Commit Graph
75 Commits
Author SHA1 Message Date
nessi 4a012b7345 Improve database column check and update frontend z-index styling
Enhanced the `_has_column` function to handle database dialects cleanly, reducing unnecessary PostgreSQL logs. Adjusted frontend z-index values to ensure proper element stacking in the UI.
2026-02-06 12:00:14 +01:00
nessi 8b10d699ee Fix incorrect column update logic in games migration
Updated the migration logic to ensure `host_user_id` is referenced properly during updates and checks. This resolves potential issues with assigning `host_user_id` and creating corresponding `GameMember` entries correctly.
2026-02-06 11:53:14 +01:00
nessi 8e5a2426e7 Enhance schema migration with new column checks and backfills
This commit updates the schema migration logic to include checks for the existence of columns in a database-agnostic manner, supporting both SQLite and Postgres. It introduces new columns, ensures proper synchronization between old and new column names, adds unique indexes, and backfills missing data. This improves database compatibility and ensures data consistency for evolving schemas.
2026-02-06 11:37:50 +01:00
nessi 4669d1f8c4 Refactor and enhance game management, user roles, and state handling
This commit introduces significant changes across the backend and frontend to improve game creation, joining, and member management. Key updates include adding a host role, structured handling of winners, and a New Game modal in the frontend. The refactor also simplifies join codes, improves persistence for user themes, and enhances overall user interaction with better UI feedback and logic.
2026-02-06 11:21:43 +01:00
nessi d0f65b856e Integrate join codes, player management, and themes
This update introduces "join codes" for games to simplify game joining. Enhancements include player role and winner management for better organization. Additionally, theme preferences are now user-configurable and persisted server-side.
2026-02-06 11:08:41 +01:00
nessi be0f5e9a9f Merge pull request 'dev' (#3) from dev into main
Reviewed-on: #3
2026-02-06 09:43:03 +00:00
nessi 6732208792 Refactor WinnerBadge component to simplify implementation
Moved logic for displaying the winner badge directly into the `WinnerBadge` component, removing unused local storage helper functions. Updated styling and streamlined the component for better clarity and maintainability.
2026-02-06 10:05:21 +01:00
nessi 74de7bf4dd Enhance winner management with localStorage updates
Refactored winner storage logic by introducing `clearWinnerLS` and replacing outdated functions with `getWinnerLS` and `setWinnerLS`. Added a `WinnerBadge` component to display the winner's status and updated game lifecycle handling to ensure proper winner reset and management.
2026-02-06 10:02:11 +01:00
nessi 7024a681da Add themed background images for Hogwarts houses
This commit introduces specific background images for Gryffindor, Slytherin, Ravenclaw, and Hufflepuff houses. Updated the theme configuration to dynamically set these images per house and adjusted the styles to utilize the new theme token for background images.
2026-02-06 09:52:54 +01:00
nessi 4295b139b2 Refactor header and row styles to use theme tokens.
Replaced hardcoded header colors with theme-based tokens for better maintainability and consistency across themes. Simplified the structure by consolidating row and header-specific design tokens and removing unused badge tokens.
2026-02-06 09:39:21 +01:00
nessi 6e460b69b4 Refactor and expand style tokens for rows and badges.
This commit separates badge and row styles into distinct tokens, improving modularity and theme customization. It also introduces new tokens for section headers and replaces hardcoded values with more consistent styling logic. These changes enhance maintainability and visual consistency across the application.
2026-02-06 09:33:09 +01:00
nessi a9021fb4f1 Refactor status-based styles to use theme tokens.
This change replaces hardcoded status-based styles with theme tokens, improving consistency and maintainability. The update also enables easier customization of styles across different themes by centralizing row and badge colors in theme configurations.
2026-02-06 09:25:43 +01:00
nessi a08b74ff7a Add theme customization and winner management features
Introduced a theme selection feature, allowing users to customize the application's appearance, with themes stored per user. Added functionality to manage and store the game's winner locally. These changes improve user experience and personalization.
2026-02-06 09:15:51 +01:00
nessi 1db91c6c88 Merge pull request 'main: merge dev branch into main' (#2) from dev into main
Reviewed-on: #2
2026-02-05 09:13:56 +00:00
nessi 4d81a1be03 Merge branch 'main' of https://git.nesterovic.cc/nessi/cluedo-hp-webapp into dev 2026-02-05 10:09:02 +01:00
nessi 22e3001a31 Update HelpModal content and structure for clarity
Added new sections for game selection, user menu, and revised existing instructions for better clarity. Included detailed descriptions and clear formatting to improve the help guide’s usability.
2026-02-05 10:08:53 +01:00
nessi fc93c95d4a Merge pull request 'Merge dev branch into main brunch' (#1) from dev into main
Reviewed-on: #1
2026-02-05 09:04:23 +00:00
nessi 198175c0fe Rename "Neues Spiel" button text to "New Game"
Updated the button label in the TopBar component to display "New Game" instead of "Neues Spiel." This change aligns the interface language with English for consistency.
2026-02-05 09:15:19 +01:00
nessi 1f326c2b46 Update label from "Account" to "User" in TopBar
The label on the user menu button was changed to improve readability and consistency with the UI language. This ensures better comprehension for users interacting with the application.
2026-02-05 09:10:11 +01:00
nessi c6a56b14ff Update TopBar labels for clarity and relevance
Replaced "Zauber-Notizbogen" with "Notizbogen" to simplify terminology. Displayed user email instead of role for a more meaningful and personalized experience.
2026-02-05 09:08:15 +01:00
nessi a3216950c8 Update TopBar UI for improved structure and clarity
Refactored the TopBar component to enhance readability and organization. Added labeled sections for user account, role display, and the "Neues Spiel" button. Adjusted styles and improved spacing for better UI consistency.
2026-02-04 09:06:17 +01:00
nessi e4c1a57f0f Update button text in TopBar component
Revised the button label from "Neues Spiel" to "✦ Neues Spiel" to enhance visual appeal and draw user attention. This minor UI tweak improves the user experience.
2026-02-04 09:02:50 +01:00
nessi 3b628b6c57 Refactor App structure and add modular components
Split GamePickerCard, HelpModal, and SheetSection into separate components for better modularity and clarity. Refactored App.jsx to utilize these new components, restructured state variables, and organized functions for improved readability. Enhanced code comments for easier maintenance.
2026-02-04 08:58:00 +01:00
nessi 1afb060bbc Refactor app by modularizing components and extracting utilities.
The changes split large features into smaller, reusable components like `AdminPanel`, `LoginPage`, `TopBar`, `PasswordModal`, and `ChipModal`. Utility functions such as `cycleTag` and `chipStorage` were extracted for better organization. This improves the code's readability, maintainability, and scalability.
2026-02-04 08:49:34 +01:00
nessi 62eb7e6e58 Update user menu display for cleaner interface
Replaced the email with a generic "Account" label in the user menu for better design consistency and to avoid truncation issues. Adjusted the dropdown max width to 180px for improved alignment with the new layout.
2026-02-03 20:27:21 +01:00
nessi 7036f29481 Add password change functionality to user settings
Implemented a secure password change endpoint in the backend with validation. Enhanced the frontend to include a modal for updating the user's password, ensuring real-time input validation and user feedback.
2026-02-03 20:24:20 +01:00
nessi bf37850e79 Improve chip selection and modal closing behavior
Updated the chip handling logic to ensure a smoother user experience by immediately closing modals in the frontend before performing asynchronous operations. Enhanced error handling and streamlined tag display logic for clarity and consistency.
2026-02-03 20:15:46 +01:00
nessi a9dbbd65a4 Update status logic to include "m" in note_tag checks
Previously, only "i" and "s" were considered in the note_tag check for determining effectiveStatus. This update adds "m" to the condition, ensuring accurate status handling for entries with note_tag "m".
2026-02-03 20:09:45 +01:00
nessi ca15266fb9 Add local storage handling for chip selection in frontend
Introduced functions to manage chip data in local storage, ensuring smoother handling of chip selections without backend dependency. Adjusted UI logic to display chip tags dynamically and modified "s" state handling to integrate local storage data seamlessly.
2026-02-03 18:46:33 +01:00
nessi e2b97b69e9 Refactor tag handling and remove unused functions
Consolidated tag cycling logic into a single function, simplifying and clarifying its purpose. Removed redundant functions related to tag parsing and storage. Updated UI elements for better readability and consistency.
2026-02-03 16:10:32 +01:00
nessi 59f477c343 Rename CHIP_LIST to CHIP_OPTIONS for clarity
The constant name was updated to better reflect its purpose as a list of selectable options. This improves code readability and maintainability.
2026-02-03 15:53:40 +01:00
nessi 7be21969e7 Add cycleTag function for tag value transitions
Implemented the cycleTag function to handle transitions between tag states ("i", "m", "s") and reset for special cases starting with "s.". This prepares the application to support dynamic tag cycling functionality.
2026-02-03 15:49:09 +01:00
nessi db35a7b0c9 Refactor chip state variable names for consistency
Renamed state variables `chipPickOpen` and `chipPickEntry` to `chipOpen` and `chipEntry`. This change improves naming consistency across the component, simplifying readability and maintenance.
2026-02-03 15:39:10 +01:00
nessi d2e2286627 Refactor chip selection logic and UI improvements
Unified chip modal functionality by consolidating state variables and methods. Enhanced UI consistency for effective statuses and streamlined code for readability and maintainability. Updated styles for better visual appeal and clarity.
2026-02-03 15:35:55 +01:00
nessi b8fc47e881 Update text style for additional conditions
Adjusted text decoration and opacity to apply when certain tags ("i" or "s") are set. This ensures better visual feedback for the specified conditions in the application interface.
2026-02-03 15:22:18 +01:00
nessi 2ec7c63119 Refactor tag handling and add chip localStorage support
Refactored tag handling logic by introducing helper functions to improve clarity and maintainability. Added localStorage support for storing and retrieving chip values associated with entries, ensuring smoother transitions and proper state management across sessions. Simplified backend interactions for the "s" tag and improved display logic for tags with chips.
2026-02-03 15:13:21 +01:00
nessi 6a5ff44135 Add chip selection feature for "s" tags
Implemented a chip selection modal that appears when cycling to the "s" tag. Users can now assign specific chips (e.g., "s.AL") to entries, improving interactivity and flexibility in tagging.
2026-02-03 15:00:31 +01:00
nessi 3546500d9e Refactor styles to use central theme tokens for consistency.
Replaced hardcoded colors and styles with reusable `stylesTokens` for improved maintainability and uniformity across the application. Simplified inline styles, cleaned up redundancies, and enhanced readability while adhering to the new dark and gold theme.
2026-02-03 13:52:43 +01:00
nessi 6cf7bf506a Add PWA support using vite-plugin-pwa
Integrated the vite-plugin-pwa to enable Progressive Web App functionality. Added service worker registration, manifest configuration, and necessary assets like icons and favicon. This enhances offline capabilities and user experience.
2026-02-03 13:35:52 +01:00
nessi 52e1d5f0f8 Update marauders-map-blur.jpg in public assets
Replaced the previous version of the marauders-map-blur.jpg file with an updated one. This ensures the latest version is available in the frontend public assets directory.
2026-02-03 13:18:39 +01:00
nessi e6267986db Update styling for App background elements
Removed unused `bgInkVignette` styles and adjusted `zIndex` for better layering control. Updated background image URL for `bgMap` to ensure proper path resolution. These changes improve overall code clarity and maintainability.
2026-02-03 13:16:35 +01:00
nessi e6d32bc151 Remove redundant background style settings.
The background color settings for `document.body` and `document.documentElement` were removed as they are not needed. This simplifies the global styling without affecting functionality.
2026-02-03 13:11:55 +01:00
nessi 9fd8934439 Remove unused bgInkVignette styling and references.
This cleanup removes the bgInkVignette element and its associated styles from the codebase. These changes simplify the component structure and improve maintainability by eliminating unnecessary code.
2026-02-03 13:10:10 +01:00
nessi f65a2b30ee Update comments for background styling configuration
Replaced a single-line comment with a block comment in the background styling configuration. No functional changes were made; this is purely for better readability and maintainability.
2026-02-03 13:07:43 +01:00
nessi def1fb9545 Update background image for the map in App.jsx
Replaced the old background image with a new blurred version to improve visual aesthetics. The updated image is located in the '/public/bg/' directory.
2026-02-03 13:04:36 +01:00
nessi 1645de206f Comment out unused CSS styles
Unused CSS styles related to hover, tap highlight, and button states in the App component have been commented out to clean up the file. This change helps to improve code readability and reduce clutter while retaining the styles for potential future use.
2026-02-03 13:03:33 +01:00
nessi 821d21a4f9 Optimize and refine background styles for better performance
Removed unnecessary styles and adjusted z-indexing for dynamic viewport handling. Enhanced background blur effect and gradient styling to improve stability and appearance while minimizing potential rendering issues.
2026-02-03 12:59:21 +01:00
nessi c817e8bcb7 Refine hover and active states, enhance row visuals.
Updated styles to remove hover, active, and focus effects across rows and buttons for a cleaner UI. Adjusted status-based row colors and added left borders for improved visual clarity on status changes. Optimized mobile tap highlights for a smoother touch experience.
2026-02-03 12:35:35 +01:00
nessi 815ea8f030 Update marauders-map-blur.jpg background image
Replaced the existing version of marauders-map-blur.jpg with a new one. This change ensures the background image is updated, potentially improving visual quality or resolving an issue with the previous version.
2026-02-03 12:29:05 +01:00
nessi ef47b5af63 Refactor styles and optimize background rendering
Updated styles for better readability and consistency, including reformatting and minor adjustments. Replaced the blurred map background image with a pre-blurred version for performance and visual enhancements. Removed redundant comments and adjusted layout z-indices for improved layering.
2026-02-03 12:24:21 +01:00