Wrapped WinnerBadge, SheetSection grid, and WinnerCard components in conditional rendering based on `gameStarted` flag derived from game metadata's `started` property. Prevents display of game content in lobby state before host initiates gameplay.
Wrapped WinnerBadge, SheetSection grid, and WinnerCard components in conditional rendering based on `gameStarted` flag derived from game metadata's `started` property. Prevents display of game content in lobby state before host initiates gameplay.