vgaarbiter: rst-ifiy and polish kerneldoc
Move the documentation into Documentation/gpu, link it up and pull in the kernel doc. No actual text changes except that I did polish the kerneldoc a bit, especially for vga_client_register(). v2: Remove some rst from vga-switcheroo.rst that I don't understand, but which seems to be the reason why the new vgaarbiter.rst sometimes drops out of the sidebar index. v3: Drop one level of headings and clarify the vgaarb one a bit. v4: Fix some typos (Sean). Cc: Jonathan Corbet <corbet@lwn.net> Cc: linux-doc@vger.kernel.org Cc: Sean Paul <seanpaul@chromium.org> Reviewed-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1471034937-651-20-git-send-email-daniel.vetter@ffwll.ch
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@@ -73,34 +73,6 @@ static inline void vga_set_legacy_decoding(struct pci_dev *pdev,
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unsigned int decodes) { };
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#endif
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/**
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* vga_get - acquire & locks VGA resources
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*
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* @pdev: pci device of the VGA card or NULL for the system default
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* @rsrc: bit mask of resources to acquire and lock
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* @interruptible: blocking should be interruptible by signals ?
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*
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* This function acquires VGA resources for the given
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* card and mark those resources locked. If the resource requested
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* are "normal" (and not legacy) resources, the arbiter will first check
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* whether the card is doing legacy decoding for that type of resource. If
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* yes, the lock is "converted" into a legacy resource lock.
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* The arbiter will first look for all VGA cards that might conflict
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* and disable their IOs and/or Memory access, including VGA forwarding
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* on P2P bridges if necessary, so that the requested resources can
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* be used. Then, the card is marked as locking these resources and
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* the IO and/or Memory accesse are enabled on the card (including
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* VGA forwarding on parent P2P bridges if any).
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* This function will block if some conflicting card is already locking
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* one of the required resources (or any resource on a different bus
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* segment, since P2P bridges don't differenciate VGA memory and IO
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* afaik). You can indicate whether this blocking should be interruptible
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* by a signal (for userland interface) or not.
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* Must not be called at interrupt time or in atomic context.
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* If the card already owns the resources, the function succeeds.
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* Nested calls are supported (a per-resource counter is maintained)
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*/
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#if defined(CONFIG_VGA_ARB)
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extern int vga_get(struct pci_dev *pdev, unsigned int rsrc, int interruptible);
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#else
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@@ -108,11 +80,14 @@ static inline int vga_get(struct pci_dev *pdev, unsigned int rsrc, int interrupt
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#endif
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/**
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* vga_get_interruptible
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* vga_get_interruptible
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* @pdev: pci device of the VGA card or NULL for the system default
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* @rsrc: bit mask of resources to acquire and lock
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*
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* Shortcut to vga_get
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* Shortcut to vga_get with interruptible set to true.
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*
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* On success, release the VGA resource again with vga_put().
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*/
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static inline int vga_get_interruptible(struct pci_dev *pdev,
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unsigned int rsrc)
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{
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@@ -120,47 +95,26 @@ static inline int vga_get_interruptible(struct pci_dev *pdev,
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}
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/**
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* vga_get_uninterruptible
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* vga_get_uninterruptible - shortcut to vga_get()
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* @pdev: pci device of the VGA card or NULL for the system default
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* @rsrc: bit mask of resources to acquire and lock
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*
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* Shortcut to vga_get
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* Shortcut to vga_get with interruptible set to false.
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*
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* On success, release the VGA resource again with vga_put().
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*/
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static inline int vga_get_uninterruptible(struct pci_dev *pdev,
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unsigned int rsrc)
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{
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return vga_get(pdev, rsrc, 0);
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}
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/**
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* vga_tryget - try to acquire & lock legacy VGA resources
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*
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* @pdev: pci devivce of VGA card or NULL for system default
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* @rsrc: bit mask of resources to acquire and lock
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*
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* This function performs the same operation as vga_get(), but
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* will return an error (-EBUSY) instead of blocking if the resources
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* are already locked by another card. It can be called in any context
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*/
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#if defined(CONFIG_VGA_ARB)
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extern int vga_tryget(struct pci_dev *pdev, unsigned int rsrc);
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#else
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static inline int vga_tryget(struct pci_dev *pdev, unsigned int rsrc) { return 0; }
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#endif
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/**
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* vga_put - release lock on legacy VGA resources
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*
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* @pdev: pci device of VGA card or NULL for system default
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* @rsrc: but mask of resource to release
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*
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* This function releases resources previously locked by vga_get()
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* or vga_tryget(). The resources aren't disabled right away, so
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* that a subsequence vga_get() on the same card will succeed
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* immediately. Resources have a counter, so locks are only
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* released if the counter reaches 0.
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*/
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#if defined(CONFIG_VGA_ARB)
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extern void vga_put(struct pci_dev *pdev, unsigned int rsrc);
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#else
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@@ -168,25 +122,6 @@ extern void vga_put(struct pci_dev *pdev, unsigned int rsrc);
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#endif
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/**
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* vga_default_device
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*
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* This can be defined by the platform. The default implementation
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* is rather dumb and will probably only work properly on single
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* vga card setups and/or x86 platforms.
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*
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* If your VGA default device is not PCI, you'll have to return
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* NULL here. In this case, I assume it will not conflict with
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* any PCI card. If this is not true, I'll have to define two archs
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* hooks for enabling/disabling the VGA default device if that is
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* possible. This may be a problem with real _ISA_ VGA cards, in
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* addition to a PCI one. I don't know at this point how to deal
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* with that card. Can theirs IOs be disabled at all ? If not, then
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* I suppose it's a matter of having the proper arch hook telling
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* us about it, so we basically never allow anybody to succeed a
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* vga_get()...
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*/
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#ifdef CONFIG_VGA_ARB
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extern struct pci_dev *vga_default_device(void);
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extern void vga_set_default_device(struct pci_dev *pdev);
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@@ -195,14 +130,11 @@ static inline struct pci_dev *vga_default_device(void) { return NULL; };
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static inline void vga_set_default_device(struct pci_dev *pdev) { };
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#endif
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/**
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* vga_conflicts
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*
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* Architectures should define this if they have several
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* independent PCI domains that can afford concurrent VGA
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* decoding
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/*
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* Architectures should define this if they have several
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* independent PCI domains that can afford concurrent VGA
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* decoding
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*/
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#ifndef __ARCH_HAS_VGA_CONFLICT
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static inline int vga_conflicts(struct pci_dev *p1, struct pci_dev *p2)
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{
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@@ -210,34 +142,6 @@ static inline int vga_conflicts(struct pci_dev *p1, struct pci_dev *p2)
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}
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#endif
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/**
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* vga_client_register
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*
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* @pdev: pci device of the VGA client
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* @cookie: client cookie to be used in callbacks
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* @irq_set_state: irq state change callback
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* @set_vga_decode: vga decode change callback
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*
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* return value: 0 on success, -1 on failure
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* Register a client with the VGA arbitration logic
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*
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* Clients have two callback mechanisms they can use.
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* irq enable/disable callback -
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* If a client can't disable its GPUs VGA resources, then we
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* need to be able to ask it to turn off its irqs when we
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* turn off its mem and io decoding.
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* set_vga_decode
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* If a client can disable its GPU VGA resource, it will
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* get a callback from this to set the encode/decode state
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*
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* Rationale: we cannot disable VGA decode resources unconditionally
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* some single GPU laptops seem to require ACPI or BIOS access to the
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* VGA registers to control things like backlights etc.
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* Hopefully newer multi-GPU laptops do something saner, and desktops
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* won't have any special ACPI for this.
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* They driver will get a callback when VGA arbitration is first used
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* by userspace since we some older X servers have issues.
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*/
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#if defined(CONFIG_VGA_ARB)
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int vga_client_register(struct pci_dev *pdev, void *cookie,
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void (*irq_set_state)(void *cookie, bool state),
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