fbcon: Use correct erase colour for clearing in fbcon

[ Upstream commit 892c788d73fe4a94337ed092cb998c49fa8ecaf4 ]

The erase colour calculation for fbcon clearing should use get_color instead
of attr_col_ec, like everything else. The latter is similar but is not correct.
For example it's missing the depth dependent remapping and doesn't care about
blanking.

The problem can be reproduced by setting up the background colour to grey
(vt.color=0x70) and having an fbcon console set to 2bpp (4 shades of gray).
Now the background attribute should be 1 (dark gray) on the console.

If the screen is scrolled when pressing enter in a shell prompt at the bottom
line then the new line is cleared using colour 7 instead of 1. That's not
something fillrect likes (at 2bbp it expect 0-3) so the result is interesting.

This patch switches to get_color with vc_video_erase_char to determine the
erase colour from attr_col_ec. That makes the latter function redundant as
no other users were left.

Use correct erase colour for clearing in fbcon

Signed-off-by: Zsolt Kajtar <soci@c64.rulez.org>
Signed-off-by: Helge Deller <deller@gmx.de>
Signed-off-by: Sasha Levin <sashal@kernel.org>
This commit is contained in:
Zsolt Kajtar
2025-02-02 21:33:46 +01:00
committed by Greg Kroah-Hartman
parent 7f370b7e6f
commit 1714afc14d
7 changed files with 18 additions and 58 deletions

View File

@@ -59,12 +59,11 @@ static void bit_bmove(struct vc_data *vc, struct fb_info *info, int sy,
}
static void bit_clear(struct vc_data *vc, struct fb_info *info, int sy,
int sx, int height, int width)
int sx, int height, int width, int fg, int bg)
{
int bgshift = (vc->vc_hi_font_mask) ? 13 : 12;
struct fb_fillrect region;
region.color = attr_bgcol_ec(bgshift, vc, info);
region.color = bg;
region.dx = sx * vc->vc_font.width;
region.dy = sy * vc->vc_font.height;
region.width = width * vc->vc_font.width;

View File

@@ -1240,7 +1240,7 @@ static void fbcon_clear(struct vc_data *vc, int sy, int sx, int height,
{
struct fb_info *info = fbcon_info_from_console(vc->vc_num);
struct fbcon_ops *ops = info->fbcon_par;
int fg, bg;
struct fbcon_display *p = &fb_display[vc->vc_num];
u_int y_break;
@@ -1261,16 +1261,18 @@ static void fbcon_clear(struct vc_data *vc, int sy, int sx, int height,
fbcon_clear_margins(vc, 0);
}
fg = get_color(vc, info, vc->vc_video_erase_char, 1);
bg = get_color(vc, info, vc->vc_video_erase_char, 0);
/* Split blits that cross physical y_wrap boundary */
y_break = p->vrows - p->yscroll;
if (sy < y_break && sy + height - 1 >= y_break) {
u_int b = y_break - sy;
ops->clear(vc, info, real_y(p, sy), sx, b, width);
ops->clear(vc, info, real_y(p, sy), sx, b, width, fg, bg);
ops->clear(vc, info, real_y(p, sy + b), sx, height - b,
width);
width, fg, bg);
} else
ops->clear(vc, info, real_y(p, sy), sx, height, width);
ops->clear(vc, info, real_y(p, sy), sx, height, width, fg, bg);
}
static void fbcon_putcs(struct vc_data *vc, const unsigned short *s,

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@@ -55,7 +55,7 @@ struct fbcon_ops {
void (*bmove)(struct vc_data *vc, struct fb_info *info, int sy,
int sx, int dy, int dx, int height, int width);
void (*clear)(struct vc_data *vc, struct fb_info *info, int sy,
int sx, int height, int width);
int sx, int height, int width, int fb, int bg);
void (*putcs)(struct vc_data *vc, struct fb_info *info,
const unsigned short *s, int count, int yy, int xx,
int fg, int bg);
@@ -116,42 +116,6 @@ static inline int mono_col(const struct fb_info *info)
return (~(0xfff << max_len)) & 0xff;
}
static inline int attr_col_ec(int shift, struct vc_data *vc,
struct fb_info *info, int is_fg)
{
int is_mono01;
int col;
int fg;
int bg;
if (!vc)
return 0;
if (vc->vc_can_do_color)
return is_fg ? attr_fgcol(shift,vc->vc_video_erase_char)
: attr_bgcol(shift,vc->vc_video_erase_char);
if (!info)
return 0;
col = mono_col(info);
is_mono01 = info->fix.visual == FB_VISUAL_MONO01;
if (attr_reverse(vc->vc_video_erase_char)) {
fg = is_mono01 ? col : 0;
bg = is_mono01 ? 0 : col;
}
else {
fg = is_mono01 ? 0 : col;
bg = is_mono01 ? col : 0;
}
return is_fg ? fg : bg;
}
#define attr_bgcol_ec(bgshift, vc, info) attr_col_ec(bgshift, vc, info, 0)
#define attr_fgcol_ec(fgshift, vc, info) attr_col_ec(fgshift, vc, info, 1)
/*
* Scroll Method
*/

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@@ -78,14 +78,13 @@ static void ccw_bmove(struct vc_data *vc, struct fb_info *info, int sy,
}
static void ccw_clear(struct vc_data *vc, struct fb_info *info, int sy,
int sx, int height, int width)
int sx, int height, int width, int fg, int bg)
{
struct fbcon_ops *ops = info->fbcon_par;
struct fb_fillrect region;
int bgshift = (vc->vc_hi_font_mask) ? 13 : 12;
u32 vyres = GETVYRES(ops->p, info);
region.color = attr_bgcol_ec(bgshift,vc,info);
region.color = bg;
region.dx = sy * vc->vc_font.height;
region.dy = vyres - ((sx + width) * vc->vc_font.width);
region.height = width * vc->vc_font.width;

View File

@@ -63,14 +63,13 @@ static void cw_bmove(struct vc_data *vc, struct fb_info *info, int sy,
}
static void cw_clear(struct vc_data *vc, struct fb_info *info, int sy,
int sx, int height, int width)
int sx, int height, int width, int fg, int bg)
{
struct fbcon_ops *ops = info->fbcon_par;
struct fb_fillrect region;
int bgshift = (vc->vc_hi_font_mask) ? 13 : 12;
u32 vxres = GETVXRES(ops->p, info);
region.color = attr_bgcol_ec(bgshift,vc,info);
region.color = bg;
region.dx = vxres - ((sy + height) * vc->vc_font.height);
region.dy = sx * vc->vc_font.width;
region.height = width * vc->vc_font.width;

View File

@@ -64,15 +64,14 @@ static void ud_bmove(struct vc_data *vc, struct fb_info *info, int sy,
}
static void ud_clear(struct vc_data *vc, struct fb_info *info, int sy,
int sx, int height, int width)
int sx, int height, int width, int fg, int bg)
{
struct fbcon_ops *ops = info->fbcon_par;
struct fb_fillrect region;
int bgshift = (vc->vc_hi_font_mask) ? 13 : 12;
u32 vyres = GETVYRES(ops->p, info);
u32 vxres = GETVXRES(ops->p, info);
region.color = attr_bgcol_ec(bgshift,vc,info);
region.color = bg;
region.dy = vyres - ((sy + height) * vc->vc_font.height);
region.dx = vxres - ((sx + width) * vc->vc_font.width);
region.width = width * vc->vc_font.width;

View File

@@ -32,16 +32,14 @@ static void tile_bmove(struct vc_data *vc, struct fb_info *info, int sy,
}
static void tile_clear(struct vc_data *vc, struct fb_info *info, int sy,
int sx, int height, int width)
int sx, int height, int width, int fg, int bg)
{
struct fb_tilerect rect;
int bgshift = (vc->vc_hi_font_mask) ? 13 : 12;
int fgshift = (vc->vc_hi_font_mask) ? 9 : 8;
rect.index = vc->vc_video_erase_char &
((vc->vc_hi_font_mask) ? 0x1ff : 0xff);
rect.fg = attr_fgcol_ec(fgshift, vc, info);
rect.bg = attr_bgcol_ec(bgshift, vc, info);
rect.fg = fg;
rect.bg = bg;
rect.sx = sx;
rect.sy = sy;
rect.width = width;