Initial Release
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98
backend/app/routes/games.py
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98
backend/app/routes/games.py
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import hashlib, random
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from fastapi import APIRouter, Depends, HTTPException, Request
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from sqlalchemy.orm import Session
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from ..db import get_db
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from ..models import Game, Entry, SheetState, Category
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from ..security import get_session_user_id
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router = APIRouter(prefix="/games", tags=["games"])
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def require_user(req: Request, db: Session):
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uid = get_session_user_id(req)
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if not uid:
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raise HTTPException(status_code=401, detail="not logged in")
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return uid
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def stable_order(seed: int, user_id: str, entry_id: str) -> str:
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s = f"{seed}:{user_id}:{entry_id}".encode()
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return hashlib.sha256(s).hexdigest()
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@router.post("")
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def create_game(req: Request, data: dict, db: Session = Depends(get_db)):
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uid = require_user(req, db)
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name = data.get("name") or "Neues Spiel"
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seed = random.randint(1, 2_000_000_000)
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g = Game(owner_user_id=uid, name=name, seed=seed)
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db.add(g); db.commit()
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return {"id": g.id, "name": g.name}
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@router.get("")
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def list_games(req: Request, db: Session = Depends(get_db)):
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uid = require_user(req, db)
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games = db.query(Game).filter(Game.owner_user_id == uid).order_by(Game.created_at.desc()).all()
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return [{"id": g.id, "name": g.name, "seed": g.seed} for g in games]
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@router.get("/{game_id}/sheet")
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def get_sheet(req: Request, game_id: str, db: Session = Depends(get_db)):
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uid = require_user(req, db)
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g = db.query(Game).filter(Game.id == game_id, Game.owner_user_id == uid).first()
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if not g:
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raise HTTPException(404, "game not found")
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entries = db.query(Entry).all()
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states = db.query(SheetState).filter(SheetState.game_id == g.id, SheetState.owner_user_id == uid).all()
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state_map = {st.entry_id: st for st in states}
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out = {"suspect": [], "item": [], "location": []}
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for e in entries:
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st = state_map.get(e.id)
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item = {
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"entry_id": e.id,
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"label": e.label,
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"status": st.status if st else 0,
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"note_tag": st.note_tag if st else None,
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"order": stable_order(g.seed, uid, e.id),
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}
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out[e.category].append(item)
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# sort within category
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for k in out:
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out[k].sort(key=lambda x: x["order"])
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for i in out[k]:
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del i["order"]
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return out
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@router.patch("/{game_id}/sheet/{entry_id}")
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def patch_sheet(req: Request, game_id: str, entry_id: str, data: dict, db: Session = Depends(get_db)):
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uid = require_user(req, db)
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g = db.query(Game).filter(Game.id == game_id, Game.owner_user_id == uid).first()
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if not g:
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raise HTTPException(404, "game not found")
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status = data.get("status")
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note_tag = data.get("note_tag")
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if note_tag not in (None, "i", "m", "s"):
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raise HTTPException(400, "invalid note_tag")
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if status is not None and status not in (0, 1, 2):
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raise HTTPException(400, "invalid status")
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st = db.query(SheetState).filter(
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SheetState.game_id == g.id,
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SheetState.owner_user_id == uid,
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SheetState.entry_id == entry_id
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).first()
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if not st:
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st = SheetState(game_id=g.id, owner_user_id=uid, entry_id=entry_id, status=0, note_tag=None)
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db.add(st)
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if status is not None:
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st.status = status
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if "note_tag" in data:
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st.note_tag = note_tag
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db.commit()
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return {"ok": True}
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