Implemented comprehensive lobby UI for games that haven't started yet. Added player count display, numbered player list with host crown indicator, and minimum 2-player requirement for game start. Included confirmation dialog before starting and error handling with user feedback. Enhanced visual styling with dedicated lobby container, player slots, and status messages. Updated README to reflect new lobby feature.
Implemented host-controlled game start mechanism that generates unique player chips from user names. Added `started_at` timestamp to games and new `game_chips` table to store player identifiers. Chips are created using first name initial plus first two surname letters (e.g., SNE for Sascha Nesterovic) with automatic conflict resolution. Updated frontend to display start button for hosts, show game status, and populate chip selection modal