Files
android_kernel_samsung_sm8750/drivers/gpu/drm
Linus Torvalds 84210aeb4a Merge branch 'drm-radeon-kms' of git://git.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6
* 'drm-radeon-kms' of git://git.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6: (35 commits)
  drm/radeon: set fb aperture sizes for framebuffer handoff.
  drm/ttm: fix highuser vs dma32 confusion.
  drm/radeon: Fix size used for benchmarking BO copies.
  drm/radeon: Add radeon.test parameter for running BO GPU copy tests.
  drm/radeon/kms: allow interruptible waits for objects.
  drm/ttm: powerpc: Fix Highmem cache flushing.
  x86: Export kmap_atomic_prot() needed for TTM.
  drm/ttm: Fix ttm in-kernel copying of pages with non-standard caching attributes.
  drm/ttm: Fix an oops and sync object leak.
  drm/radeon/kms: vram sizing on certain r100 chips needs workaround.
  drm/radeon: Pay more attention to object placement requested by userspace.
  drm/radeon: Fall back to evicting BOs with memcpy if necessary.
  drm/radeon: Don't unreserve twice on failure to validate.
  drm/radeon/kms: fix bandwidth computation on avivo hardware
  drm/radeon/kms: add initial colortiling support.
  drm/radeon/kms: fix hotspot handling on pre-avivo chips
  drm/radeon/kms: enable frac fb divs on rs600/rs690/rs740
  drm/radeon/kms: add PLL flag to prefer frequencies <= the target freq
  drm/radeon/kms: block RN50 from using 3D engine.
  drm/radeon/kms: fix VRAM sizing like DDX does it.
  ...
2009-07-29 12:31:59 -07:00
..
2008-10-18 07:10:53 +10:00
2009-07-15 15:56:12 +10:00
2009-03-28 20:22:18 -04:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html