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2025-08-12 23:12:57 +02:00

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/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Copyright (c) 2024 Qualcomm Innovation Center, Inc. All rights reserved.
*/
#ifndef ____ADRENO_DISPATCHER_H
#define ____ADRENO_DISPATCHER_H
#include <linux/kobject.h>
#include <linux/kthread.h>
#include <linux/llist.h>
extern unsigned int adreno_drawobj_timeout;
/*
* Maximum size of the dispatcher ringbuffer - the actual inflight size will be
* smaller then this but this size will allow for a larger range of inflight
* sizes that can be chosen at runtime
*/
#define ADRENO_DISPATCH_DRAWQUEUE_SIZE 128
#define DRAWQUEUE_NEXT(_i, _s) (((_i) + 1) % (_s))
/**
* struct adreno_dispatcher_drawqueue - List of commands for a RB level
* @cmd_q: List of command obj's submitted to dispatcher
* @inflight: Number of commands inflight in this q
* @head: Head pointer to the q
* @tail: Queues tail pointer
* @active_context_count: Number of active contexts seen in this rb drawqueue
* @expires: The jiffies value at which this drawqueue has run too long
*/
struct adreno_dispatcher_drawqueue {
struct kgsl_drawobj_cmd *cmd_q[ADRENO_DISPATCH_DRAWQUEUE_SIZE];
unsigned int inflight;
unsigned int head;
unsigned int tail;
int active_context_count;
unsigned long expires;
};
/**
* struct adreno_dispatch_job - An instance of work for the dispatcher
* @node: llist node for the list of jobs
* @drawctxt: A pointer to an adreno draw context
*
* This struct defines work for the dispatcher. When a drawctxt is ready to send
* commands it will attach itself to the appropriate list for it's priority.
* The dispatcher will process all jobs on each priority every time it goes
* through a dispatch cycle
*/
struct adreno_dispatch_job {
struct llist_node node;
struct adreno_context *drawctxt;
};
/**
* struct adreno_dispatcher - container for the adreno GPU dispatcher
* @mutex: Mutex to protect the structure
* @state: Current state of the dispatcher (active or paused)
* @timer: Timer to monitor the progress of the drawobjs
* @inflight: Number of drawobj operations pending in the ringbuffer
* @pending: Priority list of contexts waiting to submit drawobjs
* @kobj: kobject for the dispatcher directory in the device sysfs node
* @idle_gate: Gate to wait on for dispatcher to idle
*/
struct adreno_dispatcher {
struct mutex mutex;
unsigned long priv;
struct timer_list timer;
struct timer_list fault_timer;
unsigned int inflight;
/** @jobs - Array of dispatch job lists for each priority level */
struct llist_head jobs[16];
/** @requeue - Array of lists for dispatch jobs that got requeued */
struct llist_head requeue[16];
struct kobject kobj;
struct completion idle_gate;
};
enum adreno_dispatcher_flags {
ADRENO_DISPATCHER_POWER = 0,
ADRENO_DISPATCHER_ACTIVE,
ADRENO_DISPATCHER_INIT,
};
struct adreno_device;
struct adreno_submit_time;
struct kgsl_device;
void adreno_dispatcher_start(struct kgsl_device *device);
int adreno_dispatcher_init(struct adreno_device *adreno_dev);
int adreno_dispatcher_idle(struct adreno_device *adreno_dev);
void adreno_dispatcher_stop(struct adreno_device *adreno_dev);
void adreno_dispatcher_start_fault_timer(struct adreno_device *adreno_dev);
void adreno_dispatcher_stop_fault_timer(struct kgsl_device *device);
#endif /* __ADRENO_DISPATCHER_H */