Integrate join codes, player management, and themes
This update introduces "join codes" for games to simplify game joining. Enhancements include player role and winner management for better organization. Additionally, theme preferences are now user-configurable and persisted server-side.
This commit is contained in:
@@ -1,16 +1,13 @@
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// src/App.jsx
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import React, { useEffect, useState } from "react";
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import React, { useEffect, useMemo, useState } from "react";
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import { api } from "./api/client";
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import { cycleTag } from "./utils/cycleTag";
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import { getChipLS, setChipLS, clearChipLS } from "./utils/chipStorage";
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import { getWinnerLS, setWinnerLS, clearWinnerLS } from "./utils/winnerStorage";
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import { useHpGlobalStyles } from "./styles/hooks/useHpGlobalStyles";
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import { styles } from "./styles/styles";
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import { applyTheme, loadThemeKey, saveThemeKey, DEFAULT_THEME_KEY } from "./styles/themes";
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import { applyTheme, DEFAULT_THEME_KEY } from "./styles/themes";
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import AdminPanel from "./components/AdminPanel";
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import LoginPage from "./components/LoginPage";
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@@ -23,6 +20,7 @@ import SheetSection from "./components/SheetSection";
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import DesignModal from "./components/DesignModal";
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import WinnerCard from "./components/WinnerCard";
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import WinnerBadge from "./components/WinnerBadge";
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import JoinGameModal from "./components/JoinGameModal";
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export default function App() {
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useHpGlobalStyles();
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@@ -39,8 +37,10 @@ export default function App() {
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const [sheet, setSheet] = useState(null);
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const [pulseId, setPulseId] = useState(null);
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// Winner (per game)
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const [winnerName, setWinnerName] = useState("");
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// Game meta / players / winner
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const [gameMeta, setGameMeta] = useState(null);
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const [players, setPlayers] = useState([]);
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const [winnerUserId, setWinnerUserId] = useState(null);
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// Modals
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const [helpOpen, setHelpOpen] = useState(false);
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@@ -60,13 +60,20 @@ export default function App() {
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const [designOpen, setDesignOpen] = useState(false);
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const [themeKey, setThemeKey] = useState(DEFAULT_THEME_KEY);
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// Join game
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const [joinOpen, setJoinOpen] = useState(false);
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const currentGame = useMemo(
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() => games.find((g) => String(g.id) === String(gameId)) || null,
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[games, gameId]
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);
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// ===== Data loaders =====
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const load = async () => {
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const m = await api("/auth/me");
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setMe(m);
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// Theme pro User laden & anwenden
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const tk = loadThemeKey(m?.email);
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const tk = m?.theme_key || DEFAULT_THEME_KEY;
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setThemeKey(tk);
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applyTheme(tk);
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@@ -82,6 +89,19 @@ export default function App() {
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setSheet(sh);
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};
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const reloadMeta = async () => {
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if (!gameId) return;
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const meta = await api(`/games/${gameId}/meta`);
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setGameMeta(meta);
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setWinnerUserId(meta?.winner?.id || null);
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};
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const reloadPlayers = async () => {
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if (!gameId) return;
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const ps = await api(`/games/${gameId}/players`);
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setPlayers(ps);
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};
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// ===== Effects =====
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// Dropdown outside click
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@@ -106,19 +126,13 @@ export default function App() {
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, []);
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// load sheet + winner when game changes
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// load sheet/meta when game changes
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useEffect(() => {
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(async () => {
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if (!gameId) return;
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try {
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await reloadSheet();
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} catch {
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// ignore
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}
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// Sieger pro Game aus localStorage laden
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setWinnerName(getWinnerLS(gameId));
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await Promise.all([reloadSheet(), reloadMeta(), reloadPlayers()]);
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} catch {}
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})();
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [gameId]);
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@@ -138,7 +152,9 @@ export default function App() {
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setGames([]);
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setGameId(null);
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setSheet(null);
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setWinnerName("");
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setGameMeta(null);
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setPlayers([]);
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setWinnerUserId(null);
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};
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// ===== Password change =====
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@@ -184,10 +200,19 @@ export default function App() {
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setUserMenuOpen(false);
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};
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const selectTheme = (key) => {
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const selectTheme = async (key) => {
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setThemeKey(key);
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applyTheme(key);
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saveThemeKey(me?.email, key);
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try {
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await api("/auth/theme", {
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method: "PATCH",
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body: JSON.stringify({ theme_key: key }),
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});
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setMe((prev) => (prev ? { ...prev, theme_key: key } : prev));
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} catch {
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// ignore; UI already switched
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}
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};
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// ===== Game actions =====
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@@ -196,29 +221,34 @@ export default function App() {
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method: "POST",
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body: JSON.stringify({ name: "Spiel " + new Date().toLocaleString() }),
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});
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const gs = await api("/games");
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setGames(gs);
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setGameId(g.id);
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// Neues Spiel -> Sieger leer
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clearWinnerLS(g.id);
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setWinnerName("");
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};
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// ===== Winner actions =====
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const saveWinner = () => {
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const openJoinModal = () => {
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setJoinOpen(true);
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setUserMenuOpen(false);
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};
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const joinGame = async (code) => {
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const res = await api("/games/join", {
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method: "POST",
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body: JSON.stringify({ code }),
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});
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const gs = await api("/games");
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setGames(gs);
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setGameId(res?.game?.id || null);
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};
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// ===== Winner actions (shared per game) =====
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const saveWinner = async () => {
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if (!gameId) return;
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const v = (winnerName || "").trim();
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if (!v) {
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clearWinnerLS(gameId);
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setWinnerName("");
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return;
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}
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setWinnerLS(gameId, v);
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setWinnerName(v);
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await api(`/games/${gameId}/winner`, {
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method: "PATCH",
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body: JSON.stringify({ winner_user_id: winnerUserId || null }),
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});
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await reloadMeta();
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};
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// ===== Sheet actions =====
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@@ -248,8 +278,6 @@ export default function App() {
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return;
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}
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if (next === null) clearChipLS(gameId, entry.entry_id);
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await api(`/games/${gameId}/sheet/${entry.entry_id}`, {
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method: "PATCH",
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body: JSON.stringify({ note_tag: next }),
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@@ -265,12 +293,10 @@ export default function App() {
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setChipOpen(false);
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setChipEntry(null);
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setChipLS(gameId, entry.entry_id, chip);
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try {
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await api(`/games/${gameId}/sheet/${entry.entry_id}`, {
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method: "PATCH",
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body: JSON.stringify({ note_tag: "s" }),
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body: JSON.stringify({ note_tag: "s", chip_code: chip }),
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});
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} finally {
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await reloadSheet();
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@@ -287,8 +313,6 @@ export default function App() {
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setChipOpen(false);
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setChipEntry(null);
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clearChipLS(gameId, entry.entry_id);
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try {
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await api(`/games/${gameId}/sheet/${entry.entry_id}`, {
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method: "PATCH",
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@@ -303,8 +327,7 @@ export default function App() {
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const t = entry.note_tag;
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if (!t) return "—";
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if (t === "s") {
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const chip = getChipLS(gameId, entry.entry_id);
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return chip ? `s.${chip}` : "s";
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return entry.chip_code ? `s.${entry.chip_code}` : "s";
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}
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return t;
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};
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@@ -332,6 +355,8 @@ export default function App() {
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]
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: [];
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const winnerObj = gameMeta?.winner || null;
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return (
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<div style={styles.page}>
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<div style={styles.bgFixed} aria-hidden="true">
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@@ -345,6 +370,7 @@ export default function App() {
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setUserMenuOpen={setUserMenuOpen}
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openPwModal={openPwModal}
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openDesignModal={openDesignModal}
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openJoinModal={openJoinModal}
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doLogout={doLogout}
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newGame={newGame}
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/>
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@@ -355,13 +381,13 @@ export default function App() {
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games={games}
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gameId={gameId}
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setGameId={setGameId}
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joinCode={currentGame?.join_code || ""}
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onOpenHelp={() => setHelpOpen(true)}
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/>
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<HelpModal open={helpOpen} onClose={() => setHelpOpen(false)} />
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{winnerObj && <WinnerBadge winnerEmail={winnerObj.email} />}
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{/* Sieger Badge: nur wenn gesetzt */}
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<WinnerBadge winner={(winnerName || "").trim()} />
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<HelpModal open={helpOpen} onClose={() => setHelpOpen(false)} />
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<div style={{ marginTop: 14, display: "grid", gap: 14 }}>
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{sections.map((sec) => (
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@@ -377,8 +403,13 @@ export default function App() {
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))}
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</div>
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{/* Sieger ganz unten */}
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<WinnerCard value={winnerName} setValue={setWinnerName} onSave={saveWinner} />
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{/* Sieger (shared per Spiel) */}
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<WinnerCard
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players={players}
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winnerUserId={winnerUserId}
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setWinnerUserId={setWinnerUserId}
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onSave={saveWinner}
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/>
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<div style={{ height: 24 }} />
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</div>
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@@ -399,12 +430,21 @@ export default function App() {
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open={designOpen}
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onClose={() => setDesignOpen(false)}
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themeKey={themeKey}
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onSelect={(k) => {
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selectTheme(k);
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onSelect={async (k) => {
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await selectTheme(k);
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setDesignOpen(false);
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}}
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/>
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<JoinGameModal
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open={joinOpen}
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onClose={() => setJoinOpen(false)}
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onJoin={async (code) => {
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await joinGame(code);
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setJoinOpen(false);
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}}
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/>
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<ChipModal
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chipOpen={chipOpen}
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closeChipModalToDash={closeChipModalToDash}
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@@ -1,13 +1,9 @@
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// src/components/GamePickerCard.jsx
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import React from "react";
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import { styles } from "../styles/styles";
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import { stylesTokens } from "../styles/theme";
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export default function GamePickerCard({
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games,
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gameId,
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setGameId,
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onOpenHelp,
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}) {
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export default function GamePickerCard({ games, gameId, setGameId, joinCode, onOpenHelp }) {
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return (
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<div style={{ marginTop: 14 }}>
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<div style={styles.card}>
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@@ -30,6 +26,19 @@ export default function GamePickerCard({
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Hilfe
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</button>
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</div>
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{!!joinCode && (
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<div
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style={{
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padding: "0 12px 12px",
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fontSize: 12,
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opacity: 0.85,
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color: stylesTokens.textDim,
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}}
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>
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Spiel-Code: <b style={{ color: stylesTokens.textGold }}>{joinCode}</b>
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</div>
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)}
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</div>
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</div>
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);
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74
frontend/src/components/JoinGameModal.jsx
Normal file
74
frontend/src/components/JoinGameModal.jsx
Normal file
@@ -0,0 +1,74 @@
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// src/components/JoinGameModal.jsx
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import React, { useEffect, useState } from "react";
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import { styles } from "../styles/styles";
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import { stylesTokens } from "../styles/theme";
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export default function JoinGameModal({ open, onClose, onJoin }) {
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const [code, setCode] = useState("");
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const [msg, setMsg] = useState("");
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const [busy, setBusy] = useState(false);
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useEffect(() => {
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if (!open) return;
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setCode("");
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setMsg("");
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setBusy(false);
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}, [open]);
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if (!open) return null;
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const doJoin = async () => {
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const c = (code || "").trim();
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if (!c) return setMsg("❌ Bitte Code eingeben.");
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setBusy(true);
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setMsg("");
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try {
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await onJoin(c);
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} catch (e) {
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setMsg("❌ Fehler: " + (e?.message || "unknown"));
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setBusy(false);
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}
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};
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return (
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<div style={styles.modalOverlay} onMouseDown={onClose}>
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<div style={styles.modalCard} onMouseDown={(e) => e.stopPropagation()}>
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<div style={styles.modalHeader}>
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<div style={{ fontWeight: 1000, color: stylesTokens.textGold }}>Spiel beitreten</div>
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<button onClick={onClose} style={styles.modalCloseBtn} aria-label="Schließen">
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✕
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</button>
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</div>
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<div style={{ marginTop: 12, display: "grid", gap: 10 }}>
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<input
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value={code}
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onChange={(e) => setCode(e.target.value)}
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placeholder="z.B. 123456"
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style={styles.input}
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inputMode="numeric"
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autoFocus
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onKeyDown={(e) => {
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if (e.key === "Enter") doJoin();
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}}
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/>
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{msg && <div style={{ opacity: 0.92, color: stylesTokens.textMain }}>{msg}</div>}
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<div style={{ display: "flex", gap: 8, justifyContent: "flex-end", marginTop: 4 }}>
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<button onClick={onClose} style={styles.secondaryBtn} disabled={busy}>
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Abbrechen
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</button>
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<button onClick={doJoin} style={styles.primaryBtn} disabled={busy}>
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{busy ? "Beitreten..." : "Beitreten"}
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</button>
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</div>
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<div style={{ fontSize: 12, opacity: 0.75, color: stylesTokens.textDim }}>
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Tipp: Der Spiel-Code steht beim Host unter dem Spiel-Dropdown.
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</div>
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</div>
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</div>
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</div>
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);
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}
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@@ -8,16 +8,19 @@ export default function TopBar({
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setUserMenuOpen,
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openPwModal,
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openDesignModal,
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openJoinModal,
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doLogout,
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newGame,
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}) {
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return (
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<div style={styles.topBar}>
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{/* LINKS */}
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<div>
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<div style={{ fontWeight: 900, color: stylesTokens.textGold }}>Notizbogen</div>
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<div style={{ fontSize: 12, opacity: 0.8, color: stylesTokens.textDim }}>{me.email}</div>
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</div>
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{/* RECHTS */}
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<div style={{ display: "flex", gap: 8, alignItems: "center", flexWrap: "nowrap" }} data-user-menu>
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<div style={{ position: "relative" }}>
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<button onClick={() => setUserMenuOpen((v) => !v)} style={styles.userBtn} title="User Menü">
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@@ -28,13 +31,14 @@ export default function TopBar({
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{userMenuOpen && (
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<div style={styles.userDropdown}>
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{/* Email Info */}
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<div
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style={{
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padding: "10px 12px",
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fontSize: 13,
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opacity: 0.85,
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color: stylesTokens.textDim,
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borderBottom: "1px solid rgba(233,216,166,0.12)",
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borderBottom: `1px solid ${stylesTokens.goldLine}`,
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}}
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>
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{me.email}
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@@ -44,10 +48,26 @@ export default function TopBar({
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Passwort setzen
|
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</button>
|
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|
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<button onClick={openDesignModal} style={styles.userDropdownItem}>
|
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<button
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onClick={() => {
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setUserMenuOpen(false);
|
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openDesignModal();
|
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}}
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style={styles.userDropdownItem}
|
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>
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Design ändern
|
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</button>
|
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|
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<button
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onClick={() => {
|
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setUserMenuOpen(false);
|
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openJoinModal();
|
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}}
|
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style={styles.userDropdownItem}
|
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>
|
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Spiel beitreten
|
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</button>
|
||||
|
||||
<div style={styles.userDropdownDivider} />
|
||||
|
||||
<button
|
||||
@@ -64,7 +84,7 @@ export default function TopBar({
|
||||
</div>
|
||||
|
||||
<button onClick={newGame} style={styles.primaryBtn}>
|
||||
✦ New Game
|
||||
✦ Neues Spiel
|
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</button>
|
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</div>
|
||||
</div>
|
||||
|
||||
@@ -1,43 +1,27 @@
|
||||
// src/components/WinnerBadge.jsx
|
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import React from "react";
|
||||
import { styles } from "../styles/styles";
|
||||
import { stylesTokens } from "../styles/theme";
|
||||
|
||||
export default function WinnerBadge({ winner }) {
|
||||
const w = (winner || "").trim();
|
||||
if (!w) return null;
|
||||
export default function WinnerBadge({ winnerEmail }) {
|
||||
if (!winnerEmail) return null;
|
||||
|
||||
return (
|
||||
<div style={{ marginTop: 14 }}>
|
||||
<div
|
||||
style={{
|
||||
...styles.card,
|
||||
padding: 12,
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
justifyContent: "space-between",
|
||||
gap: 10,
|
||||
}}
|
||||
>
|
||||
<div>
|
||||
<div style={{ fontWeight: 1000, color: stylesTokens.textGold }}>🏆 Sieger</div>
|
||||
<div style={{ marginTop: 2, color: stylesTokens.textMain, opacity: 0.95 }}>{w}</div>
|
||||
</div>
|
||||
|
||||
<div
|
||||
style={{
|
||||
padding: "8px 12px",
|
||||
borderRadius: 999,
|
||||
border: `1px solid ${stylesTokens.panelBorder}`,
|
||||
background: stylesTokens.panelBg,
|
||||
color: stylesTokens.textGold,
|
||||
fontWeight: 1000,
|
||||
whiteSpace: "nowrap",
|
||||
}}
|
||||
>
|
||||
Gewonnen
|
||||
</div>
|
||||
</div>
|
||||
<div
|
||||
style={{
|
||||
marginTop: 14,
|
||||
padding: "12px 14px",
|
||||
borderRadius: 16,
|
||||
border: `1px solid ${stylesTokens.panelBorder}`,
|
||||
background: stylesTokens.panelBg,
|
||||
boxShadow: "0 12px 30px rgba(0,0,0,0.45)",
|
||||
backdropFilter: "blur(6px)",
|
||||
display: "flex",
|
||||
gap: 10,
|
||||
alignItems: "center",
|
||||
}}
|
||||
>
|
||||
<span style={{ fontSize: 16 }}>🏆</span>
|
||||
<span style={{ fontWeight: 1000, color: stylesTokens.textGold }}>Sieger:</span>
|
||||
<span style={{ color: stylesTokens.textMain }}>{winnerEmail}</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1,31 +1,55 @@
|
||||
// src/components/WinnerCard.jsx
|
||||
import React from "react";
|
||||
import { styles } from "../styles/styles";
|
||||
import { stylesTokens } from "../styles/theme";
|
||||
|
||||
export default function WinnerCard({ value, setValue, onSave }) {
|
||||
/**
|
||||
* props:
|
||||
* - players: [{id,email}]
|
||||
* - winnerUserId: string|null
|
||||
* - setWinnerUserId: fn
|
||||
* - onSave: fn (async ok)
|
||||
*/
|
||||
export default function WinnerCard({ players, winnerUserId, setWinnerUserId, onSave }) {
|
||||
const hasPlayers = Array.isArray(players) && players.length > 0;
|
||||
|
||||
return (
|
||||
<div style={{ marginTop: 14 }}>
|
||||
<div style={styles.card}>
|
||||
<div style={styles.sectionHeader}>Sieger</div>
|
||||
|
||||
<div style={styles.cardBody}>
|
||||
<input
|
||||
value={value}
|
||||
onChange={(e) => setValue(e.target.value)}
|
||||
placeholder="Name des Siegers"
|
||||
style={{ ...styles.input, flex: 1 }}
|
||||
onKeyDown={(e) => {
|
||||
if (e.key === "Enter") onSave();
|
||||
}}
|
||||
/>
|
||||
<div style={{ padding: 12, display: "grid", gap: 10 }}>
|
||||
{!hasPlayers ? (
|
||||
<div style={{ color: stylesTokens.textDim, opacity: 0.9 }}>
|
||||
Keine Spieler gefunden (Admin wird nicht angezeigt).
|
||||
</div>
|
||||
) : (
|
||||
<select
|
||||
value={winnerUserId || ""}
|
||||
onChange={(e) => setWinnerUserId(e.target.value || null)}
|
||||
style={styles.input}
|
||||
>
|
||||
<option value="">— kein Sieger gesetzt —</option>
|
||||
{players.map((p) => (
|
||||
<option key={p.id} value={p.id}>
|
||||
{p.email}
|
||||
</option>
|
||||
))}
|
||||
</select>
|
||||
)}
|
||||
|
||||
<button onClick={onSave} style={styles.primaryBtn} title="Speichern">
|
||||
Speichern
|
||||
</button>
|
||||
</div>
|
||||
<div style={{ display: "flex", gap: 8, justifyContent: "flex-end" }}>
|
||||
<button onClick={() => setWinnerUserId(null)} style={styles.secondaryBtn}>
|
||||
Leeren
|
||||
</button>
|
||||
<button onClick={onSave} style={styles.primaryBtn} disabled={!hasPlayers}>
|
||||
Speichern
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div style={{ padding: "0 12px 12px", fontSize: 12, color: stylesTokens.textDim }}>
|
||||
Wird pro Spiel lokal gespeichert.
|
||||
<div style={{ fontSize: 12, opacity: 0.75, color: stylesTokens.textDim }}>
|
||||
Der Sieger wird im Spiel gespeichert und ist für alle Spieler sichtbar.
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user