Implemented host-controlled game start mechanism that generates unique player chips from user names. Added `started_at` timestamp to games and new `game_chips` table to store player identifiers. Chips are created using first name initial plus first two surname letters (e.g., SNE for Sascha Nesterovic) with automatic conflict resolution. Updated frontend to display start button for hosts, show game status, and populate chip selection modal
The changes split large features into smaller, reusable components like `AdminPanel`, `LoginPage`, `TopBar`, `PasswordModal`, and `ChipModal`. Utility functions such as `cycleTag` and `chipStorage` were extracted for better organization. This improves the code's readability, maintainability, and scalability.