Compare commits
11 Commits
9ff5d0291f
...
bdf18c2aea
| Author | SHA1 | Date | |
|---|---|---|---|
| bdf18c2aea | |||
| 770b2cb531 | |||
| 61c7ed6ffe | |||
| 3a9da788e5 | |||
| 56ef076010 | |||
| aefb4234d6 | |||
| 83893a0060 | |||
| f555526e64 | |||
| d4e629b211 | |||
| 85805531c2 | |||
| 7b7b23f52d |
@@ -9,7 +9,8 @@
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},
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"dependencies": {
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"react": "^18.3.1",
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"react-dom": "^18.3.1"
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"react-dom": "^18.3.1",
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"canvas-confetti": "^1.9.3"
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},
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"devDependencies": {
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"@vitejs/plugin-react": "^4.3.1",
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@@ -1,4 +1,6 @@
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import React, { useEffect, useState } from "react";
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import React, { useEffect, useRef, useState } from "react";
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import { createPortal } from "react-dom";
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import WinnerCelebration from "./components/WinnerCelebration";
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import { api } from "./api/client";
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import { cycleTag } from "./utils/cycleTag";
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@@ -7,6 +9,7 @@ import { getChipLS, setChipLS, clearChipLS } from "./utils/chipStorage";
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import { useHpGlobalStyles } from "./styles/hooks/useHpGlobalStyles";
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import { styles } from "./styles/styles";
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import { applyTheme, DEFAULT_THEME_KEY } from "./styles/themes";
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import { stylesTokens } from "./styles/theme";
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import AdminPanel from "./components/AdminPanel";
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import LoginPage from "./components/LoginPage";
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@@ -69,6 +72,38 @@ export default function App() {
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const [statsLoading, setStatsLoading] = useState(false);
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const [statsError, setStatsError] = useState("");
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// ===== Join Snack (bottom toast) =====
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const [snack, setSnack] = useState("");
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const snackTimerRef = useRef(null);
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// track members to detect joins
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const lastMemberIdsRef = useRef(new Set());
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const membersBaselineRef = useRef(false);
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// ===== Winner Celebration =====
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const [celebrateOpen, setCelebrateOpen] = useState(false);
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const [celebrateName, setCelebrateName] = useState("");
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// baseline per game: beim ersten Meta-Load NICHT feiern
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const winnerBaselineRef = useRef(false);
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const lastWinnerIdRef = useRef(null);
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const showSnack = (msg) => {
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setSnack(msg);
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if (snackTimerRef.current) clearTimeout(snackTimerRef.current);
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snackTimerRef.current = setTimeout(() => setSnack(""), 1800);
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};
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const vibrate = (pattern) => {
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try {
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if (typeof navigator !== "undefined" && "vibrate" in navigator) {
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navigator.vibrate(pattern);
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}
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} catch {
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// ignore
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}
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};
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const load = async () => {
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const m = await api("/auth/me");
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setMe(m);
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@@ -91,12 +126,46 @@ export default function App() {
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const loadGameMeta = async () => {
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if (!gameId) return;
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const meta = await api(`/games/${gameId}`);
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setGameMeta(meta);
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setWinnerUserId(meta?.winner_user_id || "");
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const mem = await api(`/games/${gameId}/members`);
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setMembers(mem);
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// ✅ detect new members (join notifications for everyone)
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try {
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const prev = lastMemberIdsRef.current;
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const nowIds = new Set((mem || []).map((m) => String(m.id)));
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if (!membersBaselineRef.current) {
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// first load for this game -> set baseline, no notification
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membersBaselineRef.current = true;
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lastMemberIdsRef.current = nowIds;
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return;
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}
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const added = (mem || []).filter((m) => !prev.has(String(m.id)));
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if (added.length > 0) {
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const names = added
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.map((m) => ((m.display_name || "").trim() || (m.email || "").trim() || "Jemand"))
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.slice(0, 3);
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const msg =
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added.length === 1
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? `✨ ${names[0]} ist beigetreten`
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: `✨ ${names.join(", ")} ${added.length > 3 ? `(+${added.length - 3}) ` : ""}sind beigetreten`;
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showSnack(msg);
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vibrate(25); // dezent & kurz
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}
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lastMemberIdsRef.current = nowIds;
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} catch {
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// ignore snack errors
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}
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};
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// Dropdown outside click
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@@ -121,6 +190,16 @@ export default function App() {
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// on game change
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useEffect(() => {
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// reset join detection baseline when switching games
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membersBaselineRef.current = false;
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lastMemberIdsRef.current = new Set();
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// reset winner celebration baseline when switching games
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winnerBaselineRef.current = false;
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lastWinnerIdRef.current = null;
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setCelebrateOpen(false);
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setCelebrateName("");
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(async () => {
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if (!gameId) return;
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try {
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@@ -161,6 +240,35 @@ export default function App() {
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [me?.id, gameId]);
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useEffect(() => {
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// wid kann auch "" sein (kein Sieger)
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const wid = gameMeta?.winner_user_id ? String(gameMeta.winner_user_id) : "";
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// Baseline beim ersten Meta-Load setzen – egal ob Winner existiert oder nicht
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if (!winnerBaselineRef.current) {
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winnerBaselineRef.current = true;
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lastWinnerIdRef.current = wid; // kann "" sein
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return;
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}
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// Nur reagieren, wenn sich wid ändert
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if (lastWinnerIdRef.current !== wid) {
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lastWinnerIdRef.current = wid;
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// wenn wid leer wird (reset), nicht feiern
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if (!wid) return;
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const name =
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(gameMeta?.winner_display_name || "").trim() ||
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(gameMeta?.winner_email || "").trim() ||
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"Jemand";
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setCelebrateName(name);
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setCelebrateOpen(true);
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}
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}, [gameMeta?.winner_user_id, gameMeta?.winner_display_name, gameMeta?.winner_email]);
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// ===== Auth actions =====
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const doLogin = async () => {
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await api("/auth/login", {
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@@ -179,6 +287,12 @@ export default function App() {
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setGameMeta(null);
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setMembers([]);
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setWinnerUserId("");
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// reset winner celebration on logout
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winnerBaselineRef.current = false;
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lastWinnerIdRef.current = null;
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setCelebrateOpen(false);
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setCelebrateName("");
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};
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// ===== Password =====
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@@ -263,15 +377,23 @@ export default function App() {
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// ===== New game flow =====
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const createGame = async () => {
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// ✅ wichtig: alten Game-State weg, damit nix "hängen" bleibt
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// ✅ alten Game-State komplett loswerden, damit nix am alten Spiel "hängen bleibt"
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setSheet(null);
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setGameMeta(null);
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setMembers([]);
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setWinnerUserId("");
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setPulseId(null);
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// auch Chip-Modal-State resetten
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setChipOpen(false);
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setChipEntry(null);
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// reset winner celebration baseline for the new game
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winnerBaselineRef.current = false;
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lastWinnerIdRef.current = null;
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setCelebrateOpen(false);
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setCelebrateName("");
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const g = await api("/games", {
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method: "POST",
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body: JSON.stringify({ name: "Spiel " + new Date().toLocaleString() }),
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@@ -280,7 +402,7 @@ export default function App() {
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const gs = await api("/games");
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setGames(gs);
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// ✅ auf neues Spiel wechseln (triggered dann reloadSheet/loadGameMeta via effect)
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// ✅ auf neues Game wechseln (triggert reloadSheet/loadGameMeta via effect)
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setGameId(g.id);
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return g; // includes code
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@@ -425,6 +547,13 @@ export default function App() {
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return (
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<div style={styles.page}>
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{/* Winner Celebration Overlay */}
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<WinnerCelebration
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open={celebrateOpen}
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winnerName={celebrateName}
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onClose={() => setCelebrateOpen(false)}
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/>
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<div style={styles.bgFixed} aria-hidden="true">
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<div style={styles.bgMap} />
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</div>
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@@ -448,6 +577,9 @@ export default function App() {
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gameId={gameId}
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setGameId={setGameId}
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onOpenHelp={() => setHelpOpen(true)}
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members={members}
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me={me}
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hostUserId={gameMeta?.host_user_id || ""}
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/>
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{/* Sieger Badge: zwischen Spiel und Verdächtigte Person */}
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@@ -516,6 +648,7 @@ export default function App() {
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currentCode={gameMeta?.code || ""}
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gameFinished={!!gameMeta?.winner_user_id}
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hasGame={!!gameId}
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currentMembers={members}
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/>
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<ChipModal
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@@ -532,6 +665,35 @@ export default function App() {
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loading={statsLoading}
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error={statsError}
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/>
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{/* Bottom snack for joins */}
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{snack &&
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createPortal(
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<div
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style={{
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position: "fixed",
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left: "50%",
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bottom: 14,
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transform: "translateX(-50%)",
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maxWidth: "92vw",
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padding: "10px 12px",
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borderRadius: 14,
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border: `1px solid ${stylesTokens.panelBorder}`,
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background: stylesTokens.panelBg,
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color: stylesTokens.textMain,
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boxShadow: "0 12px 30px rgba(0,0,0,0.35)",
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backdropFilter: "blur(6px)",
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fontWeight: 900,
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fontSize: 13,
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textAlign: "center",
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zIndex: 2147483647,
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pointerEvents: "none",
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}}
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>
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{snack}
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</div>,
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document.body
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)}
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</div>
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);
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}
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@@ -2,7 +2,46 @@ import React from "react";
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import { styles } from "../styles/styles";
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import { stylesTokens } from "../styles/theme";
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export default function GamePickerCard({ games, gameId, setGameId, onOpenHelp }) {
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export default function GamePickerCard({
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games,
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gameId,
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setGameId,
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onOpenHelp,
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members = [],
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me,
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hostUserId,
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}) {
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const cur = games.find((x) => x.id === gameId);
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const renderMemberName = (m) => {
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const base = ((m.display_name || "").trim() || (m.email || "").trim() || "—");
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const isMe = !!(me?.id && String(me.id) === String(m.id));
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const isHost = !!(hostUserId && String(hostUserId) === String(m.id));
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const suffix = `${isHost ? " " : ""}${isMe ? " (du)" : ""}`;
|
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return base + suffix;
|
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};
|
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|
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const pillStyle = (isHost, isMe) => ({
|
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padding: "7px 10px",
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borderRadius: 999,
|
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border: `1px solid ${
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isHost ? "rgba(233,216,166,0.35)" : "rgba(233,216,166,0.16)"
|
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}`,
|
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background: isHost
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? "linear-gradient(180deg, rgba(233,216,166,0.14), rgba(10,10,12,0.35))"
|
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: "rgba(10,10,12,0.30)",
|
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color: stylesTokens.textMain,
|
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fontSize: 13,
|
||||
fontWeight: 950,
|
||||
boxShadow: isHost ? "0 8px 18px rgba(0,0,0,0.25)" : "none",
|
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opacity: isMe ? 1 : 0.95,
|
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display: "inline-flex",
|
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alignItems: "center",
|
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gap: 6,
|
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whiteSpace: "nowrap",
|
||||
});
|
||||
|
||||
return (
|
||||
<div style={{ marginTop: 14 }}>
|
||||
<div style={styles.card}>
|
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@@ -26,16 +65,77 @@ export default function GamePickerCard({ games, gameId, setGameId, onOpenHelp })
|
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</button>
|
||||
</div>
|
||||
|
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{/* kleine Code Zeile unter dem Picker (optional nice) */}
|
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{(() => {
|
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const cur = games.find((x) => x.id === gameId);
|
||||
if (!cur?.code) return null;
|
||||
return (
|
||||
<div style={{ padding: "0 12px 12px", fontSize: 12, color: stylesTokens.textDim, opacity: 0.9 }}>
|
||||
{/* Code Zeile */}
|
||||
{cur?.code && (
|
||||
<div
|
||||
style={{
|
||||
padding: "0 12px 10px",
|
||||
fontSize: 12,
|
||||
color: stylesTokens.textDim,
|
||||
opacity: 0.92,
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
justifyContent: "space-between",
|
||||
gap: 10,
|
||||
}}
|
||||
>
|
||||
<div>
|
||||
Code: <b style={{ color: stylesTokens.textGold }}>{cur.code}</b>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Spieler */}
|
||||
{members?.length > 0 && (
|
||||
<div style={{ padding: "0 12px 12px" }}>
|
||||
<div
|
||||
style={{
|
||||
fontSize: 12,
|
||||
opacity: 0.85,
|
||||
color: stylesTokens.textDim,
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
justifyContent: "space-between",
|
||||
gap: 10,
|
||||
}}
|
||||
>
|
||||
<div>Spieler</div>
|
||||
<div style={{ fontWeight: 900, color: stylesTokens.textGold }}>
|
||||
{members.length}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div
|
||||
style={{
|
||||
marginTop: 8,
|
||||
padding: 10,
|
||||
borderRadius: 16,
|
||||
border: `1px solid rgba(233,216,166,0.10)`,
|
||||
background: "rgba(10,10,12,0.18)",
|
||||
display: "flex",
|
||||
flexWrap: "wrap",
|
||||
gap: 8,
|
||||
}}
|
||||
>
|
||||
{members.map((m) => {
|
||||
const isMe = !!(me?.id && String(me.id) === String(m.id));
|
||||
const isHost = !!(hostUserId && String(hostUserId) === String(m.id));
|
||||
const label = renderMemberName(m);
|
||||
|
||||
return (
|
||||
<div key={m.id} style={pillStyle(isHost, isMe)} title={label}>
|
||||
{isHost && <span style={{ color: stylesTokens.textGold }}>👑</span>}
|
||||
<span>{label.replace(" 👑", "")}</span>
|
||||
</div>
|
||||
);
|
||||
})()}
|
||||
})}
|
||||
</div>
|
||||
|
||||
<div style={{ marginTop: 6, fontSize: 11, opacity: 0.7, color: stylesTokens.textDim }}>
|
||||
👑 = Host
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
@@ -168,6 +168,7 @@ export default function NewGameModal({
|
||||
</>
|
||||
)}
|
||||
|
||||
|
||||
{/* ✅ CHOICE: nur wenn Spiel beendet oder kein Spiel selected */}
|
||||
{mode === "choice" && (
|
||||
<>
|
||||
|
||||
182
frontend/src/components/WinnerCelebration.jsx
Normal file
182
frontend/src/components/WinnerCelebration.jsx
Normal file
@@ -0,0 +1,182 @@
|
||||
import React, { useEffect } from "react";
|
||||
import { createPortal } from "react-dom";
|
||||
import confetti from "canvas-confetti";
|
||||
import { stylesTokens } from "../styles/theme";
|
||||
|
||||
export default function WinnerCelebration({ open, winnerName, onClose }) {
|
||||
useEffect(() => {
|
||||
if (!open) return;
|
||||
|
||||
// Scroll lock
|
||||
const prevOverflow = document.body.style.overflow;
|
||||
document.body.style.overflow = "hidden";
|
||||
|
||||
const reduceMotion =
|
||||
window.matchMedia &&
|
||||
window.matchMedia("(prefers-reduced-motion: reduce)").matches;
|
||||
|
||||
if (!reduceMotion) {
|
||||
const end = Date.now() + 4500;
|
||||
|
||||
// WICHTIG: über dem Overlay rendern
|
||||
const TOP_Z = 2147483647;
|
||||
|
||||
// hellere Farben damit’s auch auf dark overlay knallt
|
||||
const bright = ["#ffffff", "#ffd166", "#06d6a0", "#4cc9f0", "#f72585"];
|
||||
|
||||
// 2 große Bursts
|
||||
confetti({
|
||||
particleCount: 170,
|
||||
spread: 95,
|
||||
startVelocity: 42,
|
||||
origin: { x: 0.12, y: 0.62 },
|
||||
zIndex: TOP_Z,
|
||||
colors: bright,
|
||||
});
|
||||
confetti({
|
||||
particleCount: 170,
|
||||
spread: 95,
|
||||
startVelocity: 42,
|
||||
origin: { x: 0.88, y: 0.62 },
|
||||
zIndex: TOP_Z,
|
||||
colors: bright,
|
||||
});
|
||||
|
||||
// “Rain” über die Zeit
|
||||
(function frame() {
|
||||
confetti({
|
||||
particleCount: 8,
|
||||
spread: 75,
|
||||
startVelocity: 34,
|
||||
origin: { x: Math.random(), y: Math.random() * 0.18 },
|
||||
scalar: 1.05,
|
||||
zIndex: TOP_Z,
|
||||
colors: bright,
|
||||
});
|
||||
if (Date.now() < end) requestAnimationFrame(frame);
|
||||
})();
|
||||
}
|
||||
|
||||
const t = setTimeout(() => onClose?.(), 5500);
|
||||
|
||||
return () => {
|
||||
clearTimeout(t);
|
||||
document.body.style.overflow = prevOverflow;
|
||||
};
|
||||
}, [open, onClose]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!open) return;
|
||||
const onKey = (e) => e.key === "Escape" && onClose?.();
|
||||
window.addEventListener("keydown", onKey);
|
||||
return () => window.removeEventListener("keydown", onKey);
|
||||
}, [open, onClose]);
|
||||
|
||||
if (!open) return null;
|
||||
|
||||
const node = (
|
||||
<div
|
||||
role="dialog"
|
||||
aria-modal="true"
|
||||
style={{
|
||||
position: "fixed",
|
||||
inset: 0,
|
||||
zIndex: 2147483646,
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
justifyContent: "center",
|
||||
// weniger dunkel -> Confetti wirkt heller
|
||||
background: "rgba(0,0,0,0.42)",
|
||||
backdropFilter: "blur(10px)",
|
||||
WebkitBackdropFilter: "blur(10px)",
|
||||
padding: 14,
|
||||
}}
|
||||
onMouseDown={onClose}
|
||||
>
|
||||
<div
|
||||
onMouseDown={(e) => e.stopPropagation()}
|
||||
style={{
|
||||
// kleiner + mobile friendly
|
||||
width: "min(420px, 90vw)",
|
||||
borderRadius: 18,
|
||||
padding: "14px 14px",
|
||||
border: `1px solid ${stylesTokens.panelBorder}`,
|
||||
background: stylesTokens.panelBg,
|
||||
boxShadow: "0 18px 70px rgba(0,0,0,0.55)",
|
||||
backdropFilter: "blur(10px)",
|
||||
WebkitBackdropFilter: "blur(10px)",
|
||||
position: "relative",
|
||||
overflow: "hidden",
|
||||
}}
|
||||
>
|
||||
{/* dezente “Gold Line” */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
inset: 0,
|
||||
background: `linear-gradient(90deg, transparent, ${stylesTokens.goldLine}, transparent)`,
|
||||
opacity: 0.32,
|
||||
pointerEvents: "none",
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* shine */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
top: -70,
|
||||
right: -120,
|
||||
width: 240,
|
||||
height: 200,
|
||||
background: `radial-gradient(circle at 30% 30%, ${stylesTokens.goldLine}, transparent 60%)`,
|
||||
opacity: 0.12,
|
||||
transform: "rotate(12deg)",
|
||||
pointerEvents: "none",
|
||||
}}
|
||||
/>
|
||||
|
||||
<div style={{ position: "relative", display: "grid", gap: 8 }}>
|
||||
<div style={{ fontSize: 30, lineHeight: 1 }}>🏆</div>
|
||||
|
||||
<div
|
||||
style={{
|
||||
fontSize: 16,
|
||||
fontWeight: 900,
|
||||
color: stylesTokens.textMain,
|
||||
lineHeight: 1.25,
|
||||
}}
|
||||
>
|
||||
Spieler{" "}
|
||||
<span style={{ color: stylesTokens.textGold }}>
|
||||
{winnerName || "Unbekannt"}
|
||||
</span>{" "}
|
||||
hat die richtige Lösung!
|
||||
</div>
|
||||
|
||||
<div style={{ color: stylesTokens.textDim, opacity: 0.95, fontSize: 13 }}>
|
||||
Fall gelöst. Respekt. ✨
|
||||
</div>
|
||||
|
||||
<div style={{ display: "flex", justifyContent: "flex-end", marginTop: 6 }}>
|
||||
<button
|
||||
onClick={onClose}
|
||||
style={{
|
||||
padding: "9px 11px",
|
||||
borderRadius: 12,
|
||||
border: `1px solid ${stylesTokens.panelBorder}`,
|
||||
background: "rgba(255,255,255,0.06)",
|
||||
color: stylesTokens.textMain,
|
||||
fontWeight: 900,
|
||||
cursor: "pointer",
|
||||
}}
|
||||
>
|
||||
OK
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
return createPortal(node, document.body);
|
||||
}
|
||||
Reference in New Issue
Block a user