Files
cluedo-hp-webapp/backend/app/models.py
nessi d0f65b856e Integrate join codes, player management, and themes
This update introduces "join codes" for games to simplify game joining. Enhancements include player role and winner management for better organization. Additionally, theme preferences are now user-configurable and persisted server-side.
2026-02-06 11:08:41 +01:00

80 lines
3.3 KiB
Python

import enum
import uuid
from sqlalchemy import String, Boolean, DateTime, ForeignKey, Integer, SmallInteger, UniqueConstraint
from sqlalchemy.orm import Mapped, mapped_column
from sqlalchemy.sql import func
from .db import Base
class Role(str, enum.Enum):
admin = "admin"
user = "user"
class Category(str, enum.Enum):
suspect = "suspect"
item = "item"
location = "location"
class User(Base):
__tablename__ = "users"
id: Mapped[str] = mapped_column(String, primary_key=True, default=lambda: str(uuid.uuid4()))
email: Mapped[str] = mapped_column(String, unique=True, index=True)
password_hash: Mapped[str] = mapped_column(String)
role: Mapped[str] = mapped_column(String, default=Role.user.value)
disabled: Mapped[bool] = mapped_column(Boolean, default=False)
# UI preferences (persisted server-side)
theme_key: Mapped[str] = mapped_column(String, default="default")
created_at: Mapped[str] = mapped_column(DateTime(timezone=True), server_default=func.now())
class Game(Base):
__tablename__ = "games"
id: Mapped[str] = mapped_column(String, primary_key=True, default=lambda: str(uuid.uuid4()))
# Creator/owner (for audit), membership controls access
owner_user_id: Mapped[str] = mapped_column(String, ForeignKey("users.id"), index=True)
name: Mapped[str] = mapped_column(String)
seed: Mapped[int] = mapped_column(Integer)
# "Kahoot"-style join code
join_code: Mapped[str] = mapped_column(String, unique=True, index=True)
# Winner (shared for the game)
winner_user_id: Mapped[str | None] = mapped_column(String, ForeignKey("users.id"), nullable=True)
created_at: Mapped[str] = mapped_column(DateTime(timezone=True), server_default=func.now())
class GameMember(Base):
__tablename__ = "game_members"
__table_args__ = (
UniqueConstraint("game_id", "user_id", name="uq_game_member"),
)
id: Mapped[str] = mapped_column(String, primary_key=True, default=lambda: str(uuid.uuid4()))
game_id: Mapped[str] = mapped_column(String, ForeignKey("games.id"), index=True)
user_id: Mapped[str] = mapped_column(String, ForeignKey("users.id"), index=True)
created_at: Mapped[str] = mapped_column(DateTime(timezone=True), server_default=func.now())
class Entry(Base):
__tablename__ = "entries"
id: Mapped[str] = mapped_column(String, primary_key=True, default=lambda: str(uuid.uuid4()))
category: Mapped[str] = mapped_column(String, index=True)
label: Mapped[str] = mapped_column(String)
class SheetState(Base):
__tablename__ = "sheet_state"
__table_args__ = (
UniqueConstraint("game_id", "owner_user_id", "entry_id", name="uq_sheet"),
)
id: Mapped[str] = mapped_column(String, primary_key=True, default=lambda: str(uuid.uuid4()))
game_id: Mapped[str] = mapped_column(String, ForeignKey("games.id"), index=True)
owner_user_id: Mapped[str] = mapped_column(String, ForeignKey("users.id"), index=True)
entry_id: Mapped[str] = mapped_column(String, ForeignKey("entries.id"), index=True)
status: Mapped[int] = mapped_column(SmallInteger, default=0) # 0 unknown, 1 crossed, 2 confirmed, 3 maybe
note_tag: Mapped[str | None] = mapped_column(String, nullable=True) # null | 'i' | 'm' | 's'
# Frontend "s.XX" chip selection (persisted)
chip_code: Mapped[str | None] = mapped_column(String, nullable=True)