
<div style={styles.modalHeader}>
|
||||
<div>
|
||||
<div style={{ fontWeight: 1000, color: stylesTokens.textGold, fontSize: 19 }}>Admin Dashboard</div>
|
||||
<div style={{ marginTop: 3, color: stylesTokens.textDim, fontSize: 12 }}>Benutzer, Rollen und Zugangsdaten verwalten</div>
|
||||
</div>
|
||||
<button onClick={onClose} style={styles.modalCloseBtn} aria-label="Dashboard schließen">✕</button>
|
||||
return (
|
||||
<div style={styles.adminWrap}>
|
||||
<div style={styles.adminTop}>
|
||||
<div style={styles.adminTitle}>Admin Dashboard</div>
|
||||
<button onClick={() => setOpen(true)} style={styles.primaryBtn}>
|
||||
+ User anlegen
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div style={{ marginTop: 18, display: "flex", justifyContent: "space-between", alignItems: "center", gap: 10 }}>
|
||||
<div style={{ color: stylesTokens.textMain, fontWeight: 900 }}>Vorhandene User <span style={{ color: stylesTokens.textDim, fontWeight: 700 }}>({users.length})</span></div>
|
||||
<button onClick={openCreate} style={styles.primaryBtn}>+ User anlegen</button>
|
||||
<div style={{ marginTop: 12, fontWeight: 900, color: stylesTokens.textGold }}>
|
||||
Vorhandene User
|
||||
</div>
|
||||
|
||||
<div style={{ marginTop: 10, display: "grid", gap: 9 }}>
|
||||
{users.map((user) => (
|
||||
<div key={user.id} className="hp-admin-user-row" style={{ ...styles.userRow, alignItems: "center" }}>
|
||||
<div className="hp-admin-name" style={{ color: stylesTokens.textMain, fontWeight: 900 }}>{user.display_name || "—"}</div>
|
||||
<div className="hp-admin-email" style={{ color: stylesTokens.textDim, fontSize: 13 }}>{user.email}</div>
|
||||
<div className="hp-admin-role" style={{ textAlign: "center", fontWeight: 900, color: stylesTokens.textGold }}>{user.role}</div>
|
||||
<div className={`hp-admin-status ${user.disabled ? "hp-admin-status--disabled" : ""}`} style={{ textAlign: "center", opacity: 0.85 }}>{user.disabled ? "disabled" : "active"}</div>
|
||||
<div className="hp-admin-actions">
|
||||
<button className="hp-admin-action hp-admin-icon-action" onClick={() => openEdit(user)} style={styles.secondaryBtn} title="User bearbeiten" aria-label={`${user.display_name || user.email} bearbeiten`}>✎</button>
|
||||
<button className="hp-admin-action hp-admin-icon-action" onClick={() => disableUser(user)} disabled={user.id === currentUserId || user.disabled} style={{ ...styles.secondaryBtn, color: "#ffb3b3" }} title={user.disabled ? "User ist deaktiviert" : "User deaktivieren"} aria-label={`${user.display_name || user.email} deaktivieren`}>⏻</button>
|
||||
<div style={{ marginTop: 8, display: "grid", gap: 8 }}>
|
||||
{users.map((u) => (
|
||||
<div
|
||||
key={u.id}
|
||||
style={{
|
||||
...styles.userRow,
|
||||
gridTemplateColumns: "1fr 1fr 80px 90px 92px",
|
||||
alignItems: "center",
|
||||
}}
|
||||
>
|
||||
<div style={{ color: stylesTokens.textMain, fontWeight: 900 }}>
|
||||
{u.display_name || "—"}
|
||||
</div>
|
||||
<div style={{ color: stylesTokens.textDim, fontSize: 13 }}>{u.email}</div>
|
||||
<div style={{ textAlign: "center", fontWeight: 900, color: stylesTokens.textGold }}>
|
||||
{u.role}
|
||||
</div>
|
||||
<div style={{ textAlign: "center", opacity: 0.85, color: stylesTokens.textMain }}>
|
||||
{u.disabled ? "disabled" : "active"}
|
||||
</div>
|
||||
|
||||
<button
|
||||
onClick={() => deleteUser(u)}
|
||||
style={{
|
||||
...styles.secondaryBtn,
|
||||
padding: "8px 10px",
|
||||
borderRadius: 12,
|
||||
color: "#ffb3b3",
|
||||
opacity: u.role === "admin" ? 0.4 : 1,
|
||||
pointerEvents: u.role === "admin" ? "none" : "auto",
|
||||
}}
|
||||
title={u.role === "admin" ? "Admin kann nicht gelöscht werden" : "User löschen (deaktivieren)"}
|
||||
>
|
||||
Löschen
|
||||
</button>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{editorOpen && createPortal(
|
||||
<div style={styles.modalOverlay} onMouseDown={closeEditor}>
|
||||
<div className="hp-admin-editor-card" style={{ ...styles.modalCard, width: "min(470px, 100%)" }} onMouseDown={(e) => e.stopPropagation()}>
|
||||
{open &&
|
||||
createPortal(
|
||||
<div style={styles.modalOverlay} onMouseDown={closeModal}>
|
||||
<div style={styles.modalCard} onMouseDown={(e) => e.stopPropagation()}>
|
||||
<div style={styles.modalHeader}>
|
||||
<div>
|
||||
<div style={{ fontWeight: 1000, color: stylesTokens.textGold, fontSize: 18 }}>{editingUser ? "User bearbeiten" : "Neuen User anlegen"}</div>
|
||||
<div style={{ marginTop: 3, color: stylesTokens.textDim, fontSize: 12 }}>{editingUser ? "Profil und Zugangsdaten aktualisieren" : "Ein neues Benutzerkonto erstellen"}</div>
|
||||
<div style={{ fontWeight: 1000, color: stylesTokens.textGold }}>
|
||||
Neuen User anlegen
|
||||
</div>
|
||||
<button onClick={closeEditor} style={styles.modalCloseBtn} aria-label="Schließen">✕</button>
|
||||
<button onClick={closeModal} style={styles.modalCloseBtn} aria-label="Schließen">
|
||||
✕
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div style={{ marginTop: 18, display: "grid", gap: 10 }}>
|
||||
<label style={styles.adminFieldLabel}>Anzeigename<input value={form.displayName} onChange={(e) => setField("displayName", e.target.value)} placeholder="z. B. Sascha Nesterovic" style={styles.input} autoFocus /></label>
|
||||
<label style={styles.adminFieldLabel}>E-Mail<input value={form.email} onChange={(e) => setField("email", e.target.value)} placeholder="name@example.com" style={styles.input} inputMode="email" /></label>
|
||||
<label style={styles.adminFieldLabel}>{editingUser ? "Neues Passwort (optional)" : "Passwort"}<input value={form.password} onChange={(e) => setField("password", e.target.value)} placeholder={editingUser ? "Leer lassen = unverändert" : "Mindestens 8 Zeichen"} type="password" style={styles.input} /></label>
|
||||
<label style={styles.adminFieldLabel}>Rolle<select value={form.role} onChange={(e) => setField("role", e.target.value)} disabled={editingUser?.id === currentUserId} style={styles.input}><option value="user">User</option><option value="admin">Admin</option></select></label>
|
||||
{editingUser && <label className="hp-admin-check"><input type="checkbox" checked={!form.disabled} onChange={(e) => setField("disabled", !e.target.checked)} /> Konto ist aktiv</label>}
|
||||
{msg && <div style={{ color: "#ffb3b3", fontSize: 13 }}>{msg}</div>}
|
||||
<button onClick={saveUser} style={{ ...styles.primaryBtn, width: "100%", marginTop: 4 }} disabled={saving}>{saving ? "Speichern …" : editingUser ? "Änderungen speichern" : "User erstellen"}</button>
|
||||
<div
|
||||
style={{
|
||||
marginTop: 12,
|
||||
display: "grid",
|
||||
gap: 8,
|
||||
justifyItems: "center", // <<< zentriert alles
|
||||
}}
|
||||
>
|
||||
<input
|
||||
value={displayName}
|
||||
onChange={(e) => setDisplayName(e.target.value)}
|
||||
placeholder="Name (z.B. Sascha)"
|
||||
style={styles.input}
|
||||
autoFocus
|
||||
/>
|
||||
|
||||
<input
|
||||
value={email}
|
||||
onChange={(e) => setEmail(e.target.value)}
|
||||
placeholder="Email"
|
||||
style={styles.input}
|
||||
/>
|
||||
|
||||
<input
|
||||
value={password}
|
||||
onChange={(e) => setPassword(e.target.value)}
|
||||
placeholder="Initial Passwort"
|
||||
type="password"
|
||||
style={styles.input}
|
||||
/>
|
||||
|
||||
<select value={role} onChange={(e) => setRole(e.target.value)} style={styles.input}>
|
||||
<option value="user">user</option>
|
||||
<option value="admin">admin</option>
|
||||
</select>
|
||||
|
||||
{msg && <div style={{ opacity: 0.9, color: stylesTokens.textMain }}>{msg}</div>}
|
||||
|
||||
<div style={{ display: "flex", gap: 8, justifyContent: "flex-end", marginTop: 4 }}>
|
||||
<button
|
||||
onClick={() => {
|
||||
resetForm();
|
||||
setMsg("");
|
||||
}}
|
||||
style={styles.secondaryBtn}
|
||||
>
|
||||
Leeren
|
||||
</button>
|
||||
<button onClick={createUser} style={styles.primaryBtn}>
|
||||
User erstellen
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div style={{ fontSize: 12, opacity: 0.75, color: stylesTokens.textDim }}>
|
||||
Tipp: Name wird in TopBar & Siegeranzeige genutzt.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>,
|
||||
document.body
|
||||
)}
|
||||
</div>,
|
||||
document.body
|
||||
)
|
||||
}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
import React from "react";
|
||||
import { styles } from "../styles/styles";
|
||||
import { stylesTokens } from "../styles/theme";
|
||||
import { CHIP_LIST } from "../constants";
|
||||
|
||||
export default function ChipModal({ chipOpen, closeChipModalToDash, chooseChip, chips = [] }) {
|
||||
export default function ChipModal({ chipOpen, closeChipModalToDash, chooseChip }) {
|
||||
if (!chipOpen) return null;
|
||||
|
||||
return (
|
||||
@@ -18,19 +19,13 @@ export default function ChipModal({ chipOpen, closeChipModalToDash, chooseChip,
|
||||
<div style={{ marginTop: 12, color: stylesTokens.textMain }}>Chip auswählen:</div>
|
||||
|
||||
<div style={styles.chipGrid}>
|
||||
{chips.map((item) => (
|
||||
<button key={item.user_id || item.chip} onClick={() => chooseChip(item.chip)} style={styles.chipBtn} title={item.display_name || item.email}>
|
||||
{item.chip}
|
||||
{CHIP_LIST.map((c) => (
|
||||
<button key={c} onClick={() => chooseChip(c)} style={styles.chipBtn}>
|
||||
{c}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
|
||||
{!chips.length && (
|
||||
<div style={{ marginTop: 12, color: stylesTokens.textDim }}>
|
||||
Das Spiel wurde noch nicht gestartet oder es sind keine Spieler-Chips vorhanden.
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div style={{ marginTop: 12, fontSize: 12, color: stylesTokens.textDim }}>
|
||||
Tipp: Wenn du wieder auf den Notiz-Button klickst, geht’s von <b>s</b> zurück auf —.
|
||||
</div>
|
||||
|
||||
@@ -0,0 +1,147 @@
|
||||
// frontend/src/components/Dice/Dice3D.jsx
|
||||
import React from "react";
|
||||
|
||||
export const cubeRotationForD6 = (value) => {
|
||||
switch (value) {
|
||||
case 1: return { rx: 0, ry: 0 };
|
||||
case 2: return { rx: -90, ry: 0 };
|
||||
case 3: return { rx: 0, ry: -90 };
|
||||
case 4: return { rx: 0, ry: 90 };
|
||||
case 5: return { rx: 90, ry: 0 };
|
||||
case 6: return { rx: 0, ry: 180 };
|
||||
default: return { rx: 0, ry: 0 };
|
||||
}
|
||||
};
|
||||
|
||||
export const PipFace = ({ value }) => {
|
||||
const pos = (gx, gy) => ({ left: `${gx * 50}%`, top: `${gy * 50}%` });
|
||||
|
||||
const faces = {
|
||||
1: [[1, 1]],
|
||||
2: [[0, 0], [2, 2]],
|
||||
3: [[0, 0], [1, 1], [2, 2]],
|
||||
4: [[0, 0], [2, 0], [0, 2], [2, 2]],
|
||||
5: [[0, 0], [2, 0], [1, 1], [0, 2], [2, 2]],
|
||||
6: [[0, 0], [0, 1], [0, 2], [2, 0], [2, 1], [2, 2]],
|
||||
};
|
||||
|
||||
const arr = faces[value] || faces[1];
|
||||
|
||||
return (
|
||||
<div className="pipGrid">
|
||||
{arr.map(([x, y], idx) => (
|
||||
<div
|
||||
key={idx}
|
||||
className="pip"
|
||||
style={{ ...pos(x, y), transform: "translate(-50%, -50%)" }}
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
export const DieShell = ({ children, rolling = false, onClick }) => {
|
||||
return (
|
||||
<button
|
||||
type="button"
|
||||
onClick={onClick}
|
||||
className="die3d"
|
||||
style={{
|
||||
width: 64,
|
||||
height: 64,
|
||||
borderRadius: 18,
|
||||
border: "none",
|
||||
background: "transparent",
|
||||
boxShadow: "none",
|
||||
position: "relative",
|
||||
overflow: "visible",
|
||||
display: "grid",
|
||||
placeItems: "center",
|
||||
cursor: rolling ? "default" : "pointer",
|
||||
transition: "transform 160ms ease",
|
||||
padding: 0,
|
||||
outline: "none",
|
||||
}}
|
||||
disabled={rolling}
|
||||
>
|
||||
<div style={{ position: "relative", zIndex: 2 }}>{children}</div>
|
||||
</button>
|
||||
);
|
||||
};
|
||||
|
||||
export const DieD6 = ({ rolling, onClick, ax, ay, onDone, snap = false }) => {
|
||||
return (
|
||||
<DieShell rolling={rolling} onClick={onClick}>
|
||||
<div className="dieCubeWrap">
|
||||
<div
|
||||
className={`dieCube ${rolling ? "rolling" : ""}`}
|
||||
style={{ "--rx": ax, "--ry": ay }}
|
||||
onTransitionEnd={(e) => {
|
||||
if (e.propertyName !== "transform") return;
|
||||
if (rolling) onDone?.();
|
||||
}}
|
||||
>
|
||||
<div className="dieFace front"><PipFace value={1} /></div>
|
||||
<div className="dieFace back"><PipFace value={6} /></div>
|
||||
<div className="dieFace top"><PipFace value={2} /></div>
|
||||
<div className="dieFace bottom"><PipFace value={5} /></div>
|
||||
<div className="dieFace right"><PipFace value={3} /></div>
|
||||
<div className="dieFace left"><PipFace value={4} /></div>
|
||||
</div>
|
||||
</div>
|
||||
</DieShell>
|
||||
);
|
||||
};
|
||||
|
||||
export const HouseDie = ({ face, rolling, onClick, ax, ay, onDone, snap = false }) => {
|
||||
const faces = {
|
||||
gryffindor: { icon: "🦁", color: "#ef4444" },
|
||||
slytherin: { icon: "🐍", color: "#22c55e" },
|
||||
ravenclaw: { icon: "🦅", color: "#3b82f6" },
|
||||
hufflepuff: { icon: "🦡", color: "#facc15" },
|
||||
help: { icon: "🃏", color: "#f2d27a" },
|
||||
dark: { icon: "🌙", color: "rgba(255,255,255,0.85)" },
|
||||
};
|
||||
|
||||
const order = ["gryffindor", "slytherin", "ravenclaw", "hufflepuff", "help", "dark"];
|
||||
|
||||
return (
|
||||
<DieShell rolling={rolling} onClick={onClick}>
|
||||
<div className="dieCubeWrap">
|
||||
<div
|
||||
className={`dieCube ${rolling ? "rolling" : ""}`}
|
||||
style={{ "--rx": ax, "--ry": ay }}
|
||||
onTransitionEnd={(e) => {
|
||||
if (e.propertyName !== "transform") return;
|
||||
if (rolling) onDone?.();
|
||||
}}
|
||||
>
|
||||
{order.map((key, i) => {
|
||||
const item = faces[key];
|
||||
const faceClass =
|
||||
i === 0 ? "front" :
|
||||
i === 1 ? "top" :
|
||||
i === 2 ? "right" :
|
||||
i === 3 ? "left" :
|
||||
i === 4 ? "bottom" :
|
||||
"back";
|
||||
|
||||
return (
|
||||
<div key={key} className={`dieFace ${faceClass}`}>
|
||||
<div
|
||||
className="specialIcon"
|
||||
style={{
|
||||
color: item.color,
|
||||
textShadow: `0 0 18px ${item.color}55, 0 10px 22px rgba(0,0,0,0.55)`,
|
||||
}}
|
||||
>
|
||||
{item.icon}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
</div>
|
||||
</DieShell>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,188 @@
|
||||
// frontend/src/components/Dice/DicePanel.jsx
|
||||
import React, { useEffect, useRef, useState } from "react";
|
||||
import { stylesTokens } from "../../styles/theme";
|
||||
import { cubeRotationForD6, DieD6, HouseDie } from "./Dice/Dice3D.jsx";
|
||||
|
||||
export default function DicePanel({ onRoll }) {
|
||||
const LS_KEY = "hp_cluedo_dice_v1";
|
||||
|
||||
const [d1, setD1] = useState(4);
|
||||
const [d2, setD2] = useState(2);
|
||||
const [special, setSpecial] = useState("gryffindor");
|
||||
|
||||
const [a1, setA1] = useState({ x: 0, y: 90 });
|
||||
const [a2, setA2] = useState({ x: -90, y: 0 });
|
||||
const [as, setAs] = useState({ x: 0, y: 0 });
|
||||
|
||||
const [rolling, setRolling] = useState(false);
|
||||
const [snap, setSnap] = useState(false);
|
||||
|
||||
const specialFaces = ["gryffindor", "slytherin", "ravenclaw", "hufflepuff", "help", "dark"];
|
||||
const order = ["gryffindor", "slytherin", "ravenclaw", "hufflepuff", "help", "dark"];
|
||||
const randInt = (min, max) => Math.floor(Math.random() * (max - min + 1)) + min;
|
||||
|
||||
// roll bookkeeping
|
||||
const pendingRef = useRef(null);
|
||||
const rollIdRef = useRef(0);
|
||||
const doneForRollRef = useRef({ d1: false, d2: false, s: false });
|
||||
|
||||
// restore last
|
||||
useEffect(() => {
|
||||
try {
|
||||
const raw = localStorage.getItem(LS_KEY);
|
||||
if (!raw) return;
|
||||
const parsed = JSON.parse(raw);
|
||||
|
||||
if (parsed?.d1) setD1(parsed.d1);
|
||||
if (parsed?.d2) setD2(parsed.d2);
|
||||
if (parsed?.special) setSpecial(parsed.special);
|
||||
|
||||
if (parsed?.d1) {
|
||||
const r = cubeRotationForD6(parsed.d1);
|
||||
setA1({ x: r.rx, y: r.ry });
|
||||
}
|
||||
if (parsed?.d2) {
|
||||
const r = cubeRotationForD6(parsed.d2);
|
||||
setA2({ x: r.rx, y: r.ry });
|
||||
}
|
||||
if (parsed?.special) {
|
||||
const idx = Math.max(0, order.indexOf(parsed.special));
|
||||
const r = cubeRotationForD6(idx + 1);
|
||||
setAs({ x: r.rx, y: r.ry });
|
||||
}
|
||||
} catch {}
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
try {
|
||||
localStorage.setItem(LS_KEY, JSON.stringify({ d1, d2, special }));
|
||||
} catch {}
|
||||
}, [d1, d2, special]);
|
||||
|
||||
const normalize360 = (n) => ((n % 360) + 360) % 360;
|
||||
|
||||
const rollTo = (currentAngles, targetBase) => {
|
||||
const spinX = 720 + randInt(0, 2) * 360;
|
||||
const spinY = 720 + randInt(0, 2) * 360;
|
||||
|
||||
const currX = normalize360(currentAngles.x);
|
||||
const currY = normalize360(currentAngles.y);
|
||||
|
||||
const dx = targetBase.rx - currX;
|
||||
const dy = targetBase.ry - currY;
|
||||
|
||||
return { x: currentAngles.x + spinX + dx, y: currentAngles.y + spinY + dy };
|
||||
};
|
||||
|
||||
const rollAll = () => {
|
||||
if (rolling) return;
|
||||
|
||||
const nd1 = randInt(1, 6);
|
||||
const nd2 = randInt(1, 6);
|
||||
const ns = specialFaces[randInt(0, specialFaces.length - 1)];
|
||||
|
||||
const r1 = cubeRotationForD6(nd1);
|
||||
const r2 = cubeRotationForD6(nd2);
|
||||
const rs = cubeRotationForD6(Math.max(0, order.indexOf(ns)) + 1);
|
||||
|
||||
pendingRef.current = { nd1, nd2, ns };
|
||||
|
||||
rollIdRef.current += 1;
|
||||
doneForRollRef.current = { d1: false, d2: false, s: false };
|
||||
|
||||
setRolling(true);
|
||||
|
||||
setA1((cur) => rollTo(cur, r1));
|
||||
setA2((cur) => rollTo(cur, r2));
|
||||
setAs((cur) => rollTo(cur, rs));
|
||||
};
|
||||
|
||||
const maybeCommit = () => {
|
||||
const flags = doneForRollRef.current;
|
||||
if (!flags.d1 || !flags.d2 || !flags.s) return;
|
||||
|
||||
const p = pendingRef.current;
|
||||
if (!p) return;
|
||||
|
||||
// ✅ rolling beenden
|
||||
setRolling(false);
|
||||
|
||||
// ✅ Ergebnis state setzen
|
||||
setD1(p.nd1);
|
||||
setD2(p.nd2);
|
||||
setSpecial(p.ns);
|
||||
|
||||
// ✅ Winkel auf kleine Basis normalisieren (ohne Transition)
|
||||
const r1 = cubeRotationForD6(p.nd1);
|
||||
const r2 = cubeRotationForD6(p.nd2);
|
||||
const rs = cubeRotationForD6(Math.max(0, order.indexOf(p.ns)) + 1);
|
||||
|
||||
setSnap(true);
|
||||
setA1({ x: r1.rx, y: r1.ry });
|
||||
setA2({ x: r2.rx, y: r2.ry });
|
||||
setAs({ x: rs.rx, y: rs.ry });
|
||||
|
||||
// Snap nur 1 Frame aktiv lassen
|
||||
requestAnimationFrame(() => {
|
||||
requestAnimationFrame(() => setSnap(false));
|
||||
});
|
||||
|
||||
pendingRef.current = null;
|
||||
|
||||
onRoll?.({ d1: p.nd1, d2: p.nd2, special: p.ns });
|
||||
};
|
||||
|
||||
|
||||
const onDoneD1 = () => {
|
||||
if (!rolling) return;
|
||||
if (doneForRollRef.current.d1) return;
|
||||
doneForRollRef.current.d1 = true;
|
||||
maybeCommit();
|
||||
};
|
||||
|
||||
const onDoneD2 = () => {
|
||||
if (!rolling) return;
|
||||
if (doneForRollRef.current.d2) return;
|
||||
doneForRollRef.current.d2 = true;
|
||||
maybeCommit();
|
||||
};
|
||||
|
||||
const onDoneS = () => {
|
||||
if (!rolling) return;
|
||||
if (doneForRollRef.current.s) return;
|
||||
doneForRollRef.current.s = true;
|
||||
maybeCommit();
|
||||
};
|
||||
|
||||
return (
|
||||
<div style={{ pointerEvents: "auto" }}>
|
||||
<div style={{ display: "grid", gap: 8 }}>
|
||||
<div style={{ display: "flex", alignItems: "baseline", justifyContent: "space-between" }}>
|
||||
<div style={{ color: stylesTokens.textMain, fontWeight: 900, fontSize: 13 }}>Würfel</div>
|
||||
<div style={{ color: stylesTokens.textDim, fontWeight: 900, fontSize: 11.5, letterSpacing: 0.7, opacity: 0.75 }}>
|
||||
{rolling ? "ROLL…" : "READY"}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div
|
||||
className="diceRow3d"
|
||||
style={{
|
||||
display: "grid",
|
||||
gridTemplateColumns: "repeat(3, 1fr)",
|
||||
gap: 10,
|
||||
alignItems: "center",
|
||||
justifyItems: "center",
|
||||
overflow: "visible",
|
||||
}}
|
||||
>
|
||||
<DieD6 rolling={rolling} onClick={rollAll} ax={a1.x} ay={a1.y} onDone={onDoneD1} />
|
||||
<DieD6 rolling={rolling} onClick={rollAll} ax={a2.x} ay={a2.y} onDone={onDoneD2} />
|
||||
<HouseDie face={special} rolling={rolling} onClick={rollAll} ax={as.x} ay={as.y} onDone={onDoneS} />
|
||||
</div>
|
||||
|
||||
<div style={{ color: stylesTokens.textDim, fontSize: 12, opacity: 0.95 }}>Klicken zum Rollen</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
import React, { useState } from "react";
|
||||
import React from "react";
|
||||
import { styles } from "../styles/styles";
|
||||
import { stylesTokens } from "../styles/theme";
|
||||
|
||||
@@ -10,16 +10,8 @@ export default function GamePickerCard({
|
||||
members = [],
|
||||
me,
|
||||
hostUserId,
|
||||
isHost = false,
|
||||
started = false,
|
||||
finished = false,
|
||||
winnerName = "",
|
||||
chipCount = 0,
|
||||
onStartGame,
|
||||
}) {
|
||||
const cur = games.find((x) => x.id === gameId);
|
||||
const [starting, setStarting] = useState(false);
|
||||
const [startError, setStartError] = useState("");
|
||||
|
||||
const renderMemberName = (m) => {
|
||||
const base = ((m.display_name || "").trim() || (m.email || "").trim() || "—");
|
||||
@@ -50,21 +42,6 @@ export default function GamePickerCard({
|
||||
whiteSpace: "nowrap",
|
||||
});
|
||||
|
||||
const handleStartGame = async () => {
|
||||
if (!onStartGame || starting || members.length < 2) return;
|
||||
if (!window.confirm("Spiel jetzt starten? Danach können keine weiteren Spieler beitreten.")) return;
|
||||
|
||||
setStarting(true);
|
||||
setStartError("");
|
||||
try {
|
||||
await onStartGame();
|
||||
} catch (e) {
|
||||
setStartError(e?.message || "Das Spiel konnte nicht gestartet werden.");
|
||||
} finally {
|
||||
setStarting(false);
|
||||
}
|
||||
};
|
||||
|
||||
return (
|
||||
<div style={{ marginTop: 14 }}>
|
||||
<div style={styles.card}>
|
||||
@@ -108,84 +85,8 @@ export default function GamePickerCard({
|
||||
</div>
|
||||
)}
|
||||
|
||||
{!started ? (
|
||||
<div
|
||||
className="hp-lobby"
|
||||
style={{
|
||||
margin: "0 12px 12px",
|
||||
padding: 12,
|
||||
borderRadius: 16,
|
||||
border: `1px solid ${stylesTokens.panelBorder}`,
|
||||
background: "rgba(8,8,11,0.28)",
|
||||
}}
|
||||
>
|
||||
<div className="hp-lobby-header" style={{ display: "flex", justifyContent: "space-between", alignItems: "flex-start", gap: 12 }}>
|
||||
<div>
|
||||
<div style={{ color: stylesTokens.textGold, fontWeight: 1000, fontSize: 15 }}>
|
||||
Lobby
|
||||
</div>
|
||||
<div style={{ marginTop: 3, color: stylesTokens.textDim, fontSize: 12 }}>
|
||||
{isHost ? "Du bist der Host dieses Spiels." : "Du bist der Lobby beigetreten."}
|
||||
</div>
|
||||
</div>
|
||||
<div style={{ textAlign: "right", color: stylesTokens.textGold, fontWeight: 1000 }}>
|
||||
<div style={{ fontSize: 20, lineHeight: 1 }}>{members.length}</div>
|
||||
<div style={{ fontSize: 11, color: stylesTokens.textDim, fontWeight: 700 }}>Spieler</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="hp-lobby-slots" style={{ marginTop: 12, display: "grid", gap: 6 }}>
|
||||
{members.length > 0 ? members.map((m, index) => {
|
||||
const isMe = String(me?.id) === String(m.id);
|
||||
const isMemberHost = String(hostUserId) === String(m.id);
|
||||
const name = ((m.display_name || "").trim() || (m.email || "").trim() || "Spieler");
|
||||
return (
|
||||
<div key={m.id} className="hp-lobby-player" style={{ display: "flex", alignItems: "center", gap: 9, padding: "8px 10px", borderRadius: 11, background: "rgba(255,255,255,0.055)", border: "1px solid rgba(233,216,166,0.10)" }}>
|
||||
<span style={{ color: stylesTokens.textDim, fontSize: 12, minWidth: 16 }}>{index + 1}</span>
|
||||
<span style={{ flex: 1, minWidth: 0, overflow: "hidden", textOverflow: "ellipsis", whiteSpace: "nowrap", color: stylesTokens.textMain, fontWeight: 900 }}>
|
||||
{name}{isMe ? " (du)" : ""}
|
||||
</span>
|
||||
{isMemberHost && <span title="Host" style={{ color: stylesTokens.textGold }}>👑</span>}
|
||||
</div>
|
||||
);
|
||||
}) : (
|
||||
<div style={{ padding: "10px 4px", color: stylesTokens.textDim, fontSize: 13 }}>
|
||||
Warte auf Spieler …
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{isHost ? (
|
||||
<>
|
||||
<button
|
||||
onClick={handleStartGame}
|
||||
style={{ ...styles.primaryBtn, width: "100%", marginTop: 12 }}
|
||||
disabled={starting || members.length < 2}
|
||||
>
|
||||
{starting ? "Spiel wird gestartet …" : "▶ Spiel starten"}
|
||||
</button>
|
||||
<div style={{ marginTop: 7, textAlign: "center", color: stylesTokens.textDim, fontSize: 11 }}>
|
||||
{members.length < 2 ? "Mindestens 2 Spieler werden benötigt." : "Beim Start werden die Spieler-Chips erstellt."}
|
||||
</div>
|
||||
</>
|
||||
) : (
|
||||
<div style={{ marginTop: 11, padding: "9px 10px", borderRadius: 11, background: "rgba(233,216,166,0.07)", color: stylesTokens.textDim, fontSize: 12, textAlign: "center" }}>
|
||||
Warte, bis der Host das Spiel startet.
|
||||
</div>
|
||||
)}
|
||||
|
||||
{startError && <div style={{ marginTop: 8, color: "#ffb3b3", fontSize: 12 }}>{startError}</div>}
|
||||
</div>
|
||||
) : (
|
||||
<div style={{ margin: "0 12px 12px", padding: "10px 12px", borderRadius: 13, border: `1px solid ${stylesTokens.panelBorder}`, background: finished ? "rgba(233,216,166,0.09)" : "rgba(124,255,182,0.07)", color: stylesTokens.textDim, fontSize: 12 }}>
|
||||
{finished
|
||||
? `🏆 Spiel beendet${winnerName ? ` · Sieger: ${winnerName}` : ""}`
|
||||
: `✓ Spiel läuft · ${chipCount} Spieler-Chips erstellt`}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Spieler */}
|
||||
{started && members?.length > 0 && (
|
||||
{members?.length > 0 && (
|
||||
<div style={{ padding: "0 12px 12px" }}>
|
||||
<div
|
||||
style={{
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
import React, { useEffect } from "react";
|
||||
import { createPortal } from "react-dom";
|
||||
import confetti from "canvas-confetti";
|
||||
import { stylesTokens } from "../styles/theme";
|
||||
|
||||
export default function GameStartCelebration({ open, onClose }) {
|
||||
useEffect(() => {
|
||||
if (!open) return;
|
||||
|
||||
const burst = () => {
|
||||
confetti({
|
||||
particleCount: 70,
|
||||
spread: 78,
|
||||
startVelocity: 32,
|
||||
origin: { y: 0.62 },
|
||||
colors: ["#e9d8a6", "#7cffa8", "#8fb6ff", "#ffffff"],
|
||||
});
|
||||
};
|
||||
|
||||
burst();
|
||||
const second = setTimeout(burst, 480);
|
||||
const close = setTimeout(onClose, 3000);
|
||||
return () => {
|
||||
clearTimeout(second);
|
||||
clearTimeout(close);
|
||||
};
|
||||
}, [open, onClose]);
|
||||
|
||||
if (!open) return null;
|
||||
|
||||
return createPortal(
|
||||
<div className="hp-start-overlay" onClick={onClose} role="dialog" aria-label="Spiel gestartet">
|
||||
<div className="hp-start-card" onClick={(event) => event.stopPropagation()}>
|
||||
<div className="hp-start-rune">✦</div>
|
||||
<div className="hp-start-kicker">Die Ermittlungen beginnen</div>
|
||||
<div className="hp-start-title">Spiel gestartet</div>
|
||||
<div className="hp-start-subtitle">Möge der beste Detektiv gewinnen.</div>
|
||||
<button onClick={onClose} style={{ marginTop: 18, color: stylesTokens.textGold }}>
|
||||
Los geht's
|
||||
</button>
|
||||
</div>
|
||||
</div>,
|
||||
document.body
|
||||
);
|
||||
}
|
||||
@@ -1,3 +1,4 @@
|
||||
// src/components/HelpModal.jsx
|
||||
import React from "react";
|
||||
import { styles } from "../styles/styles";
|
||||
import { stylesTokens } from "../styles/theme";
|
||||
@@ -9,170 +10,177 @@ export default function HelpModal({ open, onClose }) {
|
||||
<div style={styles.modalOverlay} onMouseDown={onClose}>
|
||||
<div style={styles.modalCard} onMouseDown={(e) => e.stopPropagation()}>
|
||||
<div style={styles.modalHeader}>
|
||||
<div style={{ fontWeight: 1000, color: stylesTokens.textGold }}>Hilfe & Spielablauf</div>
|
||||
<div style={{ fontWeight: 1000, color: stylesTokens.textGold }}>Hilfe</div>
|
||||
<button onClick={onClose} style={styles.modalCloseBtn} aria-label="Schließen">
|
||||
✕
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div style={styles.helpBody}>
|
||||
<div style={styles.helpSectionTitle}>1) Lobby & Spielstart</div>
|
||||
{/* ===== 0) Spiele & Navigation ===== */}
|
||||
<div style={styles.helpSectionTitle}>0) Spiele auswählen / Neues Spiel</div>
|
||||
<div style={styles.helpText}>
|
||||
Ein neues Spiel startet zunächst als Lobby. Teile den angezeigten <b>Spiel-Code</b> mit den
|
||||
anderen Spielern. Sie können dem Spiel beitreten, solange es noch nicht gestartet wurde.
|
||||
</div>
|
||||
|
||||
<div style={styles.helpList}>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>👑</span>
|
||||
<div>
|
||||
Der <b>Host</b> sieht alle beigetretenen Spieler und startet das Spiel.
|
||||
</div>
|
||||
</div>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>▶</span>
|
||||
<div>
|
||||
Der Start ist ab <b>zwei Spielern</b> möglich. Danach können keine weiteren Spieler
|
||||
beitreten.
|
||||
</div>
|
||||
</div>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>SNE</span>
|
||||
<div>
|
||||
Beim Start werden die Spieler-Chips automatisch erstellt. Beispiel: Sascha Nesterovic
|
||||
wird zu <b>SNE</b>.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div style={styles.helpDivider} />
|
||||
|
||||
<div style={styles.helpSectionTitle}>2) Spiel auswählen</div>
|
||||
<div style={styles.helpText}>
|
||||
Mit dem Dropdown im Bereich <b>Spiel</b> wechselst du zwischen deinen Spielen. Über
|
||||
<b> New Game</b> kannst du ein neues Spiel erstellen oder einem bestehenden Spiel beitreten.
|
||||
Oben im Bereich <b>Spiel</b> kannst du zwischen bestehenden Spielen wechseln oder ein neues
|
||||
Spiel erstellen:
|
||||
</div>
|
||||
|
||||
<div style={styles.helpList}>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>▼</span>
|
||||
<div>
|
||||
<b>Spiel-Auswahl</b> = vorhandene Spiele öffnen
|
||||
<b>Spiel-Auswahl</b> (Dropdown neben dem Hilfe-Button) = vorhandene / alte Spiele öffnen
|
||||
</div>
|
||||
</div>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>✦</span>
|
||||
<div>
|
||||
<b>New Game</b> = neues Spiel erstellen oder per Code beitreten
|
||||
<b>„Neues Spiel“</b> = erstellt ein neues Spiel und öffnet es automatisch
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div style={styles.helpDivider} />
|
||||
|
||||
<div style={styles.helpSectionTitle}>3) Namen antippen – Status</div>
|
||||
{/* ===== 1) Status per Tippen ===== */}
|
||||
<div style={styles.helpSectionTitle}>1) Namen antippen (Status)</div>
|
||||
<div style={styles.helpText}>
|
||||
Tippe während des laufenden Spiels auf den Namen eines Eintrags. Die Statusfolge ist:
|
||||
Tippe auf einen Namen, um den Status zu ändern. Reihenfolge:
|
||||
</div>
|
||||
|
||||
<div style={styles.helpList}>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={{ ...styles.helpBadge, background: "rgba(0,190,80,0.18)", color: "#baf3c9" }}>✓</span>
|
||||
<div><b>Grün</b> = bestätigt / vorhanden</div>
|
||||
<span
|
||||
style={{
|
||||
...styles.helpBadge,
|
||||
background: "rgba(0,190,80,0.18)",
|
||||
color: "#baf3c9",
|
||||
}}
|
||||
>
|
||||
✓
|
||||
</span>
|
||||
<div>
|
||||
<b>Grün</b> = bestätigt / fix richtig
|
||||
</div>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={{ ...styles.helpBadge, background: "rgba(255,35,35,0.18)", color: "#ffb3b3" }}>✕</span>
|
||||
<div><b>Rot</b> = ausgeschlossen / nicht vorhanden</div>
|
||||
</div>
|
||||
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={{ ...styles.helpBadge, background: "rgba(140,140,140,0.14)", color: "rgba(233,216,166,0.85)" }}>?</span>
|
||||
<div><b>Grau</b> = unsicher / vielleicht</div>
|
||||
<span
|
||||
style={{
|
||||
...styles.helpBadge,
|
||||
background: "rgba(255,35,35,0.18)",
|
||||
color: "#ffb3b3",
|
||||
}}
|
||||
>
|
||||
✕
|
||||
</span>
|
||||
<div>
|
||||
<b>Rot</b> = ausgeschlossen / fix falsch
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={{ ...styles.helpBadge, background: "rgba(255,255,255,0.08)", color: "rgba(233,216,166,0.75)" }}>–</span>
|
||||
<div><b>Leer</b> = noch nicht bewertet</div>
|
||||
<span
|
||||
style={{
|
||||
...styles.helpBadge,
|
||||
background: "rgba(140,140,140,0.14)",
|
||||
color: "rgba(233,216,166,0.85)",
|
||||
}}
|
||||
>
|
||||
?
|
||||
</span>
|
||||
<div>
|
||||
<b>Grau</b> = unsicher / „vielleicht“
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div style={styles.helpListRow}>
|
||||
<span
|
||||
style={{
|
||||
...styles.helpBadge,
|
||||
background: "rgba(255,255,255,0.08)",
|
||||
color: "rgba(233,216,166,0.75)",
|
||||
}}
|
||||
>
|
||||
–
|
||||
</span>
|
||||
<div>
|
||||
<b>Leer</b> = noch nicht bewertet
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div style={styles.helpDivider} />
|
||||
|
||||
<div style={styles.helpSectionTitle}>4) Notizen & Spieler-Chips</div>
|
||||
{/* ===== 2) i / m / s Notizen ===== */}
|
||||
<div style={styles.helpSectionTitle}>2) i / m / s Button (Notizen)</div>
|
||||
<div style={styles.helpText}>
|
||||
Der Button rechts in jeder Zeile rotiert durch deine persönlichen Notizen:
|
||||
Rechts pro Zeile gibt es einen Button, der durch diese Werte rotiert:
|
||||
</div>
|
||||
|
||||
<div style={styles.helpList}>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>i</span>
|
||||
<div><b>i</b> = Ich habe diese Karte</div>
|
||||
<div>
|
||||
<b>i</b> = „Ich habe diese Karte“
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>m</span>
|
||||
<div><b>m</b> = Karte aus dem mittleren Deck</div>
|
||||
<div>
|
||||
<b>m</b> = „Karte aus dem mittleren Deck“
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>s</span>
|
||||
<div><b>s</b> = Ein anderer Spieler hat die Karte; danach wählst du den passenden Chip</div>
|
||||
<div>
|
||||
<b>s</b> = „Ein anderer Spieler hat die Karte“ → danach Chip auswählen (z.B. <b>s.AL</b>)
|
||||
</div>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>SNE</span>
|
||||
<div><b>s.SNE</b> = Sascha Nesterovic besitzt die Karte</div>
|
||||
</div>
|
||||
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>—</span>
|
||||
<div><b>—</b> = keine Zusatznotiz</div>
|
||||
<div>
|
||||
<b>—</b> = keine Notiz
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div style={styles.helpDivider} />
|
||||
|
||||
<div style={styles.helpSectionTitle}>5) Spielende</div>
|
||||
{/* ===== 3) User-Menü ===== */}
|
||||
<div style={styles.helpSectionTitle}>3) User-Menü (Passwort / Logout)</div>
|
||||
<div style={styles.helpText}>
|
||||
Nur der Host kann den Sieger festlegen. Sobald ein Sieger gespeichert wurde, gilt das Spiel
|
||||
als beendet:
|
||||
</div>
|
||||
<div style={styles.helpList}>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>🔒</span>
|
||||
<div>Alle Notizzettel werden <b>schreibgeschützt</b>.</div>
|
||||
</div>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>🏆</span>
|
||||
<div>Der Sieger wird für alle Spieler angezeigt.</div>
|
||||
</div>
|
||||
Oben rechts im <b>User</b>-Menü findest du persönliche Einstellungen:
|
||||
</div>
|
||||
|
||||
<div style={styles.helpDivider} />
|
||||
|
||||
<div style={styles.helpSectionTitle}>6) User-Menü</div>
|
||||
<div style={styles.helpText}>
|
||||
Oben rechts findest du abhängig von deiner Rolle das <b>User</b>- oder <b>Admin</b>-Menü.
|
||||
</div>
|
||||
<div style={styles.helpList}>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>📊</span>
|
||||
<div><b>Statistik</b> = persönliche Spiele- und Siegstatistik</div>
|
||||
<span style={styles.helpMiniTag}>👤</span>
|
||||
<div>
|
||||
<b>User</b> öffnen = zeigt die aktuell verwendete Email-Adresse
|
||||
</div>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>🎨</span>
|
||||
<div><b>Design ändern</b> = Theme auswählen</div>
|
||||
</div>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>🔒</span>
|
||||
<div><b>Passwort setzen</b> = eigenes Passwort ändern</div>
|
||||
<div>
|
||||
<b>Passwort setzen</b> = eigenes Passwort ändern
|
||||
</div>
|
||||
</div>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>⎋</span>
|
||||
<div><b>Logout</b> = abmelden</div>
|
||||
<div>
|
||||
<b>Logout</b> = ausloggen
|
||||
</div>
|
||||
<div style={styles.helpListRow}>
|
||||
<span style={styles.helpMiniTag}>🛡️</span>
|
||||
<div><b>Admin Dashboard</b> = User anlegen, bearbeiten, Rollen ändern, Passwörter setzen und Konten deaktivieren</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div style={{ ...styles.helpText, marginTop: 16 }}>
|
||||
Deine Notizen bleiben privat. Jeder Spieler sieht nur seinen eigenen Notizzettel.
|
||||
<div style={styles.helpDivider} />
|
||||
|
||||
<div style={styles.helpText}>
|
||||
Tipp: Jeder Spieler sieht nur seine eigenen Notizen – andere Spieler können nicht in deinen
|
||||
Zettel schauen.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -9,21 +9,7 @@ export default function LoginPage({
|
||||
showPw,
|
||||
setShowPw,
|
||||
doLogin,
|
||||
setupRequired,
|
||||
setupEmail,
|
||||
setSetupEmail,
|
||||
setupDisplayName,
|
||||
setSetupDisplayName,
|
||||
setupPassword,
|
||||
setSetupPassword,
|
||||
setupPasswordConfirm,
|
||||
setSetupPasswordConfirm,
|
||||
setupError,
|
||||
setupSaving,
|
||||
doSetup,
|
||||
}) {
|
||||
const isSetup = setupRequired === true;
|
||||
|
||||
return (
|
||||
<div style={styles.loginPage}>
|
||||
<div style={styles.bgFixed} aria-hidden="true">
|
||||
@@ -35,66 +21,8 @@ export default function LoginPage({
|
||||
<div style={styles.loginCard}>
|
||||
<div style={styles.loginTitle}>Zauber-Detektiv Notizbogen</div>
|
||||
|
||||
<div style={styles.loginSubtitle}>
|
||||
{setupRequired === null
|
||||
? "Initialisiere Anwendung …"
|
||||
: isSetup
|
||||
? "Richte den ersten Administrator ein"
|
||||
: "Melde dich an, um dein Cluedo-Magie-Sheet zu öffnen"}
|
||||
</div>
|
||||
<div style={styles.loginSubtitle}>Melde dich an, um dein Cluedo-Magie-Sheet zu öffnen</div>
|
||||
|
||||
{isSetup ? (
|
||||
<div style={{ marginTop: 18, display: "grid", gap: 12 }}>
|
||||
<div style={styles.loginFieldWrap}>
|
||||
<input
|
||||
value={setupDisplayName}
|
||||
onChange={(e) => setSetupDisplayName(e.target.value)}
|
||||
placeholder="Display name"
|
||||
style={styles.loginInput}
|
||||
autoComplete="name"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div style={styles.loginFieldWrap}>
|
||||
<input
|
||||
value={setupEmail}
|
||||
onChange={(e) => setSetupEmail(e.target.value)}
|
||||
placeholder="Admin email"
|
||||
style={styles.loginInput}
|
||||
inputMode="email"
|
||||
autoComplete="username"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div style={styles.loginFieldWrap}>
|
||||
<input
|
||||
value={setupPassword}
|
||||
onChange={(e) => setSetupPassword(e.target.value)}
|
||||
placeholder="Password (min. 8 characters)"
|
||||
type="password"
|
||||
style={styles.loginInput}
|
||||
autoComplete="new-password"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div style={styles.loginFieldWrap}>
|
||||
<input
|
||||
value={setupPasswordConfirm}
|
||||
onChange={(e) => setSetupPasswordConfirm(e.target.value)}
|
||||
placeholder="Confirm password"
|
||||
type="password"
|
||||
style={styles.loginInput}
|
||||
autoComplete="new-password"
|
||||
/>
|
||||
</div>
|
||||
|
||||
{setupError && <div style={{ color: "#ffb3b3", fontSize: 13 }}>{setupError}</div>}
|
||||
|
||||
<button onClick={doSetup} style={styles.loginBtn} disabled={setupSaving}>
|
||||
{setupSaving ? "Setting up …" : "✦ Create administrator"}
|
||||
</button>
|
||||
</div>
|
||||
) : (
|
||||
<div style={{ marginTop: 18, display: "grid", gap: 12 }}>
|
||||
<div style={styles.loginFieldWrap}>
|
||||
<input
|
||||
@@ -133,10 +61,9 @@ export default function LoginPage({
|
||||
✦ Anmelden
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div style={styles.loginHint}>
|
||||
Your notes remain private – every player only sees their own sheet.
|
||||
Deine Notizen bleiben privat – jeder Spieler sieht nur seinen eigenen Zettel.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -10,7 +10,6 @@ export default function SheetSection({
|
||||
onCycleStatus,
|
||||
onToggleTag,
|
||||
displayTag,
|
||||
readOnly = false,
|
||||
}) {
|
||||
const getRowBg = (status) => {
|
||||
if (status === 1) return stylesTokens.rowNoBg;
|
||||
@@ -71,15 +70,14 @@ export default function SheetSection({
|
||||
}}
|
||||
>
|
||||
<div
|
||||
onClick={() => !readOnly && onCycleStatus(e)}
|
||||
onClick={() => onCycleStatus(e)}
|
||||
style={{
|
||||
...styles.name,
|
||||
textDecoration: effectiveStatus === 1 ? "line-through" : "none",
|
||||
color: getNameColor(effectiveStatus),
|
||||
opacity: effectiveStatus === 1 ? 0.8 : 1,
|
||||
cursor: readOnly ? "default" : "pointer",
|
||||
}}
|
||||
title={readOnly ? "Spiel beendet – Notizzettel ist schreibgeschützt" : "Klick: Grün → Rot → Grau → Leer"}
|
||||
title="Klick: Grün → Rot → Grau → Leer"
|
||||
>
|
||||
{e.label}
|
||||
</div>
|
||||
@@ -97,10 +95,9 @@ export default function SheetSection({
|
||||
</div>
|
||||
|
||||
<button
|
||||
onClick={() => !readOnly && onToggleTag(e)}
|
||||
onClick={() => onToggleTag(e)}
|
||||
style={styles.tagBtn}
|
||||
disabled={readOnly}
|
||||
title={readOnly ? "Spiel beendet – Notizzettel ist schreibgeschützt" : "— → i → m → s.(Chip) → —"}
|
||||
title="— → i → m → s.(Chip) → —"
|
||||
>
|
||||
{displayTag(e)}
|
||||
</button>
|
||||
|
||||
@@ -9,16 +9,13 @@ export default function TopBar({
|
||||
openPwModal,
|
||||
openDesignModal,
|
||||
openStatsModal,
|
||||
openAdminPanel,
|
||||
doLogout,
|
||||
onOpenNewGame,
|
||||
}) {
|
||||
const displayName = me ? ((me.display_name || "").trim() || me.email) : "";
|
||||
const isAdmin = me?.role === "admin";
|
||||
const roleLabel = isAdmin ? "Admin" : "User";
|
||||
|
||||
return (
|
||||
<div className="hp-topbar" style={styles.topBar}>
|
||||
<div style={styles.topBar}>
|
||||
<div>
|
||||
<div style={{ fontWeight: 900, color: stylesTokens.textGold }}>Notizbogen</div>
|
||||
<div style={{ fontSize: 12, opacity: 0.8, color: stylesTokens.textDim }}>
|
||||
@@ -26,21 +23,20 @@ export default function TopBar({
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="hp-topbar-actions" style={{ display: "flex", gap: 8, alignItems: "center", flexWrap: "nowrap" }} data-user-menu>
|
||||
<div className="hp-user-menu-wrap" style={{ position: "relative" }}>
|
||||
<div style={{ display: "flex", gap: 8, alignItems: "center", flexWrap: "nowrap" }} data-user-menu>
|
||||
<div style={{ position: "relative" }}>
|
||||
<button
|
||||
className="hp-topbar-user"
|
||||
onClick={() => setUserMenuOpen((v) => !v)}
|
||||
style={styles.userBtn}
|
||||
title="User Menü"
|
||||
>
|
||||
<span style={{ fontSize: 16 }}>{isAdmin ? "🛡️" : "👤"}</span>
|
||||
<span>{roleLabel}</span>
|
||||
<span style={{ fontSize: 16 }}>👤</span>
|
||||
<span>User</span>
|
||||
<span style={{ opacity: 0.7 }}>▾</span>
|
||||
</button>
|
||||
|
||||
{userMenuOpen && (
|
||||
<div className="hp-user-dropdown" style={styles.userDropdown}>
|
||||
<div style={styles.userDropdown}>
|
||||
<div
|
||||
style={{
|
||||
padding: "10px 12px",
|
||||
@@ -63,21 +59,6 @@ export default function TopBar({
|
||||
Statistik
|
||||
</button>
|
||||
|
||||
{isAdmin && (
|
||||
<>
|
||||
<div style={styles.userDropdownDivider} />
|
||||
<button
|
||||
onClick={() => {
|
||||
setUserMenuOpen(false);
|
||||
openAdminPanel?.();
|
||||
}}
|
||||
style={styles.userDropdownItem}
|
||||
>
|
||||
Admin Dashboard
|
||||
</button>
|
||||
</>
|
||||
)}
|
||||
|
||||
<div style={styles.userDropdownDivider} />
|
||||
|
||||
<button onClick={openPwModal} style={styles.userDropdownItem}>
|
||||
@@ -103,7 +84,7 @@ export default function TopBar({
|
||||
)}
|
||||
</div>
|
||||
|
||||
<button className="hp-topbar-new" onClick={onOpenNewGame} style={styles.primaryBtn}>
|
||||
<button onClick={onOpenNewGame} style={styles.primaryBtn}>
|
||||
✦ New Game
|
||||
</button>
|
||||
</div>
|
||||
|
||||
@@ -1 +1,2 @@
|
||||
export const API_BASE = "/api";
|
||||
export const CHIP_LIST = ["AL", "JG", "JN", "SN", "TL"];
|
||||
@@ -2,8 +2,6 @@ import { useEffect } from "react";
|
||||
import { stylesTokens } from "../theme";
|
||||
import { applyTheme } from "../themes";
|
||||
|
||||
|
||||
|
||||
export function useHpGlobalStyles() {
|
||||
// Google Fonts
|
||||
useEffect(() => {
|
||||
@@ -76,78 +74,10 @@ export function useHpGlobalStyles() {
|
||||
color: ${stylesTokens.textMain};
|
||||
}
|
||||
body {
|
||||
overflow-x: hidden;
|
||||
-webkit-overflow-scrolling: touch;
|
||||
overflow: hidden;
|
||||
}
|
||||
#root { background: transparent; }
|
||||
*, *::before, *::after { box-sizing: border-box; -webkit-tap-highlight-color: transparent; }
|
||||
button, input, select { font-family: inherit; }
|
||||
button { transition: transform 140ms ease, filter 140ms ease, border-color 140ms ease, background 140ms ease; }
|
||||
button:not(:disabled):hover { filter: brightness(1.12); transform: translateY(-1px); }
|
||||
button:not(:disabled):active { transform: translateY(0); filter: brightness(0.98); }
|
||||
button:disabled { cursor: not-allowed; opacity: 0.55; }
|
||||
input:focus, select:focus { border-color: var(--hp-textGold) !important; box-shadow: 0 0 0 3px color-mix(in srgb, var(--hp-textGold) 16%, transparent); }
|
||||
.hp-row { transition: background 140ms ease, transform 140ms ease, box-shadow 140ms ease; }
|
||||
.hp-row:hover { box-shadow: inset 0 0 0 1px rgba(233,216,166,0.12); }
|
||||
.hp-start-overlay { position: fixed; inset: 0; z-index: 2147483646; display: grid; place-items: center; padding: 20px; background: radial-gradient(circle at center, rgba(233,216,166,0.12), rgba(4,4,7,0.88) 48%, rgba(0,0,0,0.96)); animation: hpStartFade 260ms ease-out; }
|
||||
.hp-start-card { position: relative; width: min(420px, 100%); padding: 30px 22px 24px; border: 1px solid rgba(233,216,166,0.34); border-radius: 24px; text-align: center; background: linear-gradient(145deg, rgba(34,31,38,0.96), rgba(10,10,14,0.96)); box-shadow: 0 24px 90px rgba(0,0,0,0.72), 0 0 60px rgba(233,216,166,0.12); animation: hpStartCard 520ms cubic-bezier(.2,.8,.2,1); overflow: hidden; }
|
||||
.hp-start-card::before, .hp-start-card::after { content: ""; position: absolute; left: 12%; right: 12%; height: 1px; background: linear-gradient(90deg, transparent, rgba(233,216,166,0.72), transparent); animation: hpStartLine 1.8s ease-in-out infinite; }
|
||||
.hp-start-card::before { top: 12px; }
|
||||
.hp-start-card::after { bottom: 12px; animation-delay: .45s; }
|
||||
.hp-start-rune { color: var(--hp-textGold); font-size: 32px; line-height: 1; animation: hpStartRune 1.4s ease-in-out infinite; }
|
||||
.hp-start-kicker { margin-top: 14px; color: var(--hp-textDim); font-size: 12px; letter-spacing: .16em; text-transform: uppercase; }
|
||||
.hp-start-title { margin-top: 8px; color: var(--hp-textGold); font-family: "Cinzel Decorative", "IM Fell English", system-ui; font-size: 25px; font-weight: 900; }
|
||||
.hp-start-subtitle { margin-top: 8px; color: var(--hp-textMain); font-size: 15px; }
|
||||
.hp-start-card button { border: 1px solid rgba(233,216,166,0.26); border-radius: 12px; background: rgba(233,216,166,0.10); padding: 10px 16px; font-weight: 900; cursor: pointer; }
|
||||
@keyframes hpStartFade { from { opacity: 0; } to { opacity: 1; } }
|
||||
@keyframes hpStartCard { from { opacity: 0; transform: translateY(18px) scale(.92) rotateX(8deg); } to { opacity: 1; transform: translateY(0) scale(1) rotateX(0); } }
|
||||
@keyframes hpStartRune { 0%, 100% { transform: rotate(0) scale(1); opacity: .7; } 50% { transform: rotate(180deg) scale(1.22); opacity: 1; } }
|
||||
@keyframes hpStartLine { 0%, 100% { opacity: .3; transform: scaleX(.7); } 50% { opacity: 1; transform: scaleX(1); } }
|
||||
.hp-topbar-actions { margin-left: auto; }
|
||||
.hp-user-menu-wrap { min-width: 0; }
|
||||
.hp-admin-user-row { grid-template-columns: minmax(0, 1.25fr) minmax(0, 1.45fr) 62px 62px 78px; white-space: nowrap; }
|
||||
.hp-admin-action { min-width: 0; }
|
||||
.hp-admin-actions { display: flex; align-items: center; justify-content: flex-end; gap: 6px; min-width: 0; }
|
||||
.hp-admin-icon-action { width: 34px; height: 34px; padding: 0 !important; display: inline-flex; align-items: center; justify-content: center; font-size: 17px; }
|
||||
.hp-admin-name, .hp-admin-email { min-width: 0; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; }
|
||||
.hp-admin-check { display: flex; align-items: center; gap: 8px; color: var(--hp-textDim); font-size: 13px; }
|
||||
.hp-admin-check input { width: 18px; height: 18px; accent-color: var(--hp-textGold); }
|
||||
.hp-admin-editor-card { overflow: hidden; }
|
||||
.hp-admin-role { padding: 4px 8px; border-radius: 999px; background: rgba(233,216,166,0.10); border: 1px solid rgba(233,216,166,0.16); font-size: 12px; }
|
||||
.hp-admin-status { color: #baf3c9 !important; font-size: 13px; }
|
||||
.hp-admin-status--disabled { color: #ffb3b3 !important; }
|
||||
@media (max-width: 600px) {
|
||||
.hp-shell { padding: calc(12px + env(safe-area-inset-top)) 10px calc(28px + env(safe-area-inset-bottom)) !important; }
|
||||
.hp-topbar { align-items: center !important; padding: 10px !important; gap: 6px !important; flex-wrap: nowrap !important; }
|
||||
.hp-topbar > div:first-child { min-width: 0; flex: 1; }
|
||||
.hp-topbar > div:first-child > div:last-child { max-width: 105px; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; font-size: 11px !important; }
|
||||
.hp-topbar-actions { width: auto; flex: 0 0 auto; margin-left: 0; gap: 5px !important; }
|
||||
.hp-user-menu-wrap { flex: 0 0 auto; min-width: 0; }
|
||||
.hp-topbar-user, .hp-topbar-new { flex: 0 0 auto; min-height: 40px; width: auto; padding: 8px 9px !important; font-size: 13px; }
|
||||
.hp-topbar-user { justify-content: center; }
|
||||
.hp-user-dropdown { left: 50% !important; right: auto !important; transform: translateX(-50%); width: max-content; max-width: calc(100vw - 20px); min-width: min(220px, calc(100vw - 20px)) !important; }
|
||||
.hp-user-dropdown > div:first-child { overflow: hidden; text-overflow: ellipsis; white-space: nowrap; }
|
||||
.hp-admin-user-row { grid-template-columns: minmax(0, 1fr) auto; gap: 4px 10px; padding: 11px !important; border-radius: 15px !important; }
|
||||
.hp-admin-name { grid-column: 1; grid-row: 1; min-width: 0; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; font-size: 16px; }
|
||||
.hp-admin-email { grid-column: 1; grid-row: 2; min-width: 0; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; font-size: 12px !important; }
|
||||
.hp-admin-role { grid-column: 2; grid-row: 1; }
|
||||
.hp-admin-status { grid-column: 2; grid-row: 2; }
|
||||
.hp-admin-actions { grid-column: 1 / -1; grid-row: 3; width: 100%; justify-content: flex-end; }
|
||||
.hp-admin-actions .hp-admin-action { width: 36px; min-width: 36px; min-height: 36px; padding: 0 !important; }
|
||||
.hp-admin-editor-card { padding: 14px !important; max-height: calc(100dvh - 20px) !important; }
|
||||
.hp-admin-editor-card input, .hp-admin-editor-card select { min-height: 40px; padding: 8px 10px !important; }
|
||||
.hp-admin-editor-card button { min-height: 40px; }
|
||||
.hp-row { grid-template-columns: minmax(0, 1fr) 42px 62px !important; gap: 7px !important; padding: 12px 11px !important; }
|
||||
.hp-row button { min-height: 40px; }
|
||||
button { min-height: 42px; }
|
||||
input, select { min-height: 44px; box-sizing: border-box; }
|
||||
.hp-topbar + * { margin-top: 12px !important; }
|
||||
}
|
||||
@media (max-width: 360px) {
|
||||
.hp-row { grid-template-columns: minmax(0, 1fr) 38px 56px !important; font-size: 14px; }
|
||||
.hp-topbar { gap: 5px !important; }
|
||||
.hp-topbar-user, .hp-topbar-new { padding-left: 7px !important; padding-right: 7px !important; font-size: 12px; }
|
||||
}
|
||||
* { -webkit-tap-highlight-color: transparent; }
|
||||
`;
|
||||
document.head.appendChild(style);
|
||||
}, []);
|
||||
|
||||
@@ -10,8 +10,8 @@ export const styles = {
|
||||
|
||||
shell: {
|
||||
fontFamily: '"IM Fell English", system-ui',
|
||||
padding: "22px 16px 42px",
|
||||
maxWidth: 760,
|
||||
padding: 16,
|
||||
maxWidth: 680,
|
||||
margin: "0 auto",
|
||||
},
|
||||
|
||||
@@ -22,38 +22,34 @@ export const styles = {
|
||||
justifyContent: "space-between",
|
||||
alignItems: "center",
|
||||
gap: 10,
|
||||
padding: "14px 16px",
|
||||
borderRadius: 18,
|
||||
background: `linear-gradient(135deg, rgba(31, 28, 32, 0.90), ${stylesTokens.panelBg})`,
|
||||
border: `1px solid ${stylesTokens.headerBorder}`,
|
||||
boxShadow: "0 18px 42px rgba(0,0,0,0.42), inset 0 1px 0 rgba(255,255,255,0.08)",
|
||||
backdropFilter: "blur(14px) saturate(1.12)",
|
||||
WebkitBackdropFilter: "blur(14px) saturate(1.12)",
|
||||
padding: 12,
|
||||
borderRadius: 16,
|
||||
background: stylesTokens.panelBg,
|
||||
border: `1px solid ${stylesTokens.panelBorder}`,
|
||||
boxShadow: "0 12px 30px rgba(0,0,0,0.45)",
|
||||
backdropFilter: "blur(6px)",
|
||||
},
|
||||
|
||||
card: {
|
||||
borderRadius: 20,
|
||||
borderRadius: 18,
|
||||
overflow: "hidden",
|
||||
border: `1px solid ${stylesTokens.panelBorder}`,
|
||||
background: `linear-gradient(145deg, rgba(25, 24, 28, 0.88), ${stylesTokens.panelBg})`,
|
||||
boxShadow: "0 20px 48px rgba(0,0,0,0.46), inset 0 1px 0 rgba(255,255,255,0.07)",
|
||||
backdropFilter: "blur(14px) saturate(1.08)",
|
||||
WebkitBackdropFilter: "blur(14px) saturate(1.08)",
|
||||
background: "rgba(18, 18, 20, 0.50)",
|
||||
boxShadow: "0 18px 40px rgba(0,0,0,0.50), inset 0 1px 0 rgba(255,255,255,0.06)",
|
||||
},
|
||||
|
||||
cardBody: {
|
||||
padding: "14px 16px",
|
||||
padding: 12,
|
||||
display: "flex",
|
||||
gap: 10,
|
||||
alignItems: "center",
|
||||
},
|
||||
|
||||
sectionHeader: {
|
||||
padding: "13px 16px",
|
||||
padding: "11px 14px",
|
||||
fontWeight: 1000,
|
||||
fontFamily: '"Cinzel Decorative", "IM Fell English", system-ui',
|
||||
letterSpacing: 1.5,
|
||||
fontSize: 14,
|
||||
letterSpacing: 1.0,
|
||||
color: stylesTokens.textGold,
|
||||
|
||||
// WICHTIG: Header-Farben aus Theme-Tokens, nicht hart codiert
|
||||
@@ -61,16 +57,16 @@ export const styles = {
|
||||
borderBottom: `1px solid ${stylesTokens.headerBorder}`,
|
||||
|
||||
textTransform: "uppercase",
|
||||
textShadow: "0 1px 0 rgba(0,0,0,0.72)",
|
||||
textShadow: "0 1px 0 rgba(0,0,0,0.6)",
|
||||
},
|
||||
|
||||
row: {
|
||||
display: "grid",
|
||||
gridTemplateColumns: "1fr 54px 68px",
|
||||
gap: 10,
|
||||
padding: "13px 16px",
|
||||
padding: "12px 14px",
|
||||
alignItems: "center",
|
||||
borderBottom: "1px solid rgba(233,216,166,0.10)",
|
||||
borderBottom: "1px solid rgba(233,216,166,0.08)",
|
||||
borderLeft: "4px solid rgba(0,0,0,0)",
|
||||
},
|
||||
|
||||
@@ -104,9 +100,9 @@ export const styles = {
|
||||
tagBtn: {
|
||||
padding: "8px 0",
|
||||
fontWeight: 1000,
|
||||
borderRadius: 13,
|
||||
border: `1px solid rgba(233,216,166,0.22)`,
|
||||
background: "rgba(255,255,255,0.055)",
|
||||
borderRadius: 12,
|
||||
border: `1px solid rgba(233,216,166,0.18)`,
|
||||
background: "rgba(255,255,255,0.06)",
|
||||
color: stylesTokens.textGold,
|
||||
cursor: "pointer",
|
||||
boxShadow: "inset 0 1px 0 rgba(255,255,255,0.06)",
|
||||
@@ -114,9 +110,9 @@ export const styles = {
|
||||
|
||||
helpBtn: {
|
||||
padding: "10px 12px",
|
||||
borderRadius: 13,
|
||||
border: `1px solid rgba(233,216,166,0.22)`,
|
||||
background: "rgba(255,255,255,0.055)",
|
||||
borderRadius: 12,
|
||||
border: `1px solid rgba(233,216,166,0.18)`,
|
||||
background: "rgba(255,255,255,0.06)",
|
||||
color: stylesTokens.textGold,
|
||||
fontWeight: 1000,
|
||||
cursor: "pointer",
|
||||
@@ -126,31 +122,31 @@ export const styles = {
|
||||
|
||||
input: {
|
||||
width: "100%",
|
||||
padding: "11px 12px",
|
||||
borderRadius: 13,
|
||||
border: `1px solid rgba(233,216,166,0.22)`,
|
||||
background: "rgba(7,7,10,0.64)",
|
||||
padding: "10px 12px",
|
||||
borderRadius: 14,
|
||||
border: `1px solid rgba(233,216,166,0.18)`,
|
||||
background: "rgba(10,10,12,0.55)",
|
||||
color: stylesTokens.textMain,
|
||||
outline: "none",
|
||||
fontSize: 15,
|
||||
},
|
||||
|
||||
primaryBtn: {
|
||||
padding: "11px 15px",
|
||||
borderRadius: 13,
|
||||
border: `1px solid rgba(233,216,166,0.34)`,
|
||||
background: "linear-gradient(135deg, rgba(233,216,166,0.28), rgba(120,88,35,0.20))",
|
||||
padding: "10px 12px",
|
||||
borderRadius: 12,
|
||||
border: `1px solid rgba(233,216,166,0.28)`,
|
||||
background: "linear-gradient(180deg, rgba(233,216,166,0.24), rgba(233,216,166,0.10))",
|
||||
color: stylesTokens.textGold,
|
||||
fontWeight: 1000,
|
||||
cursor: "pointer",
|
||||
boxShadow: "0 8px 20px rgba(0,0,0,0.20), inset 0 1px 0 rgba(255,255,255,0.11)",
|
||||
boxShadow: "inset 0 1px 0 rgba(255,255,255,0.08)",
|
||||
},
|
||||
|
||||
secondaryBtn: {
|
||||
padding: "10px 12px",
|
||||
borderRadius: 13,
|
||||
borderRadius: 12,
|
||||
border: `1px solid rgba(233,216,166,0.18)`,
|
||||
background: "rgba(255,255,255,0.055)",
|
||||
background: "rgba(255,255,255,0.05)",
|
||||
color: stylesTokens.textMain,
|
||||
fontWeight: 900,
|
||||
cursor: "pointer",
|
||||
@@ -162,13 +158,12 @@ export const styles = {
|
||||
position: "relative",
|
||||
zIndex: 1,
|
||||
marginTop: 14,
|
||||
padding: 14,
|
||||
borderRadius: 20,
|
||||
border: `1px solid ${stylesTokens.panelBorder}`,
|
||||
background: `linear-gradient(145deg, rgba(25, 24, 28, 0.86), ${stylesTokens.panelBg})`,
|
||||
boxShadow: "0 18px 42px rgba(0,0,0,0.42), inset 0 1px 0 rgba(255,255,255,0.06)",
|
||||
backdropFilter: "blur(14px) saturate(1.08)",
|
||||
WebkitBackdropFilter: "blur(14px) saturate(1.08)",
|
||||
padding: 12,
|
||||
borderRadius: 16,
|
||||
border: `1px solid rgba(233,216,166,0.14)`,
|
||||
background: "rgba(18, 18, 20, 0.40)",
|
||||
boxShadow: "0 12px 30px rgba(0,0,0,0.45)",
|
||||
backdropFilter: "blur(6px)",
|
||||
},
|
||||
adminTop: {
|
||||
display: "flex",
|
||||
@@ -180,20 +175,13 @@ export const styles = {
|
||||
fontWeight: 1000,
|
||||
color: stylesTokens.textGold,
|
||||
},
|
||||
adminFieldLabel: {
|
||||
display: "grid",
|
||||
gap: 5,
|
||||
color: stylesTokens.textDim,
|
||||
fontSize: 12,
|
||||
fontWeight: 800,
|
||||
},
|
||||
userRow: {
|
||||
display: "grid",
|
||||
gridTemplateColumns: "1fr 80px 90px",
|
||||
gap: 8,
|
||||
padding: 10,
|
||||
borderRadius: 12,
|
||||
background: "rgba(255,255,255,0.055)",
|
||||
background: "rgba(255,255,255,0.06)",
|
||||
border: `1px solid rgba(233,216,166,0.10)`,
|
||||
},
|
||||
|
||||
@@ -215,12 +203,12 @@ export const styles = {
|
||||
|
||||
modalCard: {
|
||||
width: "min(560px, 100%)",
|
||||
borderRadius: 20,
|
||||
borderRadius: 18,
|
||||
border: `1px solid rgba(233,216,166,0.18)`,
|
||||
background: "linear-gradient(145deg, rgba(27,25,30,0.98), rgba(11,11,14,0.98))",
|
||||
boxShadow: "0 24px 70px rgba(0,0,0,0.78), inset 0 1px 0 rgba(255,255,255,0.07)",
|
||||
padding: 16,
|
||||
maxHeight: "calc(100dvh - 32px)",
|
||||
background: "rgba(12,12,14,0.96)",
|
||||
boxShadow: "0 18px 55px rgba(0,0,0,0.70)",
|
||||
padding: 14,
|
||||
maxHeight: "calc(100vh - 32px)",
|
||||
overflow: "auto",
|
||||
},
|
||||
modalHeader: {
|
||||
@@ -317,14 +305,13 @@ export const styles = {
|
||||
width: "100%",
|
||||
maxWidth: 420,
|
||||
padding: 26,
|
||||
borderRadius: 24,
|
||||
borderRadius: 22,
|
||||
position: "relative",
|
||||
zIndex: 2,
|
||||
border: `1px solid ${stylesTokens.headerBorder}`,
|
||||
background: `linear-gradient(145deg, rgba(29, 27, 31, 0.92), ${stylesTokens.panelBg})`,
|
||||
boxShadow: "0 24px 80px rgba(0,0,0,0.72), inset 0 1px 0 rgba(255,255,255,0.08)",
|
||||
backdropFilter: "blur(16px) saturate(1.12)",
|
||||
WebkitBackdropFilter: "blur(16px) saturate(1.12)",
|
||||
border: `1px solid rgba(233,216,166,0.18)`,
|
||||
background: "rgba(18, 18, 20, 0.55)",
|
||||
boxShadow: "0 18px 60px rgba(0,0,0,0.70)",
|
||||
backdropFilter: "blur(8px)",
|
||||
animation: "popIn 240ms ease-out",
|
||||
color: stylesTokens.textMain,
|
||||
},
|
||||
@@ -351,24 +338,24 @@ export const styles = {
|
||||
},
|
||||
loginInput: {
|
||||
width: "100%",
|
||||
padding: "11px 12px",
|
||||
borderRadius: 13,
|
||||
border: `1px solid rgba(233,216,166,0.22)`,
|
||||
background: "rgba(7,7,10,0.64)",
|
||||
padding: 10,
|
||||
borderRadius: 12,
|
||||
border: `1px solid rgba(233,216,166,0.18)`,
|
||||
background: "rgba(10,10,12,0.60)",
|
||||
color: stylesTokens.textMain,
|
||||
outline: "none",
|
||||
fontSize: 16,
|
||||
},
|
||||
loginBtn: {
|
||||
padding: "12px 15px",
|
||||
padding: "12px 14px",
|
||||
borderRadius: 14,
|
||||
border: `1px solid rgba(233,216,166,0.34)`,
|
||||
background: "linear-gradient(135deg, rgba(233,216,166,0.28), rgba(120,88,35,0.20))",
|
||||
border: `1px solid rgba(233,216,166,0.28)`,
|
||||
background: "linear-gradient(180deg, rgba(233,216,166,0.24), rgba(233,216,166,0.10))",
|
||||
color: stylesTokens.textGold,
|
||||
fontWeight: 1000,
|
||||
fontSize: 16,
|
||||
cursor: "pointer",
|
||||
boxShadow: "0 8px 20px rgba(0,0,0,0.20), inset 0 1px 0 rgba(255,255,255,0.11)",
|
||||
boxShadow: "inset 0 1px 0 rgba(255,255,255,0.08)",
|
||||
},
|
||||
loginHint: {
|
||||
marginTop: 18,
|
||||
@@ -444,10 +431,7 @@ export const styles = {
|
||||
backgroundSize: "cover",
|
||||
backgroundPosition: "center",
|
||||
backgroundRepeat: "no-repeat",
|
||||
filter: "saturate(0.72) contrast(1.12) brightness(0.42) blur(1.2px)",
|
||||
transform: "scale(1.015)",
|
||||
backgroundColor: "rgba(8, 7, 12, 0.34)",
|
||||
backgroundBlendMode: "multiply",
|
||||
filter: "saturate(0.9) contrast(1.05) brightness(0.55)",
|
||||
},
|
||||
|
||||
chipGrid: {
|
||||
@@ -459,9 +443,9 @@ export const styles = {
|
||||
|
||||
chipBtn: {
|
||||
padding: "10px 14px",
|
||||
borderRadius: 13,
|
||||
borderRadius: 12,
|
||||
border: "1px solid rgba(233,216,166,0.18)",
|
||||
background: "rgba(255,255,255,0.055)",
|
||||
background: "rgba(255,255,255,0.06)",
|
||||
color: stylesTokens.textGold,
|
||||
fontWeight: 1000,
|
||||
cursor: "pointer",
|
||||
@@ -473,7 +457,7 @@ export const styles = {
|
||||
alignItems: "center",
|
||||
gap: 8,
|
||||
padding: "10px 12px",
|
||||
borderRadius: 14,
|
||||
borderRadius: 12,
|
||||
border: `1px solid rgba(233,216,166,0.18)`,
|
||||
background: "rgba(255,255,255,0.05)",
|
||||
color: stylesTokens.textMain,
|
||||
@@ -490,11 +474,11 @@ export const styles = {
|
||||
minWidth: 220,
|
||||
borderRadius: 14,
|
||||
border: `1px solid rgba(233,216,166,0.18)`,
|
||||
background: "linear-gradient(145deg, rgba(29,27,33,0.98), rgba(10,10,13,0.96))",
|
||||
background: "linear-gradient(180deg, rgba(20,20,24,0.96), rgba(12,12,14,0.92))",
|
||||
boxShadow: "0 18px 55px rgba(0,0,0,0.70)",
|
||||
overflow: "hidden",
|
||||
zIndex: 99999,
|
||||
backdropFilter: "blur(14px)",
|
||||
backdropFilter: "blur(8px)",
|
||||
},
|
||||
|
||||
userDropdownItem: {
|
||||
|
||||