NFSv4.1: Ensure smooth handover of slots from one task to the next waiting

Currently, we see a lot of bouncing for the value of highest_used_slotid
due to the fact that slots are getting freed, instead of getting instantly
transmitted to the next waiting task.

Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
This commit is contained in:
Trond Myklebust
2012-11-29 17:27:47 -05:00
parent 62ae082d88
commit b75ad4cda5
4 changed files with 69 additions and 12 deletions

View File

@@ -217,11 +217,65 @@ static void nfs4_destroy_slot_tables(struct nfs4_session *session)
nfs4_shrink_slot_table(&session->bc_slot_table, 0);
}
static bool nfs41_assign_slot(struct rpc_task *task, void *pslot)
{
struct nfs4_sequence_args *args = task->tk_msg.rpc_argp;
struct nfs4_sequence_res *res = task->tk_msg.rpc_resp;
struct nfs4_slot *slot = pslot;
struct nfs4_slot_table *tbl = slot->table;
if (nfs4_session_draining(tbl->session) && !args->sa_privileged)
return false;
slot->renewal_time = jiffies;
slot->generation = tbl->generation;
args->sa_slot = slot;
res->sr_slot = slot;
res->sr_status_flags = 0;
res->sr_status = 1;
return true;
}
static bool __nfs41_wake_and_assign_slot(struct nfs4_slot_table *tbl,
struct nfs4_slot *slot)
{
if (rpc_wake_up_first(&tbl->slot_tbl_waitq, nfs41_assign_slot, slot))
return true;
return false;
}
bool nfs41_wake_and_assign_slot(struct nfs4_slot_table *tbl,
struct nfs4_slot *slot)
{
if (slot->slot_nr > tbl->max_slotid)
return false;
return __nfs41_wake_and_assign_slot(tbl, slot);
}
static bool nfs41_try_wake_next_slot_table_entry(struct nfs4_slot_table *tbl)
{
struct nfs4_slot *slot = nfs4_alloc_slot(tbl);
if (!IS_ERR(slot)) {
bool ret = __nfs41_wake_and_assign_slot(tbl, slot);
if (ret)
return ret;
nfs4_free_slot(tbl, slot);
}
return false;
}
void nfs41_wake_slot_table(struct nfs4_slot_table *tbl)
{
for (;;) {
if (!nfs41_try_wake_next_slot_table_entry(tbl))
break;
}
}
/* Update the client's idea of target_highest_slotid */
static void nfs41_set_target_slotid_locked(struct nfs4_slot_table *tbl,
u32 target_highest_slotid)
{
unsigned int max_slotid, i;
unsigned int max_slotid;
if (tbl->target_highest_slotid == target_highest_slotid)
return;
@@ -229,9 +283,8 @@ static void nfs41_set_target_slotid_locked(struct nfs4_slot_table *tbl,
tbl->generation++;
max_slotid = min(NFS4_MAX_SLOT_TABLE - 1, tbl->target_highest_slotid);
for (i = tbl->max_slotid + 1; i <= max_slotid; i++)
rpc_wake_up_next(&tbl->slot_tbl_waitq);
tbl->max_slotid = max_slotid;
nfs41_wake_slot_table(tbl);
}
void nfs41_set_target_slotid(struct nfs4_slot_table *tbl,