Files
nessi 1473100498 Add theme_key to user payload in /me endpoint
The /me endpoint now includes the theme_key in the response payload. This ensures the frontend can access the user's theme preference directly.
2026-02-06 13:31:18 +01:00

121 lines
3.8 KiB
Python

from fastapi import APIRouter, Depends, HTTPException, Request, Response
from sqlalchemy.orm import Session
from ..db import get_db
from ..models import User
from ..security import (
verify_password,
make_session_value,
set_session,
clear_session,
get_session_user_id,
hash_password,
)
router = APIRouter(prefix="/auth", tags=["auth"])
@router.post("/login")
def login(data: dict, resp: Response, db: Session = Depends(get_db)):
email = (data.get("email") or "").lower().strip()
password = data.get("password") or ""
user = db.query(User).filter(User.email == email, User.disabled == False).first()
if not user or not verify_password(password, user.password_hash):
raise HTTPException(status_code=401, detail="invalid credentials")
set_session(resp, make_session_value(user.id))
return {"ok": True, "role": user.role, "email": user.email, "theme_key": user.theme_key}
@router.post("/logout")
def logout(resp: Response):
clear_session(resp)
return {"ok": True}
@router.get("/me")
def me(req: Request, db: Session = Depends(get_db)):
uid = get_session_user_id(req)
if not uid:
raise HTTPException(status_code=401, detail="not logged in")
user = db.query(User).filter(User.id == uid).first()
if not user:
raise HTTPException(status_code=401, detail="not logged in")
return {"id": user.id, "email": user.email, "role": user.role, "display_name": user.display_name, "theme_key": user.theme_key}
@router.get("/me/stats")
def my_stats(req: Request, db: Session = Depends(get_db)):
uid = get_session_user_id(req)
if not uid:
raise HTTPException(status_code=401, detail="not logged in")
# "played" = games where user is member AND winner is set (finished games)
from sqlalchemy import func
from ..models import Game, GameMember
played = (
db.query(func.count(Game.id))
.join(GameMember, GameMember.game_id == Game.id)
.filter(GameMember.user_id == uid, Game.winner_user_id != None)
.scalar()
or 0
)
wins = (
db.query(func.count(Game.id))
.join(GameMember, GameMember.game_id == Game.id)
.filter(GameMember.user_id == uid, Game.winner_user_id == uid)
.scalar()
or 0
)
losses = max(int(played) - int(wins), 0)
winrate = (float(wins) / float(played) * 100.0) if played else 0.0
return {
"played": int(played),
"wins": int(wins),
"losses": int(losses),
"winrate": round(winrate, 1),
}
@router.patch("/password")
def set_password(data: dict, req: Request, db: Session = Depends(get_db)):
uid = get_session_user_id(req)
if not uid:
raise HTTPException(status_code=401, detail="not logged in")
password = data.get("password") or ""
if len(password) < 8:
raise HTTPException(status_code=400, detail="password too short (min 8)")
user = db.query(User).filter(User.id == uid, User.disabled == False).first()
if not user:
raise HTTPException(status_code=401, detail="not logged in")
user.password_hash = hash_password(password)
db.add(user)
db.commit()
return {"ok": True}
@router.patch("/theme")
def set_theme(data: dict, req: Request, db: Session = Depends(get_db)):
uid = get_session_user_id(req)
if not uid:
raise HTTPException(status_code=401, detail="not logged in")
theme_key = (data.get("theme_key") or "").strip()
if not theme_key:
raise HTTPException(status_code=400, detail="theme_key required")
user = db.query(User).filter(User.id == uid, User.disabled == False).first()
if not user:
raise HTTPException(status_code=401, detail="not logged in")
user.theme_key = theme_key
db.add(user)
db.commit()
return {"ok": True, "theme_key": user.theme_key}